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Diffstat (limited to 'editor/plugins/spatial_editor_plugin.cpp')
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp62
1 files changed, 30 insertions, 32 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 906c51b9f6..e86424ee51 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -30,23 +30,25 @@
#include "spatial_editor_plugin.h"
-#include "camera_matrix.h"
+#include "core/math/camera_matrix.h"
#include "core/os/input.h"
-
+#include "core/os/keyboard.h"
+#include "core/print_string.h"
+#include "core/project_settings.h"
+#include "core/sort.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/script_editor_debugger.h"
#include "editor/spatial_editor_gizmos.h"
-#include "os/keyboard.h"
-#include "print_string.h"
-#include "project_settings.h"
#include "scene/3d/camera.h"
+#include "scene/3d/collision_shape.h"
+#include "scene/3d/mesh_instance.h"
+#include "scene/3d/physics_body.h"
#include "scene/3d/visual_instance.h"
#include "scene/resources/packed_scene.h"
#include "scene/resources/surface_tool.h"
-#include "sort.h"
#define DISTANCE_DEFAULT 4
@@ -274,7 +276,7 @@ void SpatialEditorViewport::_select_clicked(bool p_append, bool p_single) {
_select(sp, clicked_wants_append, true);
}
-void SpatialEditorViewport::_select(Spatial *p_node, bool p_append, bool p_single) {
+void SpatialEditorViewport::_select(Node *p_node, bool p_append, bool p_single) {
if (!p_append) {
editor_selection->clear();
@@ -307,7 +309,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
Node *edited_scene = get_tree()->get_edited_scene_root();
ObjectID closest = 0;
- Spatial *item = NULL;
+ Node *item = NULL;
float closest_dist = 1e20;
int selected_handle = -1;
@@ -340,20 +342,15 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
continue;
if (dist < closest_dist) {
- //make sure that whathever is selected is editable
- while (spat && spat != edited_scene && spat->get_owner() != edited_scene && !edited_scene->is_editable_instance(spat->get_owner())) {
- spat = Object::cast_to<Spatial>(spat->get_owner());
+ item = Object::cast_to<Node>(spat);
+ while (item->get_owner() && item->get_owner() != edited_scene && !edited_scene->is_editable_instance(item->get_owner())) {
+ item = item->get_owner();
}
- if (spat) {
- item = spat;
- closest = spat->get_instance_id();
- closest_dist = dist;
- selected_handle = handle;
- } else {
- ERR_PRINT("Bug?");
- }
+ closest = item->get_instance_id();
+ closest_dist = dist;
+ selected_handle = handle;
}
}
@@ -499,7 +496,7 @@ void SpatialEditorViewport::_select_region() {
}
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world()->get_scenario());
- Vector<Spatial *> selected;
+ Vector<Node *> selected;
Node *edited_scene = get_tree()->get_edited_scene_root();
@@ -509,12 +506,12 @@ void SpatialEditorViewport::_select_region() {
if (!sp)
continue;
- Spatial *root_sp = sp;
- while (root_sp && root_sp != edited_scene && root_sp->get_owner() != edited_scene && !edited_scene->is_editable_instance(root_sp->get_owner())) {
- root_sp = Object::cast_to<Spatial>(root_sp->get_owner());
+ Node *item = Object::cast_to<Node>(sp);
+ while (item->get_owner() && item->get_owner() != edited_scene && !edited_scene->is_editable_instance(item->get_owner())) {
+ item = item->get_owner();
}
- if (selected.find(root_sp) != -1) continue;
+ if (selected.find(item) != -1) continue;
Ref<EditorSpatialGizmo> seg = sp->get_gizmo();
@@ -522,7 +519,7 @@ void SpatialEditorViewport::_select_region() {
continue;
if (seg->intersect_frustum(camera, frustum)) {
- selected.push_back(root_sp);
+ selected.push_back(item);
}
}
@@ -3914,8 +3911,9 @@ void _update_all_gizmos(Node *p_node) {
}
}
-void SpatialEditor::update_all_gizmos() {
- _update_all_gizmos(SceneTree::get_singleton()->get_root());
+void SpatialEditor::update_all_gizmos(Node *p_node) {
+ if (!p_node) p_node = SceneTree::get_singleton()->get_root();
+ _update_all_gizmos(p_node);
}
Object *SpatialEditor::_get_editor_data(Object *p_what) {
@@ -4468,6 +4466,7 @@ void SpatialEditor::_init_indicators() {
VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, VS::SHADOW_CASTING_SETTING_OFF);
+ origin_enabled = true;
grid_enabled = true;
last_grid_snap = 1;
}
@@ -5381,7 +5380,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
ED_SHORTCUT("spatial_editor/tool_move", TTR("Tool Move"), KEY_W);
ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Tool Rotate"), KEY_E);
ED_SHORTCUT("spatial_editor/tool_scale", TTR("Tool Scale"), KEY_R);
- ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap To Floor"), KEY_PAGEDOWN);
ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F);
@@ -5392,7 +5390,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
hbc_menu->add_child(transform_menu);
p = transform_menu->get_popup();
- p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap object to floor")), MENU_SNAP_TO_FLOOR);
+ p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap object to floor"), KEY_PAGEDOWN), MENU_SNAP_TO_FLOOR);
p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG);
@@ -5664,7 +5662,7 @@ SpatialEditorPlugin::~SpatialEditorPlugin() {
void EditorSpatialGizmoPlugin::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) {
- Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.5));
+ Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.6));
Vector<Ref<SpatialMaterial> > mats;
@@ -5706,7 +5704,7 @@ void EditorSpatialGizmoPlugin::create_material(const String &p_name, const Color
void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top, const Color &p_albedo) {
- Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.5));
+ Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.6));
Vector<Ref<SpatialMaterial> > icons;
@@ -5719,7 +5717,7 @@ void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const
Color color = instanced ? instanced_color : p_albedo;
if (!selected) {
- color.a *= 0.3;
+ color.a *= 0.85;
}
icon->set_albedo(color);