diff options
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 98ffcd11f6..6b5ae0eeff 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -3472,7 +3472,8 @@ void Node3DEditorViewport::_menu_option(int p_option) { case VIEW_DISPLAY_DEBUG_CLUSTER_DECALS: case VIEW_DISPLAY_DEBUG_CLUSTER_REFLECTION_PROBES: case VIEW_DISPLAY_DEBUG_OCCLUDERS: - case VIEW_DISPLAY_MOTION_VECTORS: { + case VIEW_DISPLAY_MOTION_VECTORS: + case VIEW_DISPLAY_INTERNAL_BUFFER: { static const int display_options[] = { VIEW_DISPLAY_NORMAL, VIEW_DISPLAY_WIREFRAME, @@ -3500,6 +3501,7 @@ void Node3DEditorViewport::_menu_option(int p_option) { VIEW_DISPLAY_DEBUG_CLUSTER_REFLECTION_PROBES, VIEW_DISPLAY_DEBUG_OCCLUDERS, VIEW_DISPLAY_MOTION_VECTORS, + VIEW_DISPLAY_INTERNAL_BUFFER, VIEW_MAX }; static const Viewport::DebugDraw debug_draw_modes[] = { @@ -3529,6 +3531,7 @@ void Node3DEditorViewport::_menu_option(int p_option) { Viewport::DEBUG_DRAW_CLUSTER_REFLECTION_PROBES, Viewport::DEBUG_DRAW_OCCLUDERS, Viewport::DEBUG_DRAW_MOTION_VECTORS, + Viewport::DEBUG_DRAW_INTERNAL_BUFFER, }; for (int idx = 0; display_options[idx] != VIEW_MAX; idx++) { @@ -5112,6 +5115,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p display_submenu->add_radio_check_item(TTR("ReflectionProbe Cluster"), VIEW_DISPLAY_DEBUG_CLUSTER_REFLECTION_PROBES); display_submenu->add_radio_check_item(TTR("Occlusion Culling Buffer"), VIEW_DISPLAY_DEBUG_OCCLUDERS); display_submenu->add_radio_check_item(TTR("Motion Vectors"), VIEW_DISPLAY_MOTION_VECTORS); + display_submenu->add_radio_check_item(TTR("Internal Buffer"), VIEW_DISPLAY_INTERNAL_BUFFER); display_submenu->set_name("display_advanced"); view_menu->get_popup()->add_submenu_item(TTR("Display Advanced..."), "display_advanced", VIEW_DISPLAY_ADVANCED); |