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Diffstat (limited to 'editor/plugins/spatial_editor_plugin.cpp')
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp199
1 files changed, 198 insertions, 1 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 4b410b5ece..eab1588a55 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -2156,6 +2156,21 @@ void SpatialEditorViewport::_notification(int p_what) {
_update_freelook(delta);
+ Node *scene_root = editor->get_scene_tree_dock()->get_editor_data()->get_edited_scene_root();
+ if (previewing_cinema == true && scene_root != NULL) {
+ Camera *cam = scene_root->get_viewport()->get_camera();
+ if (cam != NULL && cam != previewing) {
+ //then switch the viewport's camera to the scene's viewport camera
+ if (previewing != NULL) {
+ previewing->disconnect("tree_exited", this, "_preview_exited_scene");
+ }
+ previewing = cam;
+ previewing->connect("tree_exited", this, "_preview_exited_scene");
+ VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), cam->get_camera());
+ surface->update();
+ }
+ }
+
_update_camera(delta);
Map<Node *, Object *> &selection = editor_selection->get_selection();
@@ -2261,6 +2276,13 @@ void SpatialEditorViewport::_notification(int p_what) {
text += TTR("FPS") + ": " + itos(temp_fps) + " (" + String::num(1000.0f / temp_fps, 2) + " ms)";
fps_label->set_text(text);
}
+
+ bool show_cinema = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
+ cinema_label->set_visible(show_cinema);
+ if (show_cinema) {
+ float cinema_half_width = cinema_label->get_size().width / 2.0f;
+ cinema_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -cinema_half_width);
+ }
}
if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -2273,6 +2295,7 @@ void SpatialEditorViewport::_notification(int p_what) {
surface->connect("focus_exited", this, "_surface_focus_exit");
info_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
fps_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ cinema_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
preview_camera->set_icon(get_icon("Camera", "EditorIcons"));
_init_gizmo_instance(index);
}
@@ -2599,6 +2622,22 @@ void SpatialEditorViewport::_menu_option(int p_option) {
view_menu->get_popup()->set_item_checked(idx, current);
} break;
+ case VIEW_CINEMATIC_PREVIEW: {
+
+ int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW);
+ bool current = view_menu->get_popup()->is_item_checked(idx);
+ current = !current;
+ view_menu->get_popup()->set_item_checked(idx, current);
+ previewing_cinema = true;
+ _toggle_cinema_preview(current);
+
+ if (current) {
+ preview_camera->hide();
+ } else {
+ if (previewing != NULL)
+ preview_camera->show();
+ }
+ } break;
case VIEW_GIZMOS: {
int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
@@ -2762,6 +2801,25 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
}
}
+void SpatialEditorViewport::_toggle_cinema_preview(bool p_activate) {
+ previewing_cinema = p_activate;
+ if (!previewing_cinema) {
+ if (previewing != NULL)
+ previewing->disconnect("tree_exited", this, "_preview_exited_scene");
+
+ previewing = NULL;
+ VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore
+ preview_camera->set_pressed(false);
+ if (!preview) {
+ preview_camera->hide();
+ } else {
+ preview_camera->show();
+ }
+ view_menu->show();
+ surface->update();
+ }
+}
+
void SpatialEditorViewport::_selection_result_pressed(int p_result) {
if (selection_results.size() <= p_result)
@@ -2786,7 +2844,7 @@ void SpatialEditorViewport::set_can_preview(Camera *p_preview) {
preview = p_preview;
- if (!preview_camera->is_pressed())
+ if (!preview_camera->is_pressed() && !previewing_cinema)
preview_camera->set_visible(p_preview);
}
@@ -2907,6 +2965,12 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION);
view_menu->get_popup()->set_item_checked(idx, half_res);
}
+ if (p_state.has("cinematic_preview")) {
+ previewing_cinema = p_state["cinematic_preview"];
+
+ int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW);
+ view_menu->get_popup()->set_item_checked(idx, previewing_cinema);
+ }
if (p_state.has("previewing")) {
Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
@@ -2945,6 +3009,7 @@ Dictionary SpatialEditorViewport::get_state() const {
d["information"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
d["fps"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FPS));
d["half_res"] = viewport_container->get_stretch_shrink() > 1;
+ d["cinematic_preview"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
if (previewing)
d["previewing"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing);
if (lock_rotation)
@@ -3425,6 +3490,9 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS), true);
view_menu->get_popup()->add_separator();
+ view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_cinematic_preview", TTR("Cinematic Preview")), VIEW_CINEMATIC_PREVIEW);
+
+ view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_origin"), VIEW_CENTER_TO_ORIGIN);
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_selection"), VIEW_CENTER_TO_SELECTION);
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_selection_with_view"), VIEW_ALIGN_SELECTION_WITH_VIEW);
@@ -3474,6 +3542,15 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
surface->add_child(fps_label);
fps_label->hide();
+ cinema_label = memnew(Label);
+ cinema_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
+ cinema_label->set_h_grow_direction(GROW_DIRECTION_END);
+ cinema_label->set_align(Label::ALIGN_CENTER);
+ surface->add_child(cinema_label);
+ cinema_label->set_text(TTR("Cinematic Preview"));
+ cinema_label->hide();
+ previewing_cinema = false;
+
accept = NULL;
freelook_active = false;
@@ -4270,6 +4347,9 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50));
} break;
+ case MENU_SNAP_TO_FLOOR: {
+ snap_selected_nodes_to_floor();
+ } break;
case MENU_LOCK_SELECTED: {
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -4745,6 +4825,119 @@ void SpatialEditor::_refresh_menu_icons() {
tool_button[TOOL_UNLOCK_SELECTED]->set_visible(all_locked);
}
+template <typename T>
+Set<T *> _get_child_nodes(Node *parent_node) {
+ Set<T *> nodes = Set<T *>();
+ T *node = Node::cast_to<T>(parent_node);
+ if (node) {
+ nodes.insert(node);
+ }
+
+ for (int i = 0; i < parent_node->get_child_count(); i++) {
+ Node *child_node = parent_node->get_child(i);
+ Set<T *> child_nodes = _get_child_nodes<T>(child_node);
+ for (typename Set<T *>::Element *I = child_nodes.front(); I; I = I->next()) {
+ nodes.insert(I->get());
+ }
+ }
+
+ return nodes;
+}
+
+Set<RID> _get_physics_bodies_rid(Node *node) {
+ Set<RID> rids = Set<RID>();
+ PhysicsBody *pb = Node::cast_to<PhysicsBody>(node);
+ if (pb) {
+ rids.insert(pb->get_rid());
+ }
+ Set<PhysicsBody *> child_nodes = _get_child_nodes<PhysicsBody>(node);
+ for (Set<PhysicsBody *>::Element *I = child_nodes.front(); I; I = I->next()) {
+ rids.insert(I->get()->get_rid());
+ }
+
+ return rids;
+}
+
+void SpatialEditor::snap_selected_nodes_to_floor() {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ Dictionary snap_data;
+
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Spatial *sp = Object::cast_to<Spatial>(E->get());
+ if (sp) {
+ Vector3 from = Vector3();
+ Vector3 position_offset = Vector3();
+
+ // Priorities for snapping to floor are CollisionShapes, VisualInstances and then origin
+ Set<VisualInstance *> vi = _get_child_nodes<VisualInstance>(sp);
+ Set<CollisionShape *> cs = _get_child_nodes<CollisionShape>(sp);
+
+ if (cs.size()) {
+ AABB aabb = sp->get_global_transform().xform(cs.front()->get()->get_shape()->get_debug_mesh()->get_aabb());
+ for (Set<CollisionShape *>::Element *I = cs.front(); I; I = I->next()) {
+ aabb.merge_with(sp->get_global_transform().xform(I->get()->get_shape()->get_debug_mesh()->get_aabb()));
+ }
+ Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5);
+ from = aabb.position + size;
+ position_offset.y = from.y - sp->get_global_transform().origin.y;
+ } else if (vi.size()) {
+ AABB aabb = vi.front()->get()->get_transformed_aabb();
+ for (Set<VisualInstance *>::Element *I = vi.front(); I; I = I->next()) {
+ aabb.merge_with(I->get()->get_transformed_aabb());
+ }
+ Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5);
+ from = aabb.position + size;
+ position_offset.y = from.y - sp->get_global_transform().origin.y;
+ } else {
+ from = sp->get_global_transform().origin;
+ }
+
+ // We add a bit of margin to the from position to avoid it from snapping
+ // when the spatial is already on a floor and there's another floor under
+ // it
+ from = from + Vector3(0.0, 0.1, 0.0);
+
+ Dictionary d;
+
+ d["from"] = from;
+ d["position_offset"] = position_offset;
+ snap_data[sp] = d;
+ }
+ }
+
+ PhysicsDirectSpaceState *ss = get_tree()->get_root()->get_world()->get_direct_space_state();
+ PhysicsDirectSpaceState::RayResult result;
+
+ Array keys = snap_data.keys();
+
+ if (keys.size()) {
+ undo_redo->create_action("Snap Nodes To Floor");
+
+ for (int i = 0; i < keys.size(); i++) {
+ Node *node = keys[i];
+ Spatial *sp = Object::cast_to<Spatial>(node);
+
+ Dictionary d = snap_data[node];
+ Vector3 from = d["from"];
+ Vector3 position_offset = d["position_offset"];
+
+ Vector3 to = from - Vector3(0.0, 10.0, 0.0);
+ Set<RID> excluded = _get_physics_bodies_rid(sp);
+
+ if (ss->intersect_ray(from, to, result, excluded)) {
+ Transform new_transform = sp->get_global_transform();
+ new_transform.origin.y = result.position.y;
+ new_transform.origin = new_transform.origin - position_offset;
+
+ undo_redo->add_do_method(sp, "set_global_transform", new_transform);
+ undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform());
+ }
+ }
+
+ undo_redo->commit_action();
+ }
+}
+
void SpatialEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack())
@@ -4773,6 +4966,8 @@ void SpatialEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
else if (ED_IS_SHORTCUT("spatial_editor/tool_scale", p_event))
_menu_item_pressed(MENU_TOOL_SCALE);
+ else if (ED_IS_SHORTCUT("spatial_editor/snap_to_floor", p_event))
+ snap_selected_nodes_to_floor();
else if (ED_IS_SHORTCUT("spatial_editor/local_coords", p_event))
if (are_local_coords_enabled()) {
@@ -5132,6 +5327,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
ED_SHORTCUT("spatial_editor/tool_move", TTR("Tool Move"), KEY_W);
ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Tool Rotate"), KEY_E);
ED_SHORTCUT("spatial_editor/tool_scale", TTR("Tool Scale"), KEY_R);
+ ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap To Floor"), KEY_PAGEDOWN);
ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F);
@@ -5142,6 +5338,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
hbc_menu->add_child(transform_menu);
p = transform_menu->get_popup();
+ p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap object to floor")), MENU_SNAP_TO_FLOOR);
p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG);