diff options
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index fb469b3e00..2f14447bf9 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2987,7 +2987,7 @@ static void draw_indicator_bar(Control &surface, real_t fill, const Ref<Texture2 surface.draw_texture(icon, icon_pos); // Draw text below the bar (for speed/zoom information). - surface.draw_string(font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), text, HALIGN_LEFT, -1.f, font_size); + surface.draw_string(font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), text, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size); } void Node3DEditorViewport::_draw() { @@ -3027,9 +3027,9 @@ void Node3DEditorViewport::_draw() { Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label")); int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label")); Point2 msgpos = Point2(5, get_size().y - 20); - font->draw_string(ci, msgpos + Point2(1, 1), message, HALIGN_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); - font->draw_string(ci, msgpos + Point2(-1, -1), message, HALIGN_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); - font->draw_string(ci, msgpos, message, HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 1)); + font->draw_string(ci, msgpos + Point2(1, 1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); + font->draw_string(ci, msgpos + Point2(-1, -1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); + font->draw_string(ci, msgpos, message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 1)); } if (_edit.mode == TRANSFORM_ROTATE) { @@ -4444,7 +4444,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito cinema_label = memnew(Label); cinema_label->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 10 * EDSCALE); cinema_label->set_h_grow_direction(GROW_DIRECTION_END); - cinema_label->set_align(Label::ALIGN_CENTER); + cinema_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); surface->add_child(cinema_label); cinema_label->set_text(TTR("Cinematic Preview")); cinema_label->hide(); @@ -4455,7 +4455,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito locked_label->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -10 * EDSCALE); locked_label->set_h_grow_direction(GROW_DIRECTION_END); locked_label->set_v_grow_direction(GROW_DIRECTION_BEGIN); - locked_label->set_align(Label::ALIGN_CENTER); + locked_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); surface->add_child(locked_label); locked_label->set_text(TTR("View Rotation Locked")); locked_label->hide(); @@ -7661,7 +7661,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { sun_title->set_theme_type_variation("HeaderSmall"); sun_vb->add_child(sun_title); sun_title->set_text(TTR("Preview Sun")); - sun_title->set_align(Label::ALIGN_CENTER); + sun_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); CenterContainer *sun_direction_center = memnew(CenterContainer); sun_direction = memnew(Control); @@ -7749,8 +7749,8 @@ void fragment() { sun_state = memnew(Label); sun_environ_hb->add_child(sun_state); - sun_state->set_align(Label::ALIGN_CENTER); - sun_state->set_valign(Label::VALIGN_CENTER); + sun_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + sun_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); sun_state->set_h_size_flags(SIZE_EXPAND_FILL); VSeparator *sc = memnew(VSeparator); @@ -7768,7 +7768,7 @@ void fragment() { environ_vb->add_child(environ_title); environ_title->set_text(TTR("Preview Environment")); - environ_title->set_align(Label::ALIGN_CENTER); + environ_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); environ_sky_color = memnew(ColorPickerButton); environ_sky_color->set_edit_alpha(false); @@ -7816,8 +7816,8 @@ void fragment() { environ_state = memnew(Label); sun_environ_hb->add_child(environ_state); - environ_state->set_align(Label::ALIGN_CENTER); - environ_state->set_valign(Label::VALIGN_CENTER); + environ_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + environ_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); environ_state->set_h_size_flags(SIZE_EXPAND_FILL); preview_sun = memnew(DirectionalLight3D); |