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Diffstat (limited to 'editor/plugins/sample_player_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/sample_player_editor_plugin.cpp | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/editor/plugins/sample_player_editor_plugin.cpp b/editor/plugins/sample_player_editor_plugin.cpp new file mode 100644 index 0000000000..7e2683dedf --- /dev/null +++ b/editor/plugins/sample_player_editor_plugin.cpp @@ -0,0 +1,203 @@ +/*************************************************************************/ +/* sample_player_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#if 0 +#include "sample_player_editor_plugin.h" + + +#include "scene/resources/sample_library.h" + + +void SamplePlayerEditor::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_TREE) { + play->set_icon( get_icon("Play","EditorIcons") ); + stop->set_icon( get_icon("Stop","EditorIcons") ); + } + +} + +void SamplePlayerEditor::_node_removed(Node *p_node) { + + if(p_node==node) { + node=NULL; + hide(); + } + +} + +void SamplePlayerEditor::_bind_methods() { + + ClassDB::bind_method(D_METHOD("_play"),&SamplePlayerEditor::_play); + ClassDB::bind_method(D_METHOD("_stop"),&SamplePlayerEditor::_stop); + +} + + +void SamplePlayerEditor::_play() { + + if (!node) + return; + if (samples->get_item_count()<=0) + return; + + node->call("play",samples->get_item_text( samples->get_selected() )); + stop->set_pressed(false); + play->set_pressed(true); +} + +void SamplePlayerEditor::_stop() { + + if (!node) + return; + if (samples->get_item_count()<=0) + return; + + node->call("stop_all"); + print_line("STOP ALL!!"); + stop->set_pressed(true); + play->set_pressed(false); + +} + + +void SamplePlayerEditor::_update_sample_library() { + + samples->clear(); + Ref<SampleLibrary> sl = node->call("get_sample_library"); + if (sl.is_null()) { + samples->add_item("<NO SAMPLE LIBRARY>"); + return; //no sample library; + } + + List<StringName> samplenames; + sl->get_sample_list(&samplenames); + samplenames.sort_custom<StringName::AlphCompare>(); + for(List<StringName>::Element *E=samplenames.front();E;E=E->next()) { + samples->add_item(E->get()); + } + +} + +void SamplePlayerEditor::edit(Node *p_sample_player) { + + node=p_sample_player; + if (node) { + _update_sample_library(); + } + +} +SamplePlayerEditor::SamplePlayerEditor() { + + + play = memnew( Button ); + + play->set_pos(Point2( 5, 5 )); + play->set_toggle_mode(true); + play->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,250); + play->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,230); + play->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0); + play->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0); + + add_child(play); + + stop = memnew( Button ); + + stop->set_pos(Point2( 35, 5 )); + stop->set_toggle_mode(true); + stop->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,220); + stop->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,200); + stop->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0); + stop->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0); + add_child(stop); + + samples = memnew( OptionButton ); + samples->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,190); + samples->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,5); + samples->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0); + samples->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0); + add_child(samples); + + play->connect("pressed", this,"_play"); + stop->connect("pressed", this,"_stop"); + +} + + +void SamplePlayerEditorPlugin::edit(Object *p_object) { + + sample_player_editor->edit(p_object->cast_to<Node>()); +} + +bool SamplePlayerEditorPlugin::handles(Object *p_object) const { + + return p_object->is_class("SamplePlayer2D") || p_object->is_class("SamplePlayer") || p_object->is_class("SpatialSamplePlayer"); +} + +void SamplePlayerEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + sample_player_editor->show(); + sample_player_editor->set_fixed_process(true); + } else { + + sample_player_editor->hide(); + sample_player_editor->set_fixed_process(false); + sample_player_editor->edit(NULL); + } + +} + +SamplePlayerEditorPlugin::SamplePlayerEditorPlugin(EditorNode *p_node) { + + editor=p_node; + sample_player_editor = memnew( SamplePlayerEditor ); + editor->get_viewport()->add_child(sample_player_editor); + + sample_player_editor->set_anchor(MARGIN_LEFT,Control::ANCHOR_END); + sample_player_editor->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END); + sample_player_editor->set_margin(MARGIN_LEFT,250); + sample_player_editor->set_margin(MARGIN_RIGHT,0); + sample_player_editor->set_margin(MARGIN_TOP,0); + sample_player_editor->set_margin(MARGIN_BOTTOM,10); + + + sample_player_editor->hide(); + + + +} + + +SamplePlayerEditorPlugin::~SamplePlayerEditorPlugin() +{ +} + + +#endif |