diff options
Diffstat (limited to 'editor/plugins/tiles/tile_data_editors.cpp')
-rw-r--r-- | editor/plugins/tiles/tile_data_editors.cpp | 218 |
1 files changed, 218 insertions, 0 deletions
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp new file mode 100644 index 0000000000..0b674bec39 --- /dev/null +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -0,0 +1,218 @@ +/*************************************************************************/ +/* tile_data_editors.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "tile_data_editors.h" + +#include "tile_set_editor.h" + +TileData *TileDataEditor::_get_tile_data(TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile) { + ERR_FAIL_COND_V(!p_tile_set, nullptr); + ERR_FAIL_COND_V(!p_tile_set->has_source(p_atlas_source_id), nullptr); + + TileData *td = nullptr; + TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + ERR_FAIL_COND_V(!atlas_source->has_tile(p_atlas_coords), nullptr); + ERR_FAIL_COND_V(!atlas_source->has_alternative_tile(p_atlas_coords, p_alternative_tile), nullptr); + td = Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile)); + } + + return td; +} + +void TileDataEditor::edit(TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { +} + +void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { + TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); + ERR_FAIL_COND(!tile_data); + + bool valid; + Variant value = tile_data->get(p_property, &valid); + if (!valid) { + return; + } + ERR_FAIL_COND(value.get_type() != Variant::VECTOR2I); + + Vector2i tile_set_tile_size = p_tile_set->get_tile_size(); + Rect2i rect = Rect2i(-tile_set_tile_size / 2, tile_set_tile_size); + p_tile_set->draw_tile_shape(p_canvas_item, p_transform.xform(rect), Color(1.0, 0.0, 0.0)); +} + +void TileDataIntegerEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { + TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); + ERR_FAIL_COND(!tile_data); + + bool valid; + Variant value = tile_data->get(p_property, &valid); + if (!valid) { + return; + } + ERR_FAIL_COND(value.get_type() != Variant::INT); + + Ref<Font> font = TileSetEditor::get_singleton()->get_theme_font("bold", "EditorFonts"); + int height = font->get_height(); + int width = 200; + p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-width / 2, height / 2), vformat("%d", value), HALIGN_CENTER, width, -1, Color(1, 1, 1), 1, Color(0, 0, 0, 1)); +} + +void TileDataFloatEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { + TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); + ERR_FAIL_COND(!tile_data); + + bool valid; + Variant value = tile_data->get(p_property, &valid); + if (!valid) { + return; + } + ERR_FAIL_COND(value.get_type() != Variant::FLOAT); + + Ref<Font> font = TileSetEditor::get_singleton()->get_theme_font("bold", "EditorFonts"); + int height = font->get_height(); + int width = 200; + p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-width / 2, height / 2), vformat("%.2f", value), HALIGN_CENTER, width, -1, Color(1, 1, 1), 1, Color(0, 0, 0, 1)); +} + +void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { + TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); + ERR_FAIL_COND(!tile_data); + + bool valid; + Variant value = tile_data->get(p_property, &valid); + if (!valid) { + return; + } + ERR_FAIL_COND(value.get_type() != Variant::VECTOR2I && value.get_type() != Variant::VECTOR2); + + Ref<Texture2D> position_icon = TileSetEditor::get_singleton()->get_theme_icon("EditorPosition", "EditorIcons"); + p_canvas_item->draw_texture(position_icon, p_transform.get_origin() + Vector2(value) - position_icon->get_size() / 2); +} + +void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { + TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); + ERR_FAIL_COND(!tile_data); + + Vector<String> components = String(p_property).split("/", true); + if (components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) { + int occlusion_layer = components[0].trim_prefix("occlusion_layer_").to_int(); + if (occlusion_layer >= 0 && occlusion_layer < p_tile_set->get_occlusion_layers_count()) { + // Draw all shapes. + Vector<Color> debug_occlusion_color; + debug_occlusion_color.push_back(Color(0.5, 0, 0, 0.6)); + + RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); + Ref<OccluderPolygon2D> occluder = tile_data->get_occluder(occlusion_layer); + if (occluder.is_valid() && occluder->get_polygon().size() >= 3) { + p_canvas_item->draw_polygon(Variant(occluder->get_polygon()), debug_occlusion_color); + } + RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D()); + } + } +} + +void TileDataCollisionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { + TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); + ERR_FAIL_COND(!tile_data); + + Vector<String> components = String(p_property).split("/", true); + if (components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) { + int physics_layer = components[0].trim_prefix("physics_layer_").to_int(); + if (physics_layer >= 0 && physics_layer < p_tile_set->get_physics_layers_count()) { + // Draw all shapes. + Color debug_collision_color = p_canvas_item->get_tree()->get_debug_collisions_color(); + RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); + for (int i = 0; i < tile_data->get_collision_shapes_count(physics_layer); i++) { + Ref<Shape2D> shape = tile_data->get_collision_shape_shape(physics_layer, i); + if (shape.is_valid()) { + shape->draw(p_canvas_item->get_canvas_item(), debug_collision_color); + } + } + RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D()); + } + } +} + +void TileDataTerrainsEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { + TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); + ERR_FAIL_COND(!tile_data); + + Vector<String> components = String(p_property).split("/", true); + if (components[0] == "terrain_mode" || components[0] == "terrain" || components[0] == "terrains_peering_bit") { + TileSetAtlasPluginTerrain::draw_terrains(p_canvas_item, p_transform, p_tile_set, tile_data); + } +} + +void TileDataNavigationPolygonEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { + TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); + ERR_FAIL_COND(!tile_data); + + Vector<String> components = String(p_property).split("/", true); + if (components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) { + int navigation_layer = components[0].trim_prefix("navigation_layer_").to_int(); + if (navigation_layer >= 0 && navigation_layer < p_tile_set->get_navigation_layers_count()) { + // Draw all shapes. + RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); + + Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(navigation_layer); + if (navigation_polygon.is_valid()) { + Vector<Vector2> verts = navigation_polygon->get_vertices(); + if (verts.size() < 3) { + return; + } + + Color color = p_canvas_item->get_tree()->get_debug_navigation_color(); + + RandomPCG rand; + for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) { + // An array of vertices for this polygon. + Vector<int> polygon = navigation_polygon->get_polygon(i); + Vector<Vector2> vertices; + vertices.resize(polygon.size()); + for (int j = 0; j < polygon.size(); j++) { + ERR_FAIL_INDEX(polygon[j], verts.size()); + vertices.write[j] = verts[polygon[j]]; + } + + // Generate the polygon color, slightly randomly modified from the settings one. + Color random_variation_color; + random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1); + random_variation_color.a = color.a; + Vector<Color> colors; + colors.push_back(random_variation_color); + + RenderingServer::get_singleton()->canvas_item_add_polygon(p_canvas_item->get_canvas_item(), vertices, colors); + } + } + + RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D()); + } + } +} |