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-rw-r--r--editor/plugins/texture_editor_plugin.cpp169
1 files changed, 169 insertions, 0 deletions
diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp
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+++ b/editor/plugins/texture_editor_plugin.cpp
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+/*************************************************************************/
+/* texture_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "texture_editor_plugin.h"
+
+#include "io/resource_loader.h"
+#include "global_config.h"
+#include "editor/editor_settings.h"
+
+void TextureEditor::_gui_input(InputEvent p_event) {
+
+
+}
+
+void TextureEditor::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_FIXED_PROCESS) {
+
+ }
+
+
+ if (p_what==NOTIFICATION_READY) {
+
+ //get_scene()->connect("node_removed",this,"_node_removed");
+
+ }
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+
+ Ref<Texture> checkerboard = get_icon("Checkerboard","EditorIcons");
+ Size2 size = get_size();
+
+ draw_texture_rect(checkerboard,Rect2(Point2(),size),true);
+
+ int tex_width = texture->get_width() * size.height / texture ->get_height();
+ int tex_height = size.height;
+
+ if (tex_width>size.width) {
+ tex_width=size.width;
+ tex_height=texture->get_height() * tex_width / texture->get_width();
+ }
+
+ int ofs_x = (size.width - tex_width)/2;
+ int ofs_y = (size.height - tex_height)/2;
+
+ draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height));
+
+ Ref<Font> font = get_font("font","Label");
+
+ String format;
+ if (texture->cast_to<ImageTexture>()) {
+ format = Image::get_format_name(texture->cast_to<ImageTexture>()->get_format());
+ } else {
+ format=texture->get_class();
+ }
+ String text = itos(texture->get_width())+"x"+itos(texture->get_height())+" "+format;
+
+ Size2 rect = font->get_string_size(text);
+
+ Vector2 draw_from = size-rect+Size2(-2,font->get_ascent()-2);
+ if (draw_from.x<0)
+ draw_from.x=0;
+
+ draw_string(font,draw_from+Vector2(2,2),text,Color(0,0,0,0.5),size.width);
+ draw_string(font,draw_from-Vector2(2,2),text,Color(0,0,0,0.5),size.width);
+ draw_string(font,draw_from,text,Color(1,1,1,1),size.width);
+ }
+}
+
+
+
+void TextureEditor::edit(Ref<Texture> p_texture) {
+
+ texture=p_texture;
+
+ if (!texture.is_null())
+ update();
+ else {
+
+ hide();
+ }
+
+}
+
+
+
+void TextureEditor::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("_gui_input"),&TextureEditor::_gui_input);
+
+}
+
+TextureEditor::TextureEditor() {
+
+ set_custom_minimum_size(Size2(1,150));
+
+}
+
+
+void TextureEditorPlugin::edit(Object *p_object) {
+
+ Texture * s = p_object->cast_to<Texture>();
+ if (!s)
+ return;
+
+ texture_editor->edit(Ref<Texture>(s));
+}
+
+bool TextureEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class("Texture");
+}
+
+void TextureEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ texture_editor->show();
+ //texture_editor->set_process(true);
+ } else {
+
+ texture_editor->hide();
+ //texture_editor->set_process(false);
+ }
+
+}
+
+TextureEditorPlugin::TextureEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ texture_editor = memnew( TextureEditor );
+ add_control_to_container(CONTAINER_PROPERTY_EDITOR_BOTTOM,texture_editor);
+ texture_editor->hide();
+
+
+
+}
+
+
+TextureEditorPlugin::~TextureEditorPlugin()
+{
+}
+
+