summaryrefslogtreecommitdiffstats
path: root/editor/plugins/shader_editor_plugin.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
-rw-r--r--editor/plugins/shader_editor_plugin.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 0d65dec87b..2c45b96106 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -118,11 +118,11 @@ void ShaderTextEditor::_load_theme_settings() {
const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
- for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
- if (ShaderLanguage::is_control_flow_keyword(E->get())) {
- syntax_highlighter->add_keyword_color(E->get(), control_flow_keyword_color);
+ for (const String &E : keywords) {
+ if (ShaderLanguage::is_control_flow_keyword(E)) {
+ syntax_highlighter->add_keyword_color(E, control_flow_keyword_color);
} else {
- syntax_highlighter->add_keyword_color(E->get(), keyword_color);
+ syntax_highlighter->add_keyword_color(E, keyword_color);
}
}
@@ -144,8 +144,8 @@ void ShaderTextEditor::_load_theme_settings() {
const Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
- for (List<String>::Element *E = built_ins.front(); E; E = E->next()) {
- syntax_highlighter->add_keyword_color(E->get(), member_variable_color);
+ for (const String &E : built_ins) {
+ syntax_highlighter->add_keyword_color(E, member_variable_color);
}
// Colorize comments.
@@ -770,7 +770,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
disk_changed->add_child(vbc);
Label *dl = memnew(Label);
- dl->set_text(TTR("This shader has been modified on on disk.\nWhat action should be taken?"));
+ dl->set_text(TTR("This shader has been modified on disk.\nWhat action should be taken?"));
vbc->add_child(dl);
disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload_shader_from_disk));