diff options
Diffstat (limited to 'editor/plugins/replication_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/replication_editor_plugin.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/replication_editor_plugin.cpp b/editor/plugins/replication_editor_plugin.cpp index 93f4a853f3..467db13246 100644 --- a/editor/plugins/replication_editor_plugin.cpp +++ b/editor/plugins/replication_editor_plugin.cpp @@ -95,7 +95,7 @@ void ReplicationEditor::_bind_methods() { void ReplicationEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { - add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); + add_theme_style_override(SNAME("panel"), editor->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { update_keying(); } @@ -257,10 +257,10 @@ void ReplicationEditor::edit(MultiplayerSynchronizer *p_sync) { } Ref<Texture2D> ReplicationEditor::_get_class_icon(const Node *p_node) { - if (!p_node || !has_theme_icon(p_node->get_class(), "EditorIcons")) { - return get_theme_icon("ImportFail", "EditorIcons"); + if (!p_node || !has_theme_icon(p_node->get_class(), SNAME("EditorIcons"))) { + return get_theme_icon(SNAME("ImportFail"), SNAME("EditorIcons")); } - return get_theme_icon(p_node->get_class(), "EditorIcons"); + return get_theme_icon(p_node->get_class(), SNAME("EditorIcons")); } void ReplicationEditor::_add_property(const NodePath &p_property, bool p_spawn, bool p_sync) { @@ -285,7 +285,7 @@ void ReplicationEditor::_add_property(const NodePath &p_property, bool p_spawn, icon = _get_class_icon(node); } item->set_icon(0, icon); - item->add_button(3, get_theme_icon("Remove", "EditorIcons")); + item->add_button(3, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); item->set_text_alignment(1, HORIZONTAL_ALIGNMENT_CENTER); item->set_cell_mode(1, TreeItem::CELL_MODE_CHECK); item->set_checked(1, p_spawn); |
