diff options
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 96 |
1 files changed, 26 insertions, 70 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 6fc73f69dd..b877c0b83e 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -1692,7 +1692,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> b = p_event; if (b.is_valid()) { - emit_signal(SNAME("clicked"), this); + emit_signal(SNAME("clicked")); ViewportNavMouseButton orbit_mouse_preference = (ViewportNavMouseButton)EDITOR_GET("editors/3d/navigation/orbit_mouse_button").operator int(); ViewportNavMouseButton pan_mouse_preference = (ViewportNavMouseButton)EDITOR_GET("editors/3d/navigation/pan_mouse_button").operator int(); @@ -4210,7 +4210,7 @@ Dictionary Node3DEditorViewport::get_state() const { void Node3DEditorViewport::_bind_methods() { ADD_SIGNAL(MethodInfo("toggle_maximize_view", PropertyInfo(Variant::OBJECT, "viewport"))); - ADD_SIGNAL(MethodInfo("clicked", PropertyInfo(Variant::OBJECT, "viewport"))); + ADD_SIGNAL(MethodInfo("clicked")); } void Node3DEditorViewport::reset() { @@ -6572,18 +6572,6 @@ void Node3DEditor::_menu_item_toggled(bool pressed, int p_option) { tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(pressed); snap_enabled = pressed; } break; - - case MENU_TOOL_OVERRIDE_CAMERA: { - EditorDebuggerNode *const debugger = EditorDebuggerNode::get_singleton(); - - using Override = EditorDebuggerNode::CameraOverride; - if (pressed) { - debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id)); - } else { - debugger->set_camera_override(Override::OVERRIDE_NONE); - } - - } break; } } @@ -6610,36 +6598,6 @@ void Node3DEditor::_menu_gizmo_toggled(int p_option) { update_all_gizmos(); } -void Node3DEditor::_update_camera_override_button(bool p_game_running) { - Button *const button = tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]; - - if (p_game_running) { - button->set_disabled(false); - button->set_tooltip_text(TTR("Project Camera Override\nOverrides the running project's camera with the editor viewport camera.")); - } else { - button->set_disabled(true); - button->set_pressed(false); - button->set_tooltip_text(TTR("Project Camera Override\nNo project instance running. Run the project from the editor to use this feature.")); - } -} - -void Node3DEditor::_update_camera_override_viewport(Object *p_viewport) { - Node3DEditorViewport *current_viewport = Object::cast_to<Node3DEditorViewport>(p_viewport); - - if (!current_viewport) { - return; - } - - EditorDebuggerNode *const debugger = EditorDebuggerNode::get_singleton(); - - camera_override_viewport_id = current_viewport->index; - if (debugger->get_camera_override() >= EditorDebuggerNode::OVERRIDE_3D_1) { - using Override = EditorDebuggerNode::CameraOverride; - - debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id)); - } -} - void Node3DEditor::_menu_item_pressed(int p_option) { EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (p_option) { @@ -6670,6 +6628,9 @@ void Node3DEditor::_menu_item_pressed(int p_option) { } break; case MENU_VIEW_USE_1_VIEWPORT: { viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_1_VIEWPORT); + if (last_used_viewport > 0) { + last_used_viewport = 0; + } view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); @@ -6681,6 +6642,9 @@ void Node3DEditor::_menu_item_pressed(int p_option) { } break; case MENU_VIEW_USE_2_VIEWPORTS: { viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_2_VIEWPORTS); + if (last_used_viewport > 1) { + last_used_viewport = 0; + } view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), true); @@ -6692,6 +6656,9 @@ void Node3DEditor::_menu_item_pressed(int p_option) { } break; case MENU_VIEW_USE_2_VIEWPORTS_ALT: { viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_2_VIEWPORTS_ALT); + if (last_used_viewport > 1) { + last_used_viewport = 0; + } view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); @@ -6703,6 +6670,9 @@ void Node3DEditor::_menu_item_pressed(int p_option) { } break; case MENU_VIEW_USE_3_VIEWPORTS: { viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_3_VIEWPORTS); + if (last_used_viewport > 2) { + last_used_viewport = 0; + } view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); @@ -6714,6 +6684,9 @@ void Node3DEditor::_menu_item_pressed(int p_option) { } break; case MENU_VIEW_USE_3_VIEWPORTS_ALT: { viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_3_VIEWPORTS_ALT); + if (last_used_viewport > 2) { + last_used_viewport = 0; + } view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); @@ -8033,7 +8006,6 @@ void Node3DEditor::_update_theme() { tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_button_icon(get_editor_theme_icon(SNAME("Object"))); tool_option_button[TOOL_OPT_USE_SNAP]->set_button_icon(get_editor_theme_icon(SNAME("Snap"))); - tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_button_icon(get_editor_theme_icon(SNAME("Camera3D"))); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_editor_theme_icon(SNAME("Panels1"))); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_editor_theme_icon(SNAME("Panels2"))); @@ -8068,9 +8040,6 @@ void Node3DEditor::_notification(int p_what) { SceneTreeDock::get_singleton()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons)); editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_selection_changed)); - EditorRunBar::get_singleton()->connect("stop_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button).bind(false)); - EditorRunBar::get_singleton()->connect("play_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button).bind(true)); - _update_preview_environment(); sun_state->set_custom_minimum_size(sun_vb->get_combined_minimum_size()); @@ -8106,15 +8075,6 @@ void Node3DEditor::_notification(int p_what) { } } break; - case NOTIFICATION_VISIBILITY_CHANGED: { - if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) { - EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton(); - - debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE); - tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false); - } - } break; - case NOTIFICATION_PHYSICS_PROCESS: { if (do_snap_selected_nodes_to_floor) { _snap_selected_nodes_to_floor(); @@ -8216,6 +8176,10 @@ VSplitContainer *Node3DEditor::get_shader_split() { return shader_split; } +Node3DEditorViewport *Node3DEditor::get_last_used_viewport() { + return viewports[last_used_viewport]; +} + void Node3DEditor::add_control_to_left_panel(Control *p_control) { left_panel_split->add_child(p_control); left_panel_split->move_child(p_control, 0); @@ -8393,6 +8357,10 @@ void Node3DEditor::_toggle_maximize_view(Object *p_viewport) { } } +void Node3DEditor::_viewport_clicked(int p_viewport_idx) { + last_used_viewport = p_viewport_idx; +} + void Node3DEditor::_node_added(Node *p_node) { if (EditorNode::get_singleton()->get_scene_root()->is_ancestor_of(p_node)) { if (Object::cast_to<WorldEnvironment>(p_node)) { @@ -8684,8 +8652,6 @@ Node3DEditor::Node3DEditor() { snap_key_enabled = false; tool_mode = TOOL_MODE_SELECT; - camera_override_viewport_id = 0; - // Add some margin to the sides for better aesthetics. // This prevents the first button's hover/pressed effect from "touching" the panel's border, // which looks ugly. @@ -8803,16 +8769,6 @@ Node3DEditor::Node3DEditor() { tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut_context(this); main_menu_hbox->add_child(memnew(VSeparator)); - - tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(Button); - main_menu_hbox->add_child(tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]); - tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_toggle_mode(true); - tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_theme_type_variation("FlatButton"); - tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_disabled(true); - tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->connect(SceneStringName(toggled), callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_OVERRIDE_CAMERA)); - _update_camera_override_button(false); - - main_menu_hbox->add_child(memnew(VSeparator)); sun_button = memnew(Button); sun_button->set_tooltip_text(TTR("Toggle preview sunlight.\nIf a DirectionalLight3D node is added to the scene, preview sunlight is disabled.")); sun_button->set_toggle_mode(true); @@ -8955,7 +8911,7 @@ Node3DEditor::Node3DEditor() { for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { viewports[i] = memnew(Node3DEditorViewport(this, i)); viewports[i]->connect("toggle_maximize_view", callable_mp(this, &Node3DEditor::_toggle_maximize_view)); - viewports[i]->connect("clicked", callable_mp(this, &Node3DEditor::_update_camera_override_viewport)); + viewports[i]->connect("clicked", callable_mp(this, &Node3DEditor::_viewport_clicked).bind(i)); viewports[i]->assign_pending_data_pointers(preview_node, &preview_bounds, accept); viewport_base->add_child(viewports[i]); } |