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Diffstat (limited to 'editor/plugins/tiles/tile_map_editor.cpp')
-rw-r--r-- | editor/plugins/tiles/tile_map_editor.cpp | 3368 |
1 files changed, 3368 insertions, 0 deletions
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp new file mode 100644 index 0000000000..cfc4dff329 --- /dev/null +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -0,0 +1,3368 @@ +/*************************************************************************/ +/* tile_map_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "tile_map_editor.h" + +#include "tiles_editor_plugin.h" + +#include "editor/editor_scale.h" +#include "editor/plugins/canvas_item_editor_plugin.h" + +#include "scene/gui/center_container.h" +#include "scene/gui/split_container.h" + +#include "core/input/input.h" +#include "core/math/geometry_2d.h" +#include "core/os/keyboard.h" + +void TileMapEditorTilesPlugin::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: + select_tool_button->set_icon(get_theme_icon("ToolSelect", "EditorIcons")); + paint_tool_button->set_icon(get_theme_icon("Edit", "EditorIcons")); + line_tool_button->set_icon(get_theme_icon("CurveLinear", "EditorIcons")); + rect_tool_button->set_icon(get_theme_icon("Rectangle", "EditorIcons")); + bucket_tool_button->set_icon(get_theme_icon("Bucket", "EditorIcons")); + + picker_button->set_icon(get_theme_icon("ColorPick", "EditorIcons")); + erase_button->set_icon(get_theme_icon("Eraser", "EditorIcons")); + + missing_texture_texture = get_theme_icon("TileSet", "EditorIcons"); + break; + case NOTIFICATION_VISIBILITY_CHANGED: + _stop_dragging(); + } +} + +void TileMapEditorTilesPlugin::tile_set_changed() { + _update_fix_selected_and_hovered(); + _update_bottom_panel(); + _update_tile_set_sources_list(); + _update_atlas_view(); +} + +void TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled(bool p_pressed) { + scatter_spinbox->set_editable(p_pressed); +} + +void TileMapEditorTilesPlugin::_on_scattering_spinbox_changed(double p_value) { + scattering = p_value; +} + +void TileMapEditorTilesPlugin::_update_toolbar() { + // Stop draggig if needed. + _stop_dragging(); + + // Hide all settings. + for (int i = 0; i < tools_settings->get_child_count(); i++) { + Object::cast_to<CanvasItem>(tools_settings->get_child(i))->hide(); + } + + // Show only the correct settings. + if (tool_buttons_group->get_pressed_button() == select_tool_button) { + } else if (tool_buttons_group->get_pressed_button() == paint_tool_button) { + tools_settings_vsep->show(); + picker_button->show(); + erase_button->show(); + tools_settings_vsep_2->show(); + random_tile_checkbox->show(); + scatter_label->show(); + scatter_spinbox->show(); + } else if (tool_buttons_group->get_pressed_button() == line_tool_button) { + tools_settings_vsep->show(); + picker_button->show(); + erase_button->show(); + tools_settings_vsep_2->show(); + random_tile_checkbox->show(); + scatter_label->show(); + scatter_spinbox->show(); + } else if (tool_buttons_group->get_pressed_button() == rect_tool_button) { + tools_settings_vsep->show(); + picker_button->show(); + erase_button->show(); + tools_settings_vsep_2->show(); + random_tile_checkbox->show(); + scatter_label->show(); + scatter_spinbox->show(); + } else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) { + tools_settings_vsep->show(); + picker_button->show(); + erase_button->show(); + tools_settings_vsep_2->show(); + bucket_continuous_checkbox->show(); + random_tile_checkbox->show(); + scatter_label->show(); + scatter_spinbox->show(); + } +} + +Control *TileMapEditorTilesPlugin::get_toolbar() const { + return toolbar; +} + +void TileMapEditorTilesPlugin::_update_tile_set_sources_list() { + // Update the sources. + int old_current = sources_list->get_current(); + sources_list->clear(); + + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + for (int i = 0; i < tile_set->get_source_count(); i++) { + int source_id = tile_set->get_source_id(i); + + // TODO: handle with virtual functions + TileSetSource *source = *tile_set->get_source(source_id); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + Ref<Texture2D> texture = atlas_source->get_texture(); + if (texture.is_valid()) { + sources_list->add_item(vformat("%s - (id:%d)", texture->get_path().get_file(), source_id), texture); + } else { + sources_list->add_item(vformat("No texture atlas source - (id:%d)", source_id), missing_texture_texture); + } + } else { + sources_list->add_item(vformat("Unknown type source - (id:%d)", source_id), missing_texture_texture); + } + sources_list->set_item_metadata(i, source_id); + } + + if (sources_list->get_item_count() > 0) { + if (old_current > 0) { + // Keep the current selected item if needed. + sources_list->set_current(CLAMP(old_current, 0, sources_list->get_item_count() - 1)); + } else { + sources_list->set_current(0); + } + sources_list->emit_signal("item_selected", sources_list->get_current()); + } + + // Synchronize + TilesEditor::get_singleton()->set_atlas_sources_lists_current(sources_list->get_current()); +} + +void TileMapEditorTilesPlugin::_update_atlas_view() { + // Update the atlas display. + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + tile_atlas_view->hide(); + return; + } + + int source_index = sources_list->get_current(); + if (source_index >= 0 && source_index < sources_list->get_item_count()) { + int source_id = sources_list->get_item_metadata(source_index); + TileSetSource *source = *tile_set->get_source(source_id); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + tile_atlas_view->set_atlas_source(*tile_map->get_tileset(), atlas_source, source_id); + tile_atlas_view->show(); + } + } else { + tile_atlas_view->hide(); + } + + // Synchronize atlas view. + TilesEditor::get_singleton()->synchronize_atlas_view(tile_atlas_view); + + tile_atlas_control->update(); +} + +void TileMapEditorTilesPlugin::_update_bottom_panel() { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + Ref<TileSet> tile_set = tile_map->get_tileset(); + + // Update the tabs. + missing_source_label->set_visible(tile_set.is_valid() && tile_set->get_source_count() == 0); + atlas_sources_split_container->set_visible(tile_set.is_valid() && tile_set->get_source_count() > 0); +} + +bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { + if (!is_visible_in_tree()) { + // If the bottom editor is not visible, we ignore inputs. + return false; + } + + if (CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT) { + return false; + } + + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return false; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return false; + } + + // Shortcuts + if (ED_IS_SHORTCUT("tiles_editor/cut", p_event) || ED_IS_SHORTCUT("tiles_editor/copy", p_event)) { + // Fill in the clipboard. + if (!tile_map_selection.is_empty()) { + memdelete(tile_map_clipboard); + TypedArray<Vector2i> coords_array; + for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { + coords_array.push_back(E->get()); + } + tile_map_clipboard = tile_map->get_pattern(coords_array); + } + + if (ED_IS_SHORTCUT("tiles_editor/cut", p_event)) { + // Delete selected tiles. + if (!tile_map_selection.is_empty()) { + undo_redo->create_action(TTR("Delete tiles")); + for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { + undo_redo->add_do_method(tile_map, "set_cell", E->get(), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE); + undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get())); + } + undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); + tile_map_selection.clear(); + undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection()); + undo_redo->commit_action(); + } + } + + return true; + } + if (ED_IS_SHORTCUT("tiles_editor/paste", p_event)) { + if (drag_type == DRAG_TYPE_NONE) { + drag_type = DRAG_TYPE_CLIPBOARD_PASTE; + } + CanvasItemEditor::get_singleton()->update_viewport(); + return true; + } + if (ED_IS_SHORTCUT("tiles_editor/cancel", p_event)) { + if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) { + drag_type = DRAG_TYPE_NONE; + CanvasItemEditor::get_singleton()->update_viewport(); + return true; + } + } + if (ED_IS_SHORTCUT("tiles_editor/delete", p_event)) { + // Delete selected tiles. + if (!tile_map_selection.is_empty()) { + undo_redo->create_action(TTR("Delete tiles")); + for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { + undo_redo->add_do_method(tile_map, "set_cell", E->get(), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE); + undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get())); + } + undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); + tile_map_selection.clear(); + undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection()); + undo_redo->commit_action(); + } + return true; + } + + Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid()) { + has_mouse = true; + Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); + Vector2 mpos = xform.affine_inverse().xform(mm->get_position()); + + switch (drag_type) { + case DRAG_TYPE_PAINT: { + Map<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, drag_last_mouse_pos, mpos); + for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) { + if (!erase_button->is_pressed() && E->get().source_id == -1) { + continue; + } + Vector2i coords = E->key(); + if (!drag_modified.has(coords)) { + drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords))); + } + tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + } break; + case DRAG_TYPE_BUCKET: { + Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos)); + for (int i = 0; i < line.size(); i++) { + if (!drag_modified.has(line[i])) { + Map<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_continuous_checkbox->is_pressed()); + for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) { + if (!erase_button->is_pressed() && E->get().source_id == -1) { + continue; + } + Vector2i coords = E->key(); + if (!drag_modified.has(coords)) { + drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords))); + } + tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + } + } + } break; + default: + break; + } + drag_last_mouse_pos = mpos; + CanvasItemEditor::get_singleton()->update_viewport(); + + return true; + } + + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid()) { + has_mouse = true; + Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); + Vector2 mpos = xform.affine_inverse().xform(mb->get_position()); + + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->is_pressed()) { + // Pressed + if (tool_buttons_group->get_pressed_button() == select_tool_button) { + drag_start_mouse_pos = mpos; + if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->get_shift()) { + // Move the selection + drag_type = DRAG_TYPE_MOVE; + drag_modified.clear(); + for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { + Vector2i coords = E->get(); + drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords))); + tile_map->set_cell(coords, -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE); + } + } else { + // Select tiles + drag_type = DRAG_TYPE_SELECT; + } + } else { + // Check if we are picking a tile. + if (picker_button->is_pressed()) { + drag_type = DRAG_TYPE_PICK; + drag_start_mouse_pos = mpos; + } else { + // Paint otherwise. + if (tool_buttons_group->get_pressed_button() == paint_tool_button) { + drag_type = DRAG_TYPE_PAINT; + drag_start_mouse_pos = mpos; + drag_modified.clear(); + Map<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, mpos, mpos); + for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) { + if (!erase_button->is_pressed() && E->get().source_id == -1) { + continue; + } + Vector2i coords = E->key(); + if (!drag_modified.has(coords)) { + drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords))); + } + tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + } else if (tool_buttons_group->get_pressed_button() == line_tool_button) { + drag_type = DRAG_TYPE_LINE; + drag_start_mouse_pos = mpos; + drag_modified.clear(); + } else if (tool_buttons_group->get_pressed_button() == rect_tool_button) { + drag_type = DRAG_TYPE_RECT; + drag_start_mouse_pos = mpos; + drag_modified.clear(); + } else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) { + drag_type = DRAG_TYPE_BUCKET; + drag_start_mouse_pos = mpos; + drag_modified.clear(); + Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos)); + for (int i = 0; i < line.size(); i++) { + if (!drag_modified.has(line[i])) { + Map<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_continuous_checkbox->is_pressed()); + for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) { + if (!erase_button->is_pressed() && E->get().source_id == -1) { + continue; + } + Vector2i coords = E->key(); + if (!drag_modified.has(coords)) { + drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords))); + } + tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + } + } + } + } + } + + } else { + // Released + _stop_dragging(); + } + + CanvasItemEditor::get_singleton()->update_viewport(); + + return true; + } + drag_last_mouse_pos = mpos; + } + + return false; +} + +void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + if (!tile_map->is_visible_in_tree()) { + return; + } + + Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); + Vector2i tile_shape_size = tile_set->get_tile_size(); + + // Draw the selection. + if (is_visible_in_tree() && tool_buttons_group->get_pressed_button() == select_tool_button) { + // In select mode, we only draw the current selection if we are modifying it (pressing control or shift). + if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + // Do nothing + } else { + tile_map->draw_cells_outline(p_overlay, tile_map_selection, Color(0.0, 0.0, 1.0), xform); + } + } + + // handle the preview of the tiles to be placed. + if (is_visible_in_tree() && has_mouse) { // Only if the tilemap editor is opened and the viewport is hovered. + Map<Vector2i, TileMapCell> preview; + Rect2i drawn_grid_rect; + + if (drag_type == DRAG_TYPE_PICK) { + // Draw the area being picvked. + Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(drag_last_mouse_pos) - tile_map->world_to_map(drag_start_mouse_pos)).abs(); + rect.size += Vector2i(1, 1); + for (int x = rect.position.x; x < rect.get_end().x; x++) { + for (int y = rect.position.y; y < rect.get_end().y; y++) { + Vector2i coords = Vector2i(x, y); + if (tile_map->get_cell_source_id(coords) != -1) { + Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size)); + tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false); + } + } + } + } else if (drag_type == DRAG_TYPE_SELECT) { + // Draw the area being selected. + Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(drag_last_mouse_pos) - tile_map->world_to_map(drag_start_mouse_pos)).abs(); + rect.size += Vector2i(1, 1); + Set<Vector2i> to_draw; + for (int x = rect.position.x; x < rect.get_end().x; x++) { + for (int y = rect.position.y; y < rect.get_end().y; y++) { + Vector2i coords = Vector2i(x, y); + if (tile_map->get_cell_source_id(coords) != -1) { + to_draw.insert(coords); + } + } + } + tile_map->draw_cells_outline(p_overlay, to_draw, Color(1.0, 1.0, 1.0), xform); + } else if (drag_type == DRAG_TYPE_MOVE) { + // Preview when moving. + Vector2i top_left; + if (!tile_map_selection.is_empty()) { + top_left = tile_map_selection.front()->get(); + } + for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { + top_left = top_left.min(E->get()); + } + Vector2i offset = drag_start_mouse_pos - tile_map->map_to_world(top_left); + offset = tile_map->world_to_map(drag_last_mouse_pos - offset) - tile_map->world_to_map(drag_start_mouse_pos - offset); + + TypedArray<Vector2i> selection_used_cells = selection_pattern->get_used_cells(); + for (int i = 0; i < selection_used_cells.size(); i++) { + Vector2i coords = tile_map->map_pattern(offset + top_left, selection_used_cells[i], selection_pattern); + preview[coords] = TileMapCell(selection_pattern->get_cell_source_id(selection_used_cells[i]), selection_pattern->get_cell_atlas_coords(selection_used_cells[i]), selection_pattern->get_cell_alternative_tile(selection_used_cells[i])); + } + } else if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) { + // Preview when pasting. + Vector2 mouse_offset = (Vector2(tile_map_clipboard->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size(); + TypedArray<Vector2i> clipboard_used_cells = tile_map_clipboard->get_used_cells(); + for (int i = 0; i < clipboard_used_cells.size(); i++) { + Vector2i coords = tile_map->map_pattern(tile_map->world_to_map(drag_last_mouse_pos - mouse_offset), clipboard_used_cells[i], tile_map_clipboard); + preview[coords] = TileMapCell(tile_map_clipboard->get_cell_source_id(clipboard_used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(clipboard_used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(clipboard_used_cells[i])); + } + } else if (!picker_button->is_pressed()) { + bool expand_grid = false; + if (tool_buttons_group->get_pressed_button() == paint_tool_button && drag_type == DRAG_TYPE_NONE) { + // Preview for a single pattern. + preview = _draw_line(drag_last_mouse_pos, drag_last_mouse_pos, drag_last_mouse_pos); + expand_grid = true; + } else if (tool_buttons_group->get_pressed_button() == line_tool_button) { + if (drag_type == DRAG_TYPE_NONE) { + // Preview for a single pattern. + preview = _draw_line(drag_last_mouse_pos, drag_last_mouse_pos, drag_last_mouse_pos); + expand_grid = true; + } else if (drag_type == DRAG_TYPE_LINE) { + // Preview for a line pattern. + preview = _draw_line(drag_start_mouse_pos, drag_start_mouse_pos, drag_last_mouse_pos); + expand_grid = true; + } + } else if (tool_buttons_group->get_pressed_button() == rect_tool_button && drag_type == DRAG_TYPE_RECT) { + // Preview for a line pattern. + preview = _draw_rect(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(drag_last_mouse_pos)); + expand_grid = true; + } else if (tool_buttons_group->get_pressed_button() == bucket_tool_button && drag_type == DRAG_TYPE_NONE) { + // Preview for a line pattern. + preview = _draw_bucket_fill(tile_map->world_to_map(drag_last_mouse_pos), bucket_continuous_checkbox->is_pressed()); + } + + // Expand the grid if needed + if (expand_grid && !preview.is_empty()) { + drawn_grid_rect = Rect2i(preview.front()->key(), Vector2i(1, 1)); + for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) { + drawn_grid_rect.expand_to(E->key()); + } + } + } + + if (!preview.is_empty()) { + const int fading = 5; + + // Draw the lines of the grid behind the preview. + if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) { + drawn_grid_rect = drawn_grid_rect.grow(fading); + for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) { + for (int y = drawn_grid_rect.position.y; y < (drawn_grid_rect.position.y + drawn_grid_rect.size.y); y++) { + Vector2i pos_in_rect = Vector2i(x, y) - drawn_grid_rect.position; + + // Fade out the border of the grid. + float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f); + float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f); + float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f); + float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); + float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); + + Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); + tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 0.5, 0.2, 0.5 * opacity), false); + } + } + } + + // Draw the preview. + for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) { + if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { + Vector2i size = tile_set->get_tile_size(); + Vector2 position = tile_map->map_to_world(E->key()) - size / 2; + Rect2 cell_region = xform.xform(Rect2(position, size)); + + tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true); + } else { + if (tile_set->has_source(E->get().source_id)) { + TileSetSource *source = *tile_set->get_source(E->get().source_id); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + // Get tile data. + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); + + // Compute the offset + Rect2i source_rect = atlas_source->get_tile_texture_region(E->get().get_atlas_coords()); + Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(E->get().get_atlas_coords(), E->get().alternative_tile); + + // Compute the destination rectangle in the CanvasItem. + Rect2 dest_rect; + dest_rect.size = source_rect.size; + + bool transpose = tile_data->get_transpose(); + if (transpose) { + dest_rect.position = (tile_map->map_to_world(E->key()) - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset); + } else { + dest_rect.position = (tile_map->map_to_world(E->key()) - dest_rect.size / 2 - tile_offset); + } + + dest_rect = xform.xform(dest_rect); + + if (tile_data->get_flip_h()) { + dest_rect.size.x = -dest_rect.size.x; + } + + if (tile_data->get_flip_v()) { + dest_rect.size.y = -dest_rect.size.y; + } + + // Get the tile modulation. + Color modulate = tile_data->get_modulate(); + Color self_modulate = tile_map->get_self_modulate(); + modulate = Color(modulate.r * self_modulate.r, modulate.g * self_modulate.g, modulate.b * self_modulate.b, modulate.a * self_modulate.a); + + // Draw the tile. + p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping()); + } + } else { + Vector2i size = tile_set->get_tile_size(); + Vector2 position = tile_map->map_to_world(E->key()) - size / 2; + Rect2 cell_region = xform.xform(Rect2(position, size)); + + tile_set->draw_tile_shape(p_overlay, cell_region, Color(0.0, 0.0, 0.0, 0.5), true); + } + } + } + } + } +} + +void TileMapEditorTilesPlugin::_mouse_exited_viewport() { + has_mouse = false; + CanvasItemEditor::get_singleton()->update_viewport(); +} + +TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(const TileMapPattern *p_pattern) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return TileMapCell(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return TileMapCell(); + } + + TypedArray<Vector2i> used_cells = p_pattern->get_used_cells(); + double sum = 0.0; + for (int i = 0; i < used_cells.size(); i++) { + int source_id = p_pattern->get_cell_source_id(used_cells[i]); + Vector2i atlas_coords = p_pattern->get_cell_atlas_coords(used_cells[i]); + int alternative_tile = p_pattern->get_cell_alternative_tile(used_cells[i]); + + TileSetSource *source = *tile_set->get_source(source_id); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + sum += Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile))->get_probability(); + } else { + sum += 1.0; + } + } + + double empty_probability = sum * scattering; + double current = 0.0; + double rand = Math::random(0.0, sum + empty_probability); + for (int i = 0; i < used_cells.size(); i++) { + int source_id = p_pattern->get_cell_source_id(used_cells[i]); + Vector2i atlas_coords = p_pattern->get_cell_atlas_coords(used_cells[i]); + int alternative_tile = p_pattern->get_cell_alternative_tile(used_cells[i]); + + TileSetSource *source = *tile_set->get_source(source_id); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + current += Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile))->get_probability(); + } else { + current += 1.0; + } + + if (current >= rand) { + return TileMapCell(source_id, atlas_coords, alternative_tile); + } + } + return TileMapCell(); +} + +Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2i p_to_mouse_pos) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return Map<Vector2i, TileMapCell>(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return Map<Vector2i, TileMapCell>(); + } + + // Get or create the pattern. + TileMapPattern erase_pattern; + erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE); + TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern; + + Map<Vector2i, TileMapCell> output; + if (!pattern->is_empty()) { + // Paint the tiles on the tile map. + if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { + // Paint a random tile. + Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(p_from_mouse_pos), tile_map->world_to_map(p_to_mouse_pos)); + for (int i = 0; i < line.size(); i++) { + output.insert(line[i], _pick_random_tile(pattern)); + } + } else { + // Paint the pattern. + // If we paint several tiles, we virtually move the mouse as if it was in the center of the "brush" + Vector2 mouse_offset = (Vector2(pattern->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size(); + Vector2i last_hovered_cell = tile_map->world_to_map(p_from_mouse_pos - mouse_offset); + Vector2i new_hovered_cell = tile_map->world_to_map(p_to_mouse_pos - mouse_offset); + Vector2i drag_start_cell = tile_map->world_to_map(p_start_drag_mouse_pos - mouse_offset); + + TypedArray<Vector2i> used_cells = pattern->get_used_cells(); + Vector2i offset = Vector2i(Math::posmod(drag_start_cell.x, pattern->get_size().x), Math::posmod(drag_start_cell.y, pattern->get_size().y)); // Note: no posmodv for Vector2i for now. Meh.s + Vector<Vector2i> line = TileMapEditor::get_line(tile_map, (last_hovered_cell - offset) / pattern->get_size(), (new_hovered_cell - offset) / pattern->get_size()); + for (int i = 0; i < line.size(); i++) { + Vector2i top_left = line[i] * pattern->get_size() + offset; + for (int j = 0; j < used_cells.size(); j++) { + Vector2i coords = tile_map->map_pattern(top_left, used_cells[j], pattern); + output.insert(coords, TileMapCell(pattern->get_cell_source_id(used_cells[j]), pattern->get_cell_atlas_coords(used_cells[j]), pattern->get_cell_alternative_tile(used_cells[j]))); + } + } + } + } + return output; +} + +Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_rect(Vector2i p_start_cell, Vector2i p_end_cell) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return Map<Vector2i, TileMapCell>(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return Map<Vector2i, TileMapCell>(); + } + + // Create the rect to draw. + Rect2i rect = Rect2i(p_start_cell, p_end_cell - p_start_cell).abs(); + rect.size += Vector2i(1, 1); + + // Get or create the pattern. + TileMapPattern erase_pattern; + erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE); + TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern; + + // Compute the offset to align things to the bottom or right. + bool aligned_right = p_end_cell.x < p_start_cell.x; + bool valigned_bottom = p_end_cell.y < p_start_cell.y; + Vector2i offset = Vector2i(aligned_right ? -(pattern->get_size().x - (rect.get_size().x % pattern->get_size().x)) : 0, valigned_bottom ? -(pattern->get_size().y - (rect.get_size().y % pattern->get_size().y)) : 0); + + Map<Vector2i, TileMapCell> output; + if (!pattern->is_empty()) { + if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { + // Paint a random tile. + for (int x = 0; x < rect.size.x; x++) { + for (int y = 0; y < rect.size.y; y++) { + Vector2i coords = rect.position + Vector2i(x, y); + output.insert(coords, _pick_random_tile(pattern)); + } + } + } else { + // Paint the pattern. + TypedArray<Vector2i> used_cells = pattern->get_used_cells(); + for (int x = 0; x <= rect.size.x / pattern->get_size().x; x++) { + for (int y = 0; y <= rect.size.y / pattern->get_size().y; y++) { + Vector2i pattern_coords = rect.position + Vector2i(x, y) * pattern->get_size() + offset; + for (int j = 0; j < used_cells.size(); j++) { + Vector2i coords = pattern_coords + used_cells[j]; + if (rect.has_point(coords)) { + output.insert(coords, TileMapCell(pattern->get_cell_source_id(used_cells[j]), pattern->get_cell_atlas_coords(used_cells[j]), pattern->get_cell_alternative_tile(used_cells[j]))); + } + } + } + } + } + } + + return output; +} + +Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i p_coords, bool p_contiguous) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return Map<Vector2i, TileMapCell>(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return Map<Vector2i, TileMapCell>(); + } + + // Get or create the pattern. + TileMapPattern erase_pattern; + erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE); + TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern; + + Map<Vector2i, TileMapCell> output; + if (!pattern->is_empty()) { + TileMapCell source = tile_map->get_cell(p_coords); + + // If we are filling empty tiles, compute the tilemap boundaries. + Rect2i boundaries; + if (source.source_id == -1) { + boundaries = tile_map->get_used_rect(); + } + + if (p_contiguous) { + // Replace continuous tiles like the source. + Set<Vector2i> already_checked; + List<Vector2i> to_check; + to_check.push_back(p_coords); + while (!to_check.is_empty()) { + Vector2i coords = to_check.back()->get(); + to_check.pop_back(); + if (!already_checked.has(coords)) { + if (source.source_id == tile_map->get_cell_source_id(coords) && + source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) && + source.alternative_tile == tile_map->get_cell_alternative_tile(coords) && + (source.source_id != -1 || boundaries.has_point(coords))) { + if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { + // Paint a random tile. + output.insert(coords, _pick_random_tile(pattern)); + } else { + // Paint the pattern. + Vector2i pattern_coords = (coords - p_coords) % pattern->get_size(); // Note: it would be good to have posmodv for Vector2i. + pattern_coords.x = pattern_coords.x < 0 ? pattern_coords.x + pattern->get_size().x : pattern_coords.x; + pattern_coords.y = pattern_coords.y < 0 ? pattern_coords.y + pattern->get_size().y : pattern_coords.y; + if (pattern->has_cell(pattern_coords)) { + output.insert(coords, TileMapCell(pattern->get_cell_source_id(pattern_coords), pattern->get_cell_atlas_coords(pattern_coords), pattern->get_cell_alternative_tile(pattern_coords))); + } else { + output.insert(coords, TileMapCell()); + } + } + + // Get surrounding tiles (handles different tile shapes). + TypedArray<Vector2i> around = tile_map->get_surrounding_tiles(coords); + for (int i = 0; i < around.size(); i++) { + to_check.push_back(around[i]); + } + } + already_checked.insert(coords); + } + } + } else { + // Replace all tiles like the source. + TypedArray<Vector2i> to_check; + if (source.source_id == -1) { + Rect2i rect = tile_map->get_used_rect(); + if (rect.size.x <= 0 || rect.size.y <= 0) { + rect = Rect2i(p_coords, Vector2i(1, 1)); + } + for (int x = boundaries.position.x; x < boundaries.get_end().x; x++) { + for (int y = boundaries.position.y; y < boundaries.get_end().y; y++) { + to_check.append(Vector2i(x, y)); + } + } + } else { + to_check = tile_map->get_used_cells(); + } + for (int i = 0; i < to_check.size(); i++) { + Vector2i coords = to_check[i]; + if (source.source_id == tile_map->get_cell_source_id(coords) && + source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) && + source.alternative_tile == tile_map->get_cell_alternative_tile(coords) && + (source.source_id != -1 || boundaries.has_point(coords))) { + if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { + // Paint a random tile. + output.insert(coords, _pick_random_tile(pattern)); + } else { + // Paint the pattern. + Vector2i pattern_coords = (coords - p_coords) % pattern->get_size(); // Note: it would be good to have posmodv for Vector2i. + pattern_coords.x = pattern_coords.x < 0 ? pattern_coords.x + pattern->get_size().x : pattern_coords.x; + pattern_coords.y = pattern_coords.y < 0 ? pattern_coords.y + pattern->get_size().y : pattern_coords.y; + if (pattern->has_cell(pattern_coords)) { + output.insert(coords, TileMapCell(pattern->get_cell_source_id(pattern_coords), pattern->get_cell_atlas_coords(pattern_coords), pattern->get_cell_alternative_tile(pattern_coords))); + } else { + output.insert(coords, TileMapCell()); + } + } + } + } + } + } + return output; +} + +void TileMapEditorTilesPlugin::_stop_dragging() { + if (drag_type == DRAG_TYPE_NONE) { + return; + } + + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); + Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position()); + + switch (drag_type) { + case DRAG_TYPE_SELECT: { + undo_redo->create_action(TTR("Change selection")); + undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); + + if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { + tile_map_selection.clear(); + } + Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos) - tile_map->world_to_map(drag_start_mouse_pos)).abs(); + for (int x = rect.position.x; x <= rect.get_end().x; x++) { + for (int y = rect.position.y; y <= rect.get_end().y; y++) { + Vector2i coords = Vector2i(x, y); + if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (tile_map_selection.has(coords)) { + tile_map_selection.erase(coords); + } + } else { + if (tile_map->get_cell_source_id(coords) != -1) { + tile_map_selection.insert(coords); + } + } + } + } + undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection()); + undo_redo->commit_action(false); + + _update_selection_pattern_from_tilemap_selection(); + _update_tileset_selection_from_selection_pattern(); + } break; + case DRAG_TYPE_MOVE: { + Vector2i top_left; + if (!tile_map_selection.is_empty()) { + top_left = tile_map_selection.front()->get(); + } + for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { + top_left = top_left.min(E->get()); + } + + Vector2i offset = drag_start_mouse_pos - tile_map->map_to_world(top_left); + offset = tile_map->world_to_map(mpos - offset) - tile_map->world_to_map(drag_start_mouse_pos - offset); + + TypedArray<Vector2i> selection_used_cells = selection_pattern->get_used_cells(); + + Vector2i coords; + Map<Vector2i, TileMapCell> cells_undo; + for (int i = 0; i < selection_used_cells.size(); i++) { + coords = tile_map->map_pattern(top_left, selection_used_cells[i], selection_pattern); + cells_undo[coords] = TileMapCell(drag_modified[coords].source_id, drag_modified[coords].get_atlas_coords(), drag_modified[coords].alternative_tile); + coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern); + cells_undo[coords] = TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)); + } + + Map<Vector2i, TileMapCell> cells_do; + for (int i = 0; i < selection_used_cells.size(); i++) { + coords = tile_map->map_pattern(top_left, selection_used_cells[i], selection_pattern); + cells_do[coords] = TileMapCell(); + } + for (int i = 0; i < selection_used_cells.size(); i++) { + coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern); + cells_do[coords] = TileMapCell(selection_pattern->get_cell_source_id(selection_used_cells[i]), selection_pattern->get_cell_atlas_coords(selection_used_cells[i]), selection_pattern->get_cell_alternative_tile(selection_used_cells[i])); + } + undo_redo->create_action(TTR("Move tiles")); + // Move the tiles. + for (Map<Vector2i, TileMapCell>::Element *E = cells_do.front(); E; E = E->next()) { + undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + for (Map<Vector2i, TileMapCell>::Element *E = cells_undo.front(); E; E = E->next()) { + undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + + // Update the selection. + undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); + tile_map_selection.clear(); + for (int i = 0; i < selection_used_cells.size(); i++) { + coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern); + tile_map_selection.insert(coords); + } + undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection()); + undo_redo->commit_action(); + } break; + case DRAG_TYPE_PICK: { + Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos) - tile_map->world_to_map(drag_start_mouse_pos)).abs(); + rect.size += Vector2i(1, 1); + memdelete(selection_pattern); + TypedArray<Vector2i> coords_array; + for (int x = rect.position.x; x < rect.get_end().x; x++) { + for (int y = rect.position.y; y < rect.get_end().y; y++) { + Vector2i coords = Vector2i(x, y); + if (tile_map->get_cell_source_id(coords) != -1) { + coords_array.push_back(coords); + } + } + } + selection_pattern = tile_map->get_pattern(coords_array); + if (!selection_pattern->is_empty()) { + _update_tileset_selection_from_selection_pattern(); + } else { + _update_selection_pattern_from_tileset_selection(); + } + picker_button->set_pressed(false); + } break; + case DRAG_TYPE_PAINT: { + undo_redo->create_action(TTR("Paint tiles")); + for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) { + undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); + undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + undo_redo->commit_action(false); + } break; + case DRAG_TYPE_LINE: { + Map<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, drag_start_mouse_pos, mpos); + undo_redo->create_action(TTR("Paint tiles")); + for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) { + if (!erase_button->is_pressed() && E->get().source_id == -1) { + continue; + } + undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); + } + undo_redo->commit_action(); + } break; + case DRAG_TYPE_RECT: { + Map<Vector2i, TileMapCell> to_draw = _draw_rect(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos)); + undo_redo->create_action(TTR("Paint tiles")); + for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) { + if (!erase_button->is_pressed() && E->get().source_id == -1) { + continue; + } + undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); + } + undo_redo->commit_action(); + } break; + case DRAG_TYPE_BUCKET: { + undo_redo->create_action(TTR("Paint tiles")); + for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) { + if (!erase_button->is_pressed() && E->get().source_id == -1) { + continue; + } + undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); + undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + undo_redo->commit_action(false); + } break; + case DRAG_TYPE_CLIPBOARD_PASTE: { + Vector2 mouse_offset = (Vector2(tile_map_clipboard->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size(); + undo_redo->create_action(TTR("Paste tiles")); + TypedArray<Vector2i> used_cells = tile_map_clipboard->get_used_cells(); + for (int i = 0; i < used_cells.size(); i++) { + Vector2i coords = tile_map->map_pattern(tile_map->world_to_map(mpos - mouse_offset), used_cells[i], tile_map_clipboard); + undo_redo->add_do_method(tile_map, "set_cell", coords, tile_map_clipboard->get_cell_source_id(used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(used_cells[i])); + undo_redo->add_undo_method(tile_map, "set_cell", coords, tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)); + } + undo_redo->commit_action(); + } break; + default: + break; + } + drag_type = DRAG_TYPE_NONE; +} + +void TileMapEditorTilesPlugin::_update_fix_selected_and_hovered() { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + hovered_tile.source_id = -1; + hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS); + hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE; + tile_set_selection.clear(); + tile_map_selection.clear(); + selection_pattern->clear(); + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + hovered_tile.source_id = -1; + hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS); + hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE; + tile_set_selection.clear(); + tile_map_selection.clear(); + selection_pattern->clear(); + return; + } + + int source_index = sources_list->get_current(); + if (source_index < 0 || source_index >= sources_list->get_item_count()) { + hovered_tile.source_id = -1; + hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS); + hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE; + tile_set_selection.clear(); + tile_map_selection.clear(); + selection_pattern->clear(); + return; + } + + int source_id = sources_list->get_item_metadata(source_index); + + // Clear hovered if needed. + if (source_id != hovered_tile.source_id || + !tile_set->has_source(hovered_tile.source_id) || + !tile_set->get_source(hovered_tile.source_id)->has_tile(hovered_tile.get_atlas_coords()) || + !tile_set->get_source(hovered_tile.source_id)->has_alternative_tile(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile)) { + hovered_tile.source_id = -1; + hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS); + hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE; + } + + // Selection if needed. + for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) { + const TileMapCell *selected = &(E->get()); + if (!tile_set->has_source(selected->source_id) || + !tile_set->get_source(selected->source_id)->has_tile(selected->get_atlas_coords()) || + !tile_set->get_source(selected->source_id)->has_alternative_tile(selected->get_atlas_coords(), selected->alternative_tile)) { + tile_set_selection.erase(E); + } + } + + if (!tile_map_selection.is_empty()) { + _update_selection_pattern_from_tilemap_selection(); + } else { + _update_selection_pattern_from_tileset_selection(); + } +} + +void TileMapEditorTilesPlugin::_update_selection_pattern_from_tilemap_selection() { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + memdelete(selection_pattern); + + TypedArray<Vector2i> coords_array; + for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { + coords_array.push_back(E->get()); + } + selection_pattern = tile_map->get_pattern(coords_array); +} + +void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection() { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + // Clear the tilemap selection. + tile_map_selection.clear(); + + // Clear the selected pattern. + selection_pattern->clear(); + + // Group per source. + Map<int, List<const TileMapCell *>> per_source; + for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) { + per_source[E->get().source_id].push_back(&(E->get())); + } + + for (Map<int, List<const TileMapCell *>>::Element *E_source = per_source.front(); E_source; E_source = E_source->next()) { + // Per source. + List<const TileMapCell *> unorganized; + Rect2i encompassing_rect_coords; + Map<Vector2i, const TileMapCell *> organized_pattern; + + TileSetSource *source = *tile_set->get_source(E_source->key()); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source) { + // Organize using coordinates. + for (List<const TileMapCell *>::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) { + const TileMapCell *current = E_cell->get(); + if (organized_pattern.has(current->get_atlas_coords())) { + if (current->alternative_tile < organized_pattern[current->get_atlas_coords()]->alternative_tile) { + unorganized.push_back(organized_pattern[current->get_atlas_coords()]); + organized_pattern[current->get_atlas_coords()] = current; + } else { + unorganized.push_back(current); + } + } else { + organized_pattern[current->get_atlas_coords()] = current; + } + } + + // Compute the encompassing rect for the organized pattern. + Map<Vector2i, const TileMapCell *>::Element *E_cell = organized_pattern.front(); + encompassing_rect_coords = Rect2i(E_cell->key(), Vector2i(1, 1)); + for (; E_cell; E_cell = E_cell->next()) { + encompassing_rect_coords.expand_to(E_cell->key() + Vector2i(1, 1)); + encompassing_rect_coords.expand_to(E_cell->key()); + } + } else { + // Add everything unorganized. + for (List<const TileMapCell *>::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) { + unorganized.push_back(E_cell->get()); + } + } + + // Now add everything to the output pattern. + for (Map<Vector2i, const TileMapCell *>::Element *E_cell = organized_pattern.front(); E_cell; E_cell = E_cell->next()) { + selection_pattern->set_cell(E_cell->key() - encompassing_rect_coords.position, E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile); + } + Vector2i organized_size = selection_pattern->get_size(); + for (List<const TileMapCell *>::Element *E_cell = unorganized.front(); E_cell; E_cell = E_cell->next()) { + selection_pattern->set_cell(Vector2(organized_size.x, 0), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile); + } + } + CanvasItemEditor::get_singleton()->update_viewport(); +} + +void TileMapEditorTilesPlugin::_update_tileset_selection_from_selection_pattern() { + tile_set_selection.clear(); + TypedArray<Vector2i> used_cells = selection_pattern->get_used_cells(); + for (int i = 0; i < used_cells.size(); i++) { + Vector2i coords = used_cells[i]; + if (selection_pattern->get_cell_source_id(coords) != -1) { + tile_set_selection.insert(TileMapCell(selection_pattern->get_cell_source_id(coords), selection_pattern->get_cell_atlas_coords(coords), selection_pattern->get_cell_alternative_tile(coords))); + } + } + _update_atlas_view(); +} + +void TileMapEditorTilesPlugin::_tile_atlas_control_draw() { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + int source_index = sources_list->get_current(); + if (source_index < 0 || source_index >= sources_list->get_item_count()) { + return; + } + + int source_id = sources_list->get_item_metadata(source_index); + if (!tile_set->has_source(source_id)) { + return; + } + + TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id)); + if (!atlas) { + return; + } + + // Draw the selection. + for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) { + if (E->get().source_id == source_id && E->get().alternative_tile == 0) { + tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get().get_atlas_coords()), Color(0.0, 0.0, 1.0), false); + } + } + + // Draw the hovered tile. + if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0 && !tile_set_dragging_selection) { + tile_atlas_control->draw_rect(atlas->get_tile_texture_region(hovered_tile.get_atlas_coords()), Color(1.0, 1.0, 1.0), false); + } + + // Draw the selection rect. + if (tile_set_dragging_selection) { + Vector2i start_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_set_drag_start_mouse_pos); + Vector2i end_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position()); + + Rect2i region = Rect2i(start_tile, end_tile - start_tile).abs(); + region.size += Vector2i(1, 1); + + Set<Vector2i> to_draw; + for (int x = region.position.x; x < region.get_end().x; x++) { + for (int y = region.position.y; y < region.get_end().y; y++) { + Vector2i tile = atlas->get_tile_at_coords(Vector2i(x, y)); + if (tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) { + to_draw.insert(tile); + } + } + } + + for (Set<Vector2i>::Element *E = to_draw.front(); E; E = E->next()) { + tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get()), Color(0.8, 0.8, 1.0), false); + } + } +} + +void TileMapEditorTilesPlugin::_tile_atlas_control_mouse_exited() { + hovered_tile.source_id = -1; + hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS); + hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE; + tile_set_dragging_selection = false; + tile_atlas_control->update(); +} + +void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEvent> &p_event) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + int source_index = sources_list->get_current(); + if (source_index < 0 || source_index >= sources_list->get_item_count()) { + return; + } + + int source_id = sources_list->get_item_metadata(source_index); + if (!tile_set->has_source(source_id)) { + return; + } + + TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id)); + if (!atlas) { + return; + } + + // Update the hovered tile + hovered_tile.source_id = source_id; + hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS); + hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE; + Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position()); + if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) { + coords = atlas->get_tile_at_coords(coords); + if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) { + hovered_tile.set_atlas_coords(coords); + hovered_tile.alternative_tile = 0; + } + } + + Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid()) { + tile_atlas_control->update(); + alternative_tiles_control->update(); + } + + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->is_pressed()) { // Pressed + tile_set_dragging_selection = true; + tile_set_drag_start_mouse_pos = tile_atlas_control->get_local_mouse_position(); + if (!mb->get_shift()) { + tile_set_selection.clear(); + } + + if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0) { + if (mb->get_shift() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0))) { + tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0)); + } else { + tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0)); + } + } + _update_selection_pattern_from_tileset_selection(); + } else { // Released + if (tile_set_dragging_selection) { + if (!mb->get_shift()) { + tile_set_selection.clear(); + } + // Compute the covered area. + Vector2i start_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_set_drag_start_mouse_pos); + Vector2i end_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position()); + if (start_tile != TileSetAtlasSource::INVALID_ATLAS_COORDS && end_tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) { + Rect2i region = Rect2i(start_tile, end_tile - start_tile).abs(); + region.size += Vector2i(1, 1); + + // To update the selection, we copy the selected/not selected status of the tiles we drag from. + Vector2i start_coords = atlas->get_tile_at_coords(start_tile); + if (mb->get_shift() && start_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && !tile_set_selection.has(TileMapCell(source_id, start_coords, 0))) { + // Remove from the selection. + for (int x = region.position.x; x < region.get_end().x; x++) { + for (int y = region.position.y; y < region.get_end().y; y++) { + Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y)); + if (tile_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && tile_set_selection.has(TileMapCell(source_id, tile_coords, 0))) { + tile_set_selection.erase(TileMapCell(source_id, tile_coords, 0)); + } + } + } + } else { + // Insert in the selection. + for (int x = region.position.x; x < region.get_end().x; x++) { + for (int y = region.position.y; y < region.get_end().y; y++) { + Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y)); + if (tile_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) { + tile_set_selection.insert(TileMapCell(source_id, tile_coords, 0)); + } + } + } + } + } + _update_selection_pattern_from_tileset_selection(); + } + tile_set_dragging_selection = false; + } + tile_atlas_control->update(); + } +} + +void TileMapEditorTilesPlugin::_tile_alternatives_control_draw() { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + int source_index = sources_list->get_current(); + if (source_index < 0 || source_index >= sources_list->get_item_count()) { + return; + } + + int source_id = sources_list->get_item_metadata(source_index); + if (!tile_set->has_source(source_id)) { + return; + } + + TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id)); + if (!atlas) { + return; + } + + // Draw the selection. + for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) { + if (E->get().source_id == source_id && E->get().get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && E->get().alternative_tile > 0) { + Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E->get().get_atlas_coords(), E->get().alternative_tile); + if (rect != Rect2i()) { + alternative_tiles_control->draw_rect(rect, Color(0.2, 0.2, 1.0), false); + } + } + } + + // Draw hovered tile. + if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile > 0) { + Rect2i rect = tile_atlas_view->get_alternative_tile_rect(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile); + if (rect != Rect2i()) { + alternative_tiles_control->draw_rect(rect, Color(1.0, 1.0, 1.0), false); + } + } +} + +void TileMapEditorTilesPlugin::_tile_alternatives_control_mouse_exited() { + hovered_tile.source_id = -1; + hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS); + hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE; + tile_set_dragging_selection = false; + alternative_tiles_control->update(); +} + +void TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input(const Ref<InputEvent> &p_event) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + int source_index = sources_list->get_current(); + if (source_index < 0 || source_index >= sources_list->get_item_count()) { + return; + } + + int source_id = sources_list->get_item_metadata(source_index); + if (!tile_set->has_source(source_id)) { + return; + } + + TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id)); + if (!atlas) { + return; + } + + // Update the hovered tile + hovered_tile.source_id = source_id; + hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS); + hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE; + Vector3i alternative_coords = tile_atlas_view->get_alternative_tile_at_pos(alternative_tiles_control->get_local_mouse_position()); + Vector2i coords = Vector2i(alternative_coords.x, alternative_coords.y); + int alternative = alternative_coords.z; + if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) { + hovered_tile.set_atlas_coords(coords); + hovered_tile.alternative_tile = alternative; + } + + Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid()) { + tile_atlas_control->update(); + alternative_tiles_control->update(); + } + + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->is_pressed()) { // Pressed + // Left click pressed. + if (!mb->get_shift()) { + tile_set_selection.clear(); + } + + if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) { + if (mb->get_shift() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile))) { + tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile)); + } else { + tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile)); + } + } + _update_selection_pattern_from_tileset_selection(); + } + tile_atlas_control->update(); + alternative_tiles_control->update(); + } +} + +void TileMapEditorTilesPlugin::_set_tile_map_selection(const TypedArray<Vector2i> &p_selection) { + tile_map_selection.clear(); + for (int i = 0; i < p_selection.size(); i++) { + tile_map_selection.insert(p_selection[i]); + } + _update_selection_pattern_from_tilemap_selection(); + _update_tileset_selection_from_selection_pattern(); + CanvasItemEditor::get_singleton()->update_viewport(); +} + +TypedArray<Vector2i> TileMapEditorTilesPlugin::_get_tile_map_selection() const { + TypedArray<Vector2i> output; + for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) { + output.push_back(E->get()); + } + return output; +} + +void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id) { + tile_map_id = p_tile_map_id; + + // Clean the selection. + tile_set_selection.clear(); + tile_map_selection.clear(); + selection_pattern->clear(); +} + +void TileMapEditorTilesPlugin::_bind_methods() { + ClassDB::bind_method(D_METHOD("_set_tile_map_selection", "selection"), &TileMapEditorTilesPlugin::_set_tile_map_selection); + ClassDB::bind_method(D_METHOD("_get_tile_map_selection"), &TileMapEditorTilesPlugin::_get_tile_map_selection); +} + +TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { + CanvasItemEditor::get_singleton()->get_viewport_control()->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_mouse_exited_viewport)); + + // --- Shortcuts --- + ED_SHORTCUT("tiles_editor/cut", TTR("Cut"), KEY_MASK_CMD | KEY_X); + ED_SHORTCUT("tiles_editor/copy", TTR("Copy"), KEY_MASK_CMD | KEY_C); + ED_SHORTCUT("tiles_editor/paste", TTR("Paste"), KEY_MASK_CMD | KEY_V); + ED_SHORTCUT("tiles_editor/cancel", TTR("Cancel"), KEY_ESCAPE); + ED_SHORTCUT("tiles_editor/delete", TTR("Delete"), KEY_DELETE); + + // --- Toolbar --- + toolbar = memnew(HBoxContainer); + + HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer); + + tool_buttons_group.instance(); + + select_tool_button = memnew(Button); + select_tool_button->set_flat(true); + select_tool_button->set_toggle_mode(true); + select_tool_button->set_button_group(tool_buttons_group); + select_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/selection_tool", "Selection", KEY_S)); + select_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); + tilemap_tiles_tools_buttons->add_child(select_tool_button); + + paint_tool_button = memnew(Button); + paint_tool_button->set_flat(true); + paint_tool_button->set_toggle_mode(true); + paint_tool_button->set_button_group(tool_buttons_group); + paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", KEY_E)); + paint_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); + tilemap_tiles_tools_buttons->add_child(paint_tool_button); + + line_tool_button = memnew(Button); + line_tool_button->set_flat(true); + line_tool_button->set_toggle_mode(true); + line_tool_button->set_button_group(tool_buttons_group); + line_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/line_tool", "Line", KEY_L)); + line_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); + tilemap_tiles_tools_buttons->add_child(line_tool_button); + + rect_tool_button = memnew(Button); + rect_tool_button->set_flat(true); + rect_tool_button->set_toggle_mode(true); + rect_tool_button->set_button_group(tool_buttons_group); + rect_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/rect_tool", "Rect", KEY_R)); + rect_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); + tilemap_tiles_tools_buttons->add_child(rect_tool_button); + + bucket_tool_button = memnew(Button); + bucket_tool_button->set_flat(true); + bucket_tool_button->set_toggle_mode(true); + bucket_tool_button->set_button_group(tool_buttons_group); + bucket_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/bucket_tool", "Bucket", KEY_B)); + bucket_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); + tilemap_tiles_tools_buttons->add_child(bucket_tool_button); + + toolbar->add_child(tilemap_tiles_tools_buttons); + + // -- TileMap tool settings -- + tools_settings = memnew(HBoxContainer); + toolbar->add_child(tools_settings); + + tools_settings_vsep = memnew(VSeparator); + tools_settings->add_child(tools_settings_vsep); + + // Picker + picker_button = memnew(Button); + picker_button->set_flat(true); + picker_button->set_toggle_mode(true); + picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P)); + picker_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); + tools_settings->add_child(picker_button); + + // Erase button. + erase_button = memnew(Button); + erase_button->set_flat(true); + erase_button->set_toggle_mode(true); + erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", KEY_E)); + erase_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); + tools_settings->add_child(erase_button); + + // Separator 2. + tools_settings_vsep_2 = memnew(VSeparator); + tools_settings->add_child(tools_settings_vsep_2); + + // Continuous checkbox. + bucket_continuous_checkbox = memnew(CheckBox); + bucket_continuous_checkbox->set_flat(true); + bucket_continuous_checkbox->set_text(TTR("Contiguous")); + tools_settings->add_child(bucket_continuous_checkbox); + + // Random tile checkbox. + random_tile_checkbox = memnew(CheckBox); + random_tile_checkbox->set_flat(true); + random_tile_checkbox->set_text(TTR("Place random tile")); + random_tile_checkbox->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled)); + tools_settings->add_child(random_tile_checkbox); + + // Random tile scattering. + scatter_label = memnew(Label); + scatter_label->set_tooltip(TTR("Defines the probability of painting nothing instead of a randomly selected tile.")); + scatter_label->set_text(TTR("Scattering:")); + tools_settings->add_child(scatter_label); + + scatter_spinbox = memnew(SpinBox); + scatter_spinbox->set_min(0.0); + scatter_spinbox->set_max(1000); + scatter_spinbox->set_step(0.001); + scatter_spinbox->set_tooltip(TTR("Defines the probability of painting nothing instead of a randomly selected tile.")); + scatter_spinbox->get_line_edit()->add_theme_constant_override("minimum_character_width", 4); + scatter_spinbox->connect("value_changed", callable_mp(this, &TileMapEditorTilesPlugin::_on_scattering_spinbox_changed)); + tools_settings->add_child(scatter_spinbox); + + _on_random_tile_checkbox_toggled(false); + + // Default tool. + paint_tool_button->set_pressed(true); + _update_toolbar(); + + // --- Bottom panel --- + set_name("Tiles"); + + missing_source_label = memnew(Label); + missing_source_label->set_text(TTR("This TileMap's TileSet has no source configured. Edit the TileSet resource to add one.")); + missing_source_label->set_h_size_flags(SIZE_EXPAND_FILL); + missing_source_label->set_v_size_flags(SIZE_EXPAND_FILL); + missing_source_label->set_align(Label::ALIGN_CENTER); + missing_source_label->set_valign(Label::VALIGN_CENTER); + missing_source_label->hide(); + add_child(missing_source_label); + + atlas_sources_split_container = memnew(HSplitContainer); + atlas_sources_split_container->set_h_size_flags(SIZE_EXPAND_FILL); + atlas_sources_split_container->set_v_size_flags(SIZE_EXPAND_FILL); + add_child(atlas_sources_split_container); + + sources_list = memnew(ItemList); + sources_list->set_fixed_icon_size(Size2i(60, 60) * EDSCALE); + sources_list->set_h_size_flags(SIZE_EXPAND_FILL); + sources_list->set_stretch_ratio(0.25); + sources_list->set_custom_minimum_size(Size2i(70, 0) * EDSCALE); + sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_fix_selected_and_hovered).unbind(1)); + sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_atlas_view).unbind(1)); + sources_list->connect("item_selected", callable_mp(TilesEditor::get_singleton(), &TilesEditor::set_atlas_sources_lists_current)); + sources_list->connect("visibility_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::synchronize_atlas_sources_list), varray(sources_list)); + //sources_list->set_drag_forwarding(this); + atlas_sources_split_container->add_child(sources_list); + + tile_atlas_view = memnew(TileAtlasView); + tile_atlas_view->set_h_size_flags(SIZE_EXPAND_FILL); + tile_atlas_view->set_v_size_flags(SIZE_EXPAND_FILL); + tile_atlas_view->set_texture_grid_visible(false); + tile_atlas_view->set_tile_shape_grid_visible(false); + tile_atlas_view->connect("transform_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::set_atlas_view_transform)); + //tile_atlas_view->connect("visibility_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::synchronize_atlas_view), varray(tile_atlas_view)); + atlas_sources_split_container->add_child(tile_atlas_view); + + tile_atlas_control = memnew(Control); + tile_atlas_control->connect("draw", callable_mp(this, &TileMapEditorTilesPlugin::_tile_atlas_control_draw)); + tile_atlas_control->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_tile_atlas_control_mouse_exited)); + tile_atlas_control->connect("gui_input", callable_mp(this, &TileMapEditorTilesPlugin::_tile_atlas_control_gui_input)); + tile_atlas_view->add_control_over_atlas_tiles(tile_atlas_control); + + alternative_tiles_control = memnew(Control); + alternative_tiles_control->connect("draw", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_draw)); + alternative_tiles_control->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_mouse_exited)); + alternative_tiles_control->connect("gui_input", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input)); + tile_atlas_view->add_control_over_alternative_tiles(alternative_tiles_control); + + _update_bottom_panel(); +} + +TileMapEditorTilesPlugin::~TileMapEditorTilesPlugin() { + memdelete(selection_pattern); + memdelete(tile_map_clipboard); +} + +void TileMapEditorTerrainsPlugin::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: + paint_tool_button->set_icon(get_theme_icon("Edit", "EditorIcons")); + picker_button->set_icon(get_theme_icon("ColorPick", "EditorIcons")); + erase_button->set_icon(get_theme_icon("Eraser", "EditorIcons")); + break; + } +} + +void TileMapEditorTerrainsPlugin::tile_set_changed() { + _update_terrains_cache(); + _update_terrains_tree(); + _update_tiles_list(); +} + +void TileMapEditorTerrainsPlugin::_update_toolbar() { + // Hide all settings. + for (int i = 0; i < tools_settings->get_child_count(); i++) { + Object::cast_to<CanvasItem>(tools_settings->get_child(i))->hide(); + } + + // Show only the correct settings. + if (tool_buttons_group->get_pressed_button() == paint_tool_button) { + tools_settings_vsep->show(); + picker_button->show(); + erase_button->show(); + } +} + +Control *TileMapEditorTerrainsPlugin::get_toolbar() const { + return toolbar; +} + +Map<Vector2i, TileSet::CellNeighbor> TileMapEditorTerrainsPlugin::Constraint::get_overlapping_coords_and_peering_bits() const { + Map<Vector2i, TileSet::CellNeighbor> output; + Ref<TileSet> tile_set = tile_map->get_tileset(); + ERR_FAIL_COND_V(!tile_set.is_valid(), output); + + TileSet::TileShape shape = tile_set->get_tile_shape(); + if (shape == TileSet::TILE_SHAPE_SQUARE) { + switch (bit) { + case 0: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_SIDE; + break; + case 1: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER; + break; + case 2: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_SIDE; + break; + case 3: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER; + break; + default: + ERR_FAIL_V(output); + } + } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { + switch (bit) { + case 0: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_CORNER)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_CORNER; + break; + case 1: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE; + break; + case 2: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER; + break; + case 3: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE; + break; + default: + ERR_FAIL_V(output); + } + } else { + // Half offset shapes. + TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis(); + if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + switch (bit) { + case 0: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_SIDE; + break; + case 1: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_CORNER; + break; + case 2: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE; + break; + case 3: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER; + break; + case 4: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE; + break; + default: + ERR_FAIL_V(output); + } + } else { + switch (bit) { + case 0: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; + break; + case 1: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE; + break; + case 2: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; + break; + case 3: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_SIDE; + break; + case 4: + output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE; + output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE; + break; + default: + ERR_FAIL_V(output); + } + } + } + return output; +} + +TileMapEditorTerrainsPlugin::Constraint::Constraint(const TileMap *p_tile_map, const Vector2i &p_position, const TileSet::CellNeighbor &p_bit, int p_terrain) { + // The way we build the constraint make it easy to detect conflicting constraints. + tile_map = p_tile_map; + + Ref<TileSet> tile_set = tile_map->get_tileset(); + ERR_FAIL_COND(!tile_set.is_valid()); + + TileSet::TileShape shape = tile_set->get_tile_shape(); + if (shape == TileSet::TILE_SHAPE_SQUARE || shape == TileSet::TILE_SHAPE_ISOMETRIC) { + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: + case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: + bit = 0; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: + bit = 1; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: + case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: + bit = 2; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: + bit = 3; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_LEFT_SIDE: + case TileSet::CELL_NEIGHBOR_LEFT_CORNER: + bit = 0; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: + case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: + bit = 1; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit); + break; + case TileSet::CELL_NEIGHBOR_TOP_SIDE: + case TileSet::CELL_NEIGHBOR_TOP_CORNER: + bit = 2; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: + bit = 3; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit); + break; + default: + ERR_FAIL(); + break; + } + } else { + // Half-offset shapes + TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis(); + if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: + bit = 0; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: + bit = 1; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: + bit = 2; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: + bit = 3; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: + bit = 4; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: + bit = 1; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_LEFT_SIDE: + bit = 0; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: + bit = 3; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: + bit = 2; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_CORNER: + bit = 1; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: + bit = 4; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: + bit = 3; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); + break; + default: + ERR_FAIL(); + break; + } + } else { + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: + bit = 0; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: + bit = 1; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: + bit = 2; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: + bit = 3; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: + bit = 0; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: + bit = 4; + base_cell_coords = p_position; + break; + case TileSet::CELL_NEIGHBOR_LEFT_CORNER: + bit = 2; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: + bit = 1; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: + bit = 0; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_SIDE: + bit = 3; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: + bit = 2; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: + bit = 4; + base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); + break; + default: + ERR_FAIL(); + break; + } + } + } + terrain = p_terrain; +} + +Set<TileMapEditorTerrainsPlugin::TerrainsTilePattern> TileMapEditorTerrainsPlugin::_get_valid_terrains_tile_patterns_for_constraints(int p_terrain_set, const Vector2i &p_position, Set<Constraint> p_constraints) const { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return Set<TerrainsTilePattern>(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return Set<TerrainsTilePattern>(); + } + + // Returns all tiles compatible with the given constraints. + Set<TerrainsTilePattern> compatible_terrain_tile_patterns; + for (Map<TerrainsTilePattern, Set<TileMapCell>>::Element *E = per_terrain_terrains_tile_patterns_tiles[p_terrain_set].front(); E; E = E->next()) { + int valid = true; + int in_pattern_count = 0; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); + if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) { + // Check if the bit is compatible with the constraints. + Constraint terrain_bit_constraint = Constraint(tile_map, p_position, bit, E->key()[in_pattern_count]); + + Set<Constraint>::Element *in_set_constraint_element = p_constraints.find(terrain_bit_constraint); + if (in_set_constraint_element && in_set_constraint_element->get().get_terrain() != terrain_bit_constraint.get_terrain()) { + valid = false; + break; + } + in_pattern_count++; + } + } + + if (valid) { + compatible_terrain_tile_patterns.insert(E->key()); + } + } + + return compatible_terrain_tile_patterns; +} + +Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_constraints_from_removed_cells_list(const Set<Vector2i> &p_to_replace, int p_terrain_set) const { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return Set<Constraint>(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return Set<Constraint>(); + } + + ERR_FAIL_INDEX_V(p_terrain_set, tile_set->get_terrain_sets_count(), Set<Constraint>()); + + // Build a set of dummy constraints get the constrained points. + Set<Constraint> dummy_constraints; + for (Set<Vector2i>::Element *E = p_to_replace.front(); E; E = E->next()) { + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { // Iterates over sides. + TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); + if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) { + dummy_constraints.insert(Constraint(tile_map, E->get(), bit, -1)); + } + } + } + + // For each constrained point, we get all overlapping tiles, and select the most adequate terrain for it. + Set<Constraint> constraints; + for (Set<Constraint>::Element *E = dummy_constraints.front(); E; E = E->next()) { + Constraint c = E->get(); + + Map<int, int> terrain_count; + + // Count the number of occurences per terrain. + Map<Vector2i, TileSet::CellNeighbor> overlapping_terrain_bits = c.get_overlapping_coords_and_peering_bits(); + for (Map<Vector2i, TileSet::CellNeighbor>::Element *E_overlapping = overlapping_terrain_bits.front(); E_overlapping; E_overlapping = E_overlapping->next()) { + if (!p_to_replace.has(E_overlapping->key())) { + TileMapCell neighbor_cell = tile_map->get_cell(E_overlapping->key()); + TileData *neighbor_tile_data = nullptr; + if (terrain_tiles.has(neighbor_cell) && terrain_tiles[neighbor_cell]->get_terrain_set() == p_terrain_set) { + neighbor_tile_data = terrain_tiles[neighbor_cell]; + } + + int terrain = neighbor_tile_data ? neighbor_tile_data->get_peering_bit_terrain(TileSet::CellNeighbor(E_overlapping->get())) : -1; + if (terrain_count.has(terrain)) { + terrain_count[terrain] = 0; + } + terrain_count[terrain] += 1; + } + } + + // Get the terrain with the max number of occurences. + int max = 0; + int max_terrain = -1; + for (Map<int, int>::Element *E_terrain_count = terrain_count.front(); E_terrain_count; E_terrain_count = E_terrain_count->next()) { + if (E_terrain_count->get() > max) { + max = E_terrain_count->get(); + max_terrain = E_terrain_count->key(); + } + } + + // Set the adequate terrain. + if (max > 0) { + c.set_terrain(max_terrain); + constraints.insert(c); + } + } + + return constraints; +} + +Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_constraints_from_added_tile(Vector2i p_position, int p_terrain_set, TerrainsTilePattern p_terrains_tile_pattern) const { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return Set<TileMapEditorTerrainsPlugin::Constraint>(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return Set<TileMapEditorTerrainsPlugin::Constraint>(); + } + + // Compute the constraints needed from the surrounding tiles. + Set<TileMapEditorTerrainsPlugin::Constraint> output; + int in_pattern_count = 0; + for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor side = TileSet::CellNeighbor(i); + if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, side)) { + Constraint c = Constraint(tile_map, p_position, side, p_terrains_tile_pattern[in_pattern_count]); + output.insert(c); + in_pattern_count++; + } + } + + return output; +} + +Map<Vector2i, TileMapEditorTerrainsPlugin::TerrainsTilePattern> TileMapEditorTerrainsPlugin::_wave_function_collapse(const Set<Vector2i> &p_to_replace, int p_terrain_set, const Set<TileMapEditorTerrainsPlugin::Constraint> p_constraints) const { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return Map<Vector2i, TerrainsTilePattern>(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return Map<Vector2i, TileMapEditorTerrainsPlugin::TerrainsTilePattern>(); + } + + // Copy the constraints set. + Set<TileMapEditorTerrainsPlugin::Constraint> constraints = p_constraints; + + // Compute all acceptable tiles for each cell. + Map<Vector2i, Set<TerrainsTilePattern>> per_cell_acceptable_tiles; + for (Set<Vector2i>::Element *E = p_to_replace.front(); E; E = E->next()) { + per_cell_acceptable_tiles[E->get()] = _get_valid_terrains_tile_patterns_for_constraints(p_terrain_set, E->get(), constraints); + } + + // Ouput map. + Map<Vector2i, TerrainsTilePattern> output; + + // Add all positions to a set. + Set<Vector2i> to_replace = Set<Vector2i>(p_to_replace); + while (!to_replace.is_empty()) { + // Compute the minimum number of tile possibilities for each cell. + int min_nb_possibilities = 100000000; + for (Map<Vector2i, Set<TerrainsTilePattern>>::Element *E = per_cell_acceptable_tiles.front(); E; E = E->next()) { + min_nb_possibilities = MIN(min_nb_possibilities, E->get().size()); + } + + // Get the set of possible cells to fill. + LocalVector<Vector2i> to_choose_from; + for (Map<Vector2i, Set<TerrainsTilePattern>>::Element *E = per_cell_acceptable_tiles.front(); E; E = E->next()) { + if (E->get().size() == min_nb_possibilities) { + to_choose_from.push_back(E->key()); + } + } + + // Randomly pick a tile out of the most constrained. + Vector2i selected_cell_to_replace = to_choose_from[Math::random(0, to_choose_from.size() - 1)]; + + // Randomly select a tile out of them the put it in the grid. + Set<TerrainsTilePattern> valid_tiles = per_cell_acceptable_tiles[selected_cell_to_replace]; + if (valid_tiles.is_empty()) { + // No possibilities :/ + break; + } + int random_terrain_tile_pattern_index = Math::random(0, valid_tiles.size() - 1); + Set<TerrainsTilePattern>::Element *E = valid_tiles.front(); + for (int i = 0; i < random_terrain_tile_pattern_index; i++) { + E = E->next(); + } + TerrainsTilePattern selected_terrain_tile_pattern = E->get(); + + // Set the selected cell into the output. + output[selected_cell_to_replace] = selected_terrain_tile_pattern; + to_replace.erase(selected_cell_to_replace); + per_cell_acceptable_tiles.erase(selected_cell_to_replace); + + // Add the new constraints from the added tiles. + Set<TileMapEditorTerrainsPlugin::Constraint> new_constraints = _get_constraints_from_added_tile(selected_cell_to_replace, p_terrain_set, selected_terrain_tile_pattern); + for (Set<TileMapEditorTerrainsPlugin::Constraint>::Element *E_constraint = new_constraints.front(); E_constraint; E_constraint = E_constraint->next()) { + constraints.insert(E_constraint->get()); + } + + // Compute valid tiles again for neighbors. + for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor side = TileSet::CellNeighbor(i); + if (tile_map->is_existing_neighbor(side)) { + Vector2i neighbor = tile_map->get_neighbor_cell(selected_cell_to_replace, side); + if (to_replace.has(neighbor)) { + per_cell_acceptable_tiles[neighbor] = _get_valid_terrains_tile_patterns_for_constraints(p_terrain_set, neighbor, constraints); + } + } + } + } + return output; +} + +TileMapCell TileMapEditorTerrainsPlugin::_get_random_tile_from_pattern(int p_terrain_set, TerrainsTilePattern p_terrain_tile_pattern) const { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return TileMapCell(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return TileMapCell(); + } + + // Count the sum of probabilities. + double sum = 0.0; + Set<TileMapCell> set = per_terrain_terrains_tile_patterns_tiles[p_terrain_set][p_terrain_tile_pattern]; + for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) { + if (E->get().source_id >= 0) { + Ref<TileSetSource> source = tile_set->get_source(E->get().source_id); + + Ref<TileSetAtlasSource> atlas_source = source; + if (atlas_source.is_valid()) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); + sum += tile_data->get_probability(); + } else { + sum += 1.0; + } + } else { + sum += 1.0; + } + } + + // Generate a random number. + double count = 0.0; + double picked = Math::random(0.0, sum); + + // Pick the tile. + for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) { + if (E->get().source_id >= 0) { + Ref<TileSetSource> source = tile_set->get_source(E->get().source_id); + + Ref<TileSetAtlasSource> atlas_source = source; + if (atlas_source.is_valid()) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); + count += tile_data->get_probability(); + } else { + count += 1.0; + } + } else { + count += 1.0; + } + + if (count >= picked) { + return E->get(); + } + } + + ERR_FAIL_V(TileMapCell()); +} + +Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map<Vector2i, TerrainsTilePattern> &p_to_paint, int p_terrain_set) const { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return Map<Vector2i, TileMapCell>(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return Map<Vector2i, TileMapCell>(); + } + + Map<Vector2i, TileMapCell> output; + + // Add the constraints from the added tiles. + Set<TileMapEditorTerrainsPlugin::Constraint> added_tiles_constraints_set; + for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) { + Vector2i coords = E_to_paint->key(); + TerrainsTilePattern terrains_tile_pattern = E_to_paint->get(); + + Set<TileMapEditorTerrainsPlugin::Constraint> cell_constraints = _get_constraints_from_added_tile(coords, p_terrain_set, terrains_tile_pattern); + for (Set<TileMapEditorTerrainsPlugin::Constraint>::Element *E = cell_constraints.front(); E; E = E->next()) { + added_tiles_constraints_set.insert(E->get()); + } + } + + // Build the list of potential tiles to replace. + Set<Vector2i> potential_to_replace; + for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) { + Vector2i coords = E_to_paint->key(); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (tile_map->is_existing_neighbor(TileSet::CellNeighbor(i))) { + Vector2i neighbor = tile_map->get_neighbor_cell(coords, TileSet::CellNeighbor(i)); + if (!p_to_paint.has(neighbor)) { + potential_to_replace.insert(neighbor); + } + } + } + } + + // Set of tiles to replace + Set<Vector2i> to_replace; + + // Add the central tiles to the one to replace. TODO: maybe change that. + for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) { + to_replace.insert(E_to_paint->key()); + } + + // Add the constraints from the surroundings of the modified areas. + Set<TileMapEditorTerrainsPlugin::Constraint> removed_cells_constraints_set; + bool to_replace_modified = true; + while (to_replace_modified) { + // Get the constraints from the removed cells. + removed_cells_constraints_set = _get_constraints_from_removed_cells_list(to_replace, p_terrain_set); + + // Filter the sources to make sure they are in the potential_to_replace. + Map<Constraint, Set<Vector2i>> source_tiles_of_constraint; + for (Set<Constraint>::Element *E = removed_cells_constraints_set.front(); E; E = E->next()) { + Map<Vector2i, TileSet::CellNeighbor> sources_of_constraint = E->get().get_overlapping_coords_and_peering_bits(); + for (Map<Vector2i, TileSet::CellNeighbor>::Element *E_source_tile_of_constraint = sources_of_constraint.front(); E_source_tile_of_constraint; E_source_tile_of_constraint = E_source_tile_of_constraint->next()) { + if (potential_to_replace.has(E_source_tile_of_constraint->key())) { + source_tiles_of_constraint[E->get()].insert(E_source_tile_of_constraint->key()); + } + } + } + + to_replace_modified = false; + for (Set<TileMapEditorTerrainsPlugin::Constraint>::Element *E = added_tiles_constraints_set.front(); E; E = E->next()) { + Constraint c = E->get(); + // Check if we have a conflict in constraints. + if (removed_cells_constraints_set.has(c) && removed_cells_constraints_set.find(c)->get().get_terrain() != c.get_terrain()) { + // If we do, we search for a neighbor to remove. + if (source_tiles_of_constraint.has(c) && !source_tiles_of_constraint[c].is_empty()) { + // Remove it. + Vector2i to_add_to_remove = source_tiles_of_constraint[c].front()->get(); + potential_to_replace.erase(to_add_to_remove); + to_replace.insert(to_add_to_remove); + to_replace_modified = true; + for (Map<Constraint, Set<Vector2i>>::Element *E_source_tiles_of_constraint = source_tiles_of_constraint.front(); E_source_tiles_of_constraint; E_source_tiles_of_constraint = E_source_tiles_of_constraint->next()) { + E_source_tiles_of_constraint->get().erase(to_add_to_remove); + } + break; + } + } + } + } + + // Combine all constraints together. + Set<TileMapEditorTerrainsPlugin::Constraint> constraints = removed_cells_constraints_set; + for (Set<TileMapEditorTerrainsPlugin::Constraint>::Element *E = added_tiles_constraints_set.front(); E; E = E->next()) { + constraints.insert(E->get()); + } + + // Run WFC to fill the holes with the constraints. + Map<Vector2i, TerrainsTilePattern> wfc_output = _wave_function_collapse(to_replace, p_terrain_set, constraints); + + // Use the WFC run for the output. + for (Map<Vector2i, TerrainsTilePattern>::Element *E = wfc_output.front(); E; E = E->next()) { + output[E->key()] = _get_random_tile_from_pattern(p_terrain_set, E->get()); + } + + // Override the WFC results to make sure at least the painted tiles are acutally painted. + for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) { + output[E_to_paint->key()] = _get_random_tile_from_pattern(p_terrain_set, E_to_paint->get()); + } + + return output; +} + +bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { + if (!is_visible_in_tree()) { + // If the bottom editor is not visible, we ignore inputs. + return false; + } + + if (CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT) { + return false; + } + + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return false; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return false; + } + + // Get the selected terrain. + TerrainsTilePattern selected_terrains_tile_pattern; + int selected_terrain_set = -1; + + TreeItem *selected_tree_item = terrains_tree->get_selected(); + if (selected_tree_item && selected_tree_item->get_metadata(0)) { + Dictionary metadata_dict = selected_tree_item->get_metadata(0); + // Selected terrain + selected_terrain_set = metadata_dict["terrain_set"]; + + // Selected tile + if (erase_button->is_pressed()) { + selected_terrains_tile_pattern.clear(); + for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor side = TileSet::CellNeighbor(i); + if (tile_set->is_valid_peering_bit_terrain(selected_terrain_set, side)) { + selected_terrains_tile_pattern.push_back(-1); + } + } + } else if (terrains_tile_list->is_anything_selected()) { + metadata_dict = terrains_tile_list->get_item_metadata(terrains_tile_list->get_selected_items()[0]); + selected_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"]; + } + } + + Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid()) { + Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); + Vector2 mpos = xform.affine_inverse().xform(mm->get_position()); + + switch (drag_type) { + case DRAG_TYPE_PAINT: { + if (selected_terrain_set >= 0) { + Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos)); + Map<Vector2i, TerrainsTilePattern> to_draw; + for (int i = 0; i < line.size(); i++) { + to_draw[line[i]] = selected_terrains_tile_pattern; + } + Map<Vector2i, TileMapCell> modified = _draw_terrains(to_draw, selected_terrain_set); + for (Map<Vector2i, TileMapCell>::Element *E = modified.front(); E; E = E->next()) { + if (!drag_modified.has(E->key())) { + drag_modified[E->key()] = tile_map->get_cell(E->key()); + } + tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + } + } break; + default: + break; + } + drag_last_mouse_pos = mpos; + CanvasItemEditor::get_singleton()->update_viewport(); + + return true; + } + + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid()) { + Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); + Vector2 mpos = xform.affine_inverse().xform(mb->get_position()); + + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->is_pressed()) { + // Pressed + if (picker_button->is_pressed()) { + drag_type = DRAG_TYPE_PICK; + } else { + // Paint otherwise. + if (selected_terrain_set >= 0 && !selected_terrains_tile_pattern.is_empty() && tool_buttons_group->get_pressed_button() == paint_tool_button) { + drag_type = DRAG_TYPE_PAINT; + drag_start_mouse_pos = mpos; + + drag_modified.clear(); + + Map<Vector2i, TerrainsTilePattern> terrains_to_draw; + terrains_to_draw[tile_map->world_to_map(mpos)] = selected_terrains_tile_pattern; + + Map<Vector2i, TileMapCell> to_draw = _draw_terrains(terrains_to_draw, selected_terrain_set); + for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) { + drag_modified[E->key()] = tile_map->get_cell(E->key()); + tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + } + } + } else { + // Released + switch (drag_type) { + case DRAG_TYPE_PICK: { + Vector2i coords = tile_map->world_to_map(mpos); + TileMapCell tile = tile_map->get_cell(coords); + + if (terrain_tiles.has(tile)) { + Array terrains_tile_pattern = _build_terrains_tile_pattern(terrain_tiles[tile]); + + // Find the tree item for the right terrain set. + bool need_tree_item_switch = true; + TreeItem *tree_item = terrains_tree->get_selected(); + if (tree_item) { + Dictionary metadata_dict = tree_item->get_metadata(0); + if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) { + int terrain_set = metadata_dict["terrain_set"]; + int terrain_id = metadata_dict["terrain_id"]; + if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) { + need_tree_item_switch = false; + } + } + } + + if (need_tree_item_switch) { + for (tree_item = terrains_tree->get_root()->get_children(); tree_item; tree_item = tree_item->get_next_visible()) { + Dictionary metadata_dict = tree_item->get_metadata(0); + if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) { + int terrain_set = metadata_dict["terrain_set"]; + int terrain_id = metadata_dict["terrain_id"]; + if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) { + // Found + tree_item->select(0); + _update_tiles_list(); + break; + } + } + } + } + + // Find the list item for the given tile. + if (tree_item) { + for (int i = 0; i < terrains_tile_list->get_item_count(); i++) { + Dictionary metadata_dict = terrains_tile_list->get_item_metadata(i); + TerrainsTilePattern in_meta_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"]; + bool equals = true; + for (int j = 0; j < terrains_tile_pattern.size(); j++) { + if (terrains_tile_pattern[j] != in_meta_terrains_tile_pattern[j]) { + equals = false; + break; + } + } + if (equals) { + terrains_tile_list->select(i); + break; + } + } + } else { + ERR_PRINT("Terrain tile not found."); + } + } + picker_button->set_pressed(false); + } break; + case DRAG_TYPE_PAINT: { + undo_redo->create_action(TTR("Paint terrain")); + for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) { + undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); + undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); + } + undo_redo->commit_action(false); + } break; + default: + break; + } + drag_type = DRAG_TYPE_NONE; + } + + CanvasItemEditor::get_singleton()->update_viewport(); + + return true; + } + drag_last_mouse_pos = mpos; + } + + return false; +} + +TileMapEditorTerrainsPlugin::TerrainsTilePattern TileMapEditorTerrainsPlugin::_build_terrains_tile_pattern(TileData *p_tile_data) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return TerrainsTilePattern(); + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return TerrainsTilePattern(); + } + + TerrainsTilePattern output; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (tile_set->is_valid_peering_bit_terrain(p_tile_data->get_terrain_set(), TileSet::CellNeighbor(i))) { + output.push_back(p_tile_data->get_peering_bit_terrain(TileSet::CellNeighbor(i))); + } + } + return output; +} + +void TileMapEditorTerrainsPlugin::_update_terrains_cache() { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + // Compute the tile sides. + tile_sides.clear(); + TileSet::TileShape shape = tile_set->get_tile_shape(); + if (shape == TileSet::TILE_SHAPE_SQUARE) { + tile_sides.push_back(TileSet::CELL_NEIGHBOR_RIGHT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_LEFT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_SIDE); + } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { + tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); + } else { + if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + tile_sides.push_back(TileSet::CELL_NEIGHBOR_RIGHT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_LEFT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); + } else { + tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_SIDE); + tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); + } + } + + // Organizes tiles into structures. + per_terrain_terrains_tile_patterns_tiles.resize(tile_set->get_terrain_sets_count()); + per_terrain_terrains_tile_patterns.resize(tile_set->get_terrain_sets_count()); + for (int i = 0; i < tile_set->get_terrain_sets_count(); i++) { + per_terrain_terrains_tile_patterns_tiles[i].clear(); + per_terrain_terrains_tile_patterns[i].resize(tile_set->get_terrains_count(i)); + for (int j = 0; j < (int)per_terrain_terrains_tile_patterns[i].size(); j++) { + per_terrain_terrains_tile_patterns[i][j].clear(); + } + } + + for (int source_index = 0; source_index < tile_set->get_source_count(); source_index++) { + int source_id = tile_set->get_source_id(source_index); + Ref<TileSetSource> source = tile_set->get_source(source_id); + + Ref<TileSetAtlasSource> atlas_source = source; + if (atlas_source.is_valid()) { + for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) { + Vector2i tile_id = source->get_tile_id(tile_index); + for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) { + int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index); + + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id)); + int terrain_set = tile_data->get_terrain_set(); + if (terrain_set >= 0) { + ERR_FAIL_INDEX(terrain_set, (int)per_terrain_terrains_tile_patterns.size()); + + TileMapCell cell; + cell.source_id = source_id; + cell.set_atlas_coords(tile_id); + cell.alternative_tile = alternative_id; + + TerrainsTilePattern terrains_tile_pattern = _build_terrains_tile_pattern(tile_data); + + // Terrain bits. + for (int i = 0; i < terrains_tile_pattern.size(); i++) { + int terrain = terrains_tile_pattern[i]; + if (terrain >= 0 && terrain < (int)per_terrain_terrains_tile_patterns[terrain_set].size()) { + per_terrain_terrains_tile_patterns[terrain_set][terrain].insert(terrains_tile_pattern); + terrain_tiles[cell] = tile_data; + per_terrain_terrains_tile_patterns_tiles[terrain_set][terrains_tile_pattern].insert(cell); + } + } + } + } + } + } + } + + // Add the empty cell in the possible patterns and cells. + for (int i = 0; i < tile_set->get_terrain_sets_count(); i++) { + TerrainsTilePattern empty_pattern; + for (int j = 0; j < TileSet::CELL_NEIGHBOR_MAX; j++) { + if (tile_set->is_valid_peering_bit_terrain(i, TileSet::CellNeighbor(j))) { + empty_pattern.push_back(-1); + } + } + + TileMapCell empty_cell; + empty_cell.source_id = -1; + empty_cell.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS); + empty_cell.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE; + per_terrain_terrains_tile_patterns_tiles[i][empty_pattern].insert(empty_cell); + } +} + +void TileMapEditorTerrainsPlugin::_update_terrains_tree() { + terrains_tree->clear(); + terrains_tree->create_item(); + + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + // Fill in the terrain list. + for (int terrain_set_index = 0; terrain_set_index < tile_set->get_terrain_sets_count(); terrain_set_index++) { + // Add an item for the terrain set. + TreeItem *terrain_set_tree_item = terrains_tree->create_item(); + String matches; + if (tile_set->get_terrain_set_mode(terrain_set_index) == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { + terrain_set_tree_item->set_icon(0, get_theme_icon("TerrainMatchCornersAndSides", "EditorIcons")); + matches = String(TTR("Matches corners and sides")); + } else if (tile_set->get_terrain_set_mode(terrain_set_index) == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + terrain_set_tree_item->set_icon(0, get_theme_icon("TerrainMatchCorners", "EditorIcons")); + matches = String(TTR("Matches corners only")); + } else { + terrain_set_tree_item->set_icon(0, get_theme_icon("TerrainMatchSides", "EditorIcons")); + matches = String(TTR("Matches sides only")); + } + terrain_set_tree_item->set_text(0, vformat("Terrain set %d (%s)", terrain_set_index, matches)); + terrain_set_tree_item->set_selectable(0, false); + + for (int terrain_index = 0; terrain_index < tile_set->get_terrains_count(terrain_set_index); terrain_index++) { + // Compute the terrains_tile_pattern used for terrain preview (whenever possible). + TerrainsTilePattern terrains_tile_pattern; + int max_bit_count = -1; + for (Set<TerrainsTilePattern>::Element *E = per_terrain_terrains_tile_patterns[terrain_set_index][terrain_index].front(); E; E = E->next()) { + int count = 0; + for (int i = 0; i < E->get().size(); i++) { + if (int(E->get()[i]) == terrain_index) { + count++; + } + } + if (count > max_bit_count) { + terrains_tile_pattern = E->get(); + max_bit_count = count; + } + } + + // Get the preview. + Ref<Texture2D> icon; + Rect2 region; + if (max_bit_count >= 0) { + double max_probability = -1.0; + for (Set<TileMapCell>::Element *E = per_terrain_terrains_tile_patterns_tiles[terrain_set_index][terrains_tile_pattern].front(); E; E = E->next()) { + Ref<TileSetSource> source = tile_set->get_source(E->get().source_id); + + Ref<TileSetAtlasSource> atlas_source = source; + if (atlas_source.is_valid()) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); + if (tile_data->get_probability() > max_probability) { + icon = atlas_source->get_texture(); + region = atlas_source->get_tile_texture_region(E->get().get_atlas_coords()); + max_probability = tile_data->get_probability(); + } + } + } + } else { + Ref<Image> image; + image.instance(); + image->create(1, 1, false, Image::FORMAT_RGBA8); + image->set_pixel(0, 0, tile_set->get_terrain_color(terrain_set_index, terrain_index)); + Ref<ImageTexture> image_texture; + image_texture.instance(); + image_texture->create_from_image(image); + image_texture->set_size_override(Size2(32, 32) * EDSCALE); + icon = image_texture; + } + + // Add the item to the terrain list. + TreeItem *terrain_tree_item = terrains_tree->create_item(terrain_set_tree_item); + terrain_tree_item->set_text(0, tile_set->get_terrain_name(terrain_set_index, terrain_index)); + terrain_tree_item->set_icon_max_width(0, 32 * EDSCALE); + terrain_tree_item->set_icon(0, icon); + terrain_tree_item->set_icon_region(0, region); + Dictionary metadata_dict; + metadata_dict["terrain_set"] = terrain_set_index; + metadata_dict["terrain_id"] = terrain_index; + terrain_tree_item->set_metadata(0, metadata_dict); + } + } +} + +void TileMapEditorTerrainsPlugin::_update_tiles_list() { + terrains_tile_list->clear(); + + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + TreeItem *selected_tree_item = terrains_tree->get_selected(); + if (selected_tree_item && selected_tree_item->get_metadata(0)) { + Dictionary metadata_dict = selected_tree_item->get_metadata(0); + int selected_terrain_set = metadata_dict["terrain_set"]; + int selected_terrain_id = metadata_dict["terrain_id"]; + ERR_FAIL_INDEX(selected_terrain_set, (int)per_terrain_terrains_tile_patterns.size()); + ERR_FAIL_INDEX(selected_terrain_id, (int)per_terrain_terrains_tile_patterns[selected_terrain_set].size()); + + // Sort the items in a map by the number of corresponding terrains. + Map<int, Set<TerrainsTilePattern>> sorted; + for (Set<TerrainsTilePattern>::Element *E = per_terrain_terrains_tile_patterns[selected_terrain_set][selected_terrain_id].front(); E; E = E->next()) { + // Count the number of matching sides/terrains. + int count = 0; + + for (int i = 0; i < E->get().size(); i++) { + if (int(E->get()[i]) == selected_terrain_id) { + count++; + } + } + sorted[count].insert(E->get()); + } + + for (Map<int, Set<TerrainsTilePattern>>::Element *E_set = sorted.back(); E_set; E_set = E_set->prev()) { + for (Set<TerrainsTilePattern>::Element *E = E_set->get().front(); E; E = E->next()) { + TerrainsTilePattern terrains_tile_pattern = E->get(); + + // Get the icon. + Ref<Texture2D> icon; + Rect2 region; + bool transpose = false; + + double max_probability = -1.0; + for (Set<TileMapCell>::Element *E_tile_map_cell = per_terrain_terrains_tile_patterns_tiles[selected_terrain_set][terrains_tile_pattern].front(); E_tile_map_cell; E_tile_map_cell = E_tile_map_cell->next()) { + Ref<TileSetSource> source = tile_set->get_source(E_tile_map_cell->get().source_id); + + Ref<TileSetAtlasSource> atlas_source = source; + if (atlas_source.is_valid()) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E_tile_map_cell->get().get_atlas_coords(), E_tile_map_cell->get().alternative_tile)); + if (tile_data->get_probability() > max_probability) { + icon = atlas_source->get_texture(); + region = atlas_source->get_tile_texture_region(E_tile_map_cell->get().get_atlas_coords()); + if (tile_data->get_flip_h()) { + region.position.x += region.size.x; + region.size.x = -region.size.x; + } + if (tile_data->get_flip_v()) { + region.position.y += region.size.y; + region.size.y = -region.size.y; + } + transpose = tile_data->get_transpose(); + max_probability = tile_data->get_probability(); + } + } + } + + // Create the ItemList's item. + int item_index = terrains_tile_list->add_item(""); + terrains_tile_list->set_item_icon(item_index, icon); + terrains_tile_list->set_item_icon_region(item_index, region); + terrains_tile_list->set_item_icon_transposed(item_index, transpose); + Dictionary list_metadata_dict; + list_metadata_dict["terrains_tile_pattern"] = terrains_tile_pattern; + terrains_tile_list->set_item_metadata(item_index, list_metadata_dict); + } + } + if (terrains_tile_list->get_item_count() > 0) { + terrains_tile_list->select(0); + } + } +} + +void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id) { + tile_map_id = p_tile_map_id; + _update_terrains_cache(); + _update_terrains_tree(); + _update_tiles_list(); +} + +TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { + set_name("Terrains"); + + HSplitContainer *tilemap_tab_terrains = memnew(HSplitContainer); + tilemap_tab_terrains->set_h_size_flags(SIZE_EXPAND_FILL); + tilemap_tab_terrains->set_v_size_flags(SIZE_EXPAND_FILL); + add_child(tilemap_tab_terrains); + + terrains_tree = memnew(Tree); + terrains_tree->set_h_size_flags(SIZE_EXPAND_FILL); + terrains_tree->set_stretch_ratio(0.25); + terrains_tree->set_custom_minimum_size(Size2i(70, 0) * EDSCALE); + terrains_tree->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST); + terrains_tree->set_hide_root(true); + terrains_tree->connect("item_selected", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_tiles_list)); + tilemap_tab_terrains->add_child(terrains_tree); + + terrains_tile_list = memnew(ItemList); + terrains_tile_list->set_h_size_flags(SIZE_EXPAND_FILL); + terrains_tile_list->set_max_columns(0); + terrains_tile_list->set_same_column_width(true); + terrains_tile_list->set_fixed_icon_size(Size2(30, 30) * EDSCALE); + terrains_tile_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST); + tilemap_tab_terrains->add_child(terrains_tile_list); + + // --- Toolbar --- + toolbar = memnew(HBoxContainer); + + HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer); + + tool_buttons_group.instance(); + + paint_tool_button = memnew(Button); + paint_tool_button->set_flat(true); + paint_tool_button->set_toggle_mode(true); + paint_tool_button->set_button_group(tool_buttons_group); + paint_tool_button->set_pressed(true); + paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", KEY_E)); + paint_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_toolbar)); + tilemap_tiles_tools_buttons->add_child(paint_tool_button); + + toolbar->add_child(tilemap_tiles_tools_buttons); + + // -- TileMap tool settings -- + tools_settings = memnew(HBoxContainer); + toolbar->add_child(tools_settings); + + tools_settings_vsep = memnew(VSeparator); + tools_settings->add_child(tools_settings_vsep); + + // Picker + picker_button = memnew(Button); + picker_button->set_flat(true); + picker_button->set_toggle_mode(true); + picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P)); + picker_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); + tools_settings->add_child(picker_button); + + // Erase button. + erase_button = memnew(Button); + erase_button->set_flat(true); + erase_button->set_toggle_mode(true); + erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", KEY_E)); + erase_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); + tools_settings->add_child(erase_button); +} + +TileMapEditorTerrainsPlugin::~TileMapEditorTerrainsPlugin() { +} + +void TileMapEditor::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: + missing_tile_texture = get_theme_icon("StatusWarning", "EditorIcons"); + warning_pattern_texture = get_theme_icon("WarningPattern", "EditorIcons"); + break; + case NOTIFICATION_INTERNAL_PROCESS: + if (is_visible_in_tree() && tileset_changed_needs_update) { + _update_bottom_panel(); + tile_map_editor_plugins[tabs->get_current_tab()]->tile_set_changed(); + CanvasItemEditor::get_singleton()->update_viewport(); + tileset_changed_needs_update = false; + } + break; + } +} + +void TileMapEditor::_update_bottom_panel() { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + Ref<TileSet> tile_set = tile_map->get_tileset(); + + // Update the visibility of controls. + missing_tileset_label->set_visible(!tile_set.is_valid()); + if (!tile_set.is_valid()) { + for (int i = 0; i < tile_map_editor_plugins.size(); i++) { + tile_map_editor_plugins[i]->hide(); + } + } else { + for (int i = 0; i < tile_map_editor_plugins.size(); i++) { + tile_map_editor_plugins[i]->set_visible(i == tabs->get_current_tab()); + } + } +} + +Vector<Vector2i> TileMapEditor::get_line(TileMap *p_tile_map, Vector2i p_from_cell, Vector2i p_to_cell) { + ERR_FAIL_COND_V(!p_tile_map, Vector<Vector2i>()); + + Ref<TileSet> tile_set = p_tile_map->get_tileset(); + ERR_FAIL_COND_V(!tile_set.is_valid(), Vector<Vector2i>()); + + if (tile_set->get_tile_shape() == TileSet::TILE_SHAPE_SQUARE) { + return Geometry2D::bresenham_line(p_from_cell, p_to_cell); + } else { + // Adapt the bresenham line algorithm to half-offset shapes. + // See this blog post: http://zvold.blogspot.com/2010/01/bresenhams-line-drawing-algorithm-on_26.html + Vector<Point2i> points; + + bool transposed = tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL; + p_from_cell = TileMap::transform_coords_layout(p_from_cell, tile_set->get_tile_offset_axis(), tile_set->get_tile_layout(), TileSet::TILE_LAYOUT_STACKED); + p_to_cell = TileMap::transform_coords_layout(p_to_cell, tile_set->get_tile_offset_axis(), tile_set->get_tile_layout(), TileSet::TILE_LAYOUT_STACKED); + if (transposed) { + SWAP(p_from_cell.x, p_from_cell.y); + SWAP(p_to_cell.x, p_to_cell.y); + } + + Vector2i delta = p_to_cell - p_from_cell; + delta = Vector2i(2 * delta.x + ABS(p_to_cell.y % 2) - ABS(p_from_cell.y % 2), delta.y); + Vector2i sign = delta.sign(); + + Vector2i current = p_from_cell; + points.push_back(TileMap::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout())); + + int err = 0; + if (ABS(delta.y) < ABS(delta.x)) { + Vector2i err_step = 3 * delta.abs(); + while (current != p_to_cell) { + err += err_step.y; + if (err > ABS(delta.x)) { + if (sign.x == 0) { + current += Vector2(sign.y, 0); + } else { + current += Vector2(bool(current.y % 2) ^ (sign.x < 0) ? sign.x : 0, sign.y); + } + err -= err_step.x; + } else { + current += Vector2i(sign.x, 0); + err += err_step.y; + } + points.push_back(TileMap::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout())); + } + } else { + Vector2i err_step = delta.abs(); + while (current != p_to_cell) { + err += err_step.x; + if (err > 0) { + if (sign.x == 0) { + current += Vector2(0, sign.y); + } else { + current += Vector2(bool(current.y % 2) ^ (sign.x < 0) ? sign.x : 0, sign.y); + } + err -= err_step.y; + } else { + if (sign.x == 0) { + current += Vector2(0, sign.y); + } else { + current += Vector2(bool(current.y % 2) ^ (sign.x > 0) ? -sign.x : 0, sign.y); + } + err += err_step.y; + } + points.push_back(TileMap::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout())); + } + } + + return points; + } +} + +void TileMapEditor::_tile_map_changed() { + tileset_changed_needs_update = true; +} + +void TileMapEditor::_tab_changed(int p_tab_id) { + // Make the plugin edit the correct tilemap. + tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id); + + // Update toolbar. + for (int i = 0; i < tile_map_editor_plugins.size(); i++) { + tile_map_editor_plugins[i]->get_toolbar()->set_visible(i == p_tab_id); + } + + // Update visible panel. + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map || !tile_map->get_tileset().is_valid()) { + for (int i = 0; i < tile_map_editor_plugins.size(); i++) { + tile_map_editor_plugins[i]->hide(); + } + } else { + for (int i = 0; i < tile_map_editor_plugins.size(); i++) { + tile_map_editor_plugins[i]->set_visible(i == tabs->get_current_tab()); + } + } + + // Graphical update. + tile_map_editor_plugins[tabs->get_current_tab()]->update(); + CanvasItemEditor::get_singleton()->update_viewport(); +} + +bool TileMapEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { + return tile_map_editor_plugins[tabs->get_current_tab()]->forward_canvas_gui_input(p_event); +} + +void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (!tile_map) { + return; + } + + Ref<TileSet> tile_set = tile_map->get_tileset(); + if (!tile_set.is_valid()) { + return; + } + + if (!tile_map->is_visible_in_tree()) { + return; + } + + Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); + Transform2D xform_inv = xform.affine_inverse(); + Vector2i tile_shape_size = tile_set->get_tile_size(); + + // Draw tiles with invalid IDs in the grid. + float icon_ratio = MIN(missing_tile_texture->get_size().x / tile_set->get_tile_size().x, missing_tile_texture->get_size().y / tile_set->get_tile_size().y) / 3; + TypedArray<Vector2i> used_cells = tile_map->get_used_cells(); + for (int i = 0; i < used_cells.size(); i++) { + Vector2i coords = used_cells[i]; + int tile_source_id = tile_map->get_cell_source_id(coords); + if (tile_source_id >= 0) { + Vector2i tile_atlas_coords = tile_map->get_cell_atlas_coords(coords); + int tile_alternative_tile = tile_map->get_cell_alternative_tile(coords); + + TileSetSource *source = nullptr; + if (tile_set->has_source(tile_source_id)) { + source = *tile_set->get_source(tile_source_id); + } + + if (!source || !source->has_tile(tile_atlas_coords) || !source->has_alternative_tile(tile_atlas_coords, tile_alternative_tile)) { + // Generate a random color from the hashed values of the tiles. + Array to_hash; + to_hash.push_back(tile_source_id); + to_hash.push_back(tile_atlas_coords); + to_hash.push_back(tile_alternative_tile); + uint32_t hash = RandomPCG(to_hash.hash()).rand(); + + Color color; + color = color.from_hsv( + (float)((hash >> 24) & 0xFF) / 256.0, + Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0), + Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0), + 0.8); + + // Draw the scaled tile. + Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size))); + tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture); + + // Draw the warning icon. + Rect2 rect = Rect2(xform.xform(tile_map->map_to_world(coords)) - (icon_ratio * missing_tile_texture->get_size() * xform.get_scale() / 2), icon_ratio * missing_tile_texture->get_size() * xform.get_scale()); + p_overlay->draw_texture_rect(missing_tile_texture, rect); + } + } + } + + // Fading on the border. + const int fading = 5; + + // Determine the drawn area. + Size2 screen_size = p_overlay->get_size(); + Rect2i screen_rect; + screen_rect.position = tile_map->world_to_map(xform_inv.xform(Vector2())); + screen_rect.expand_to(tile_map->world_to_map(xform_inv.xform(Vector2(0, screen_size.height)))); + screen_rect.expand_to(tile_map->world_to_map(xform_inv.xform(Vector2(screen_size.width, 0)))); + screen_rect.expand_to(tile_map->world_to_map(xform_inv.xform(screen_size))); + screen_rect = screen_rect.grow(1); + + Rect2i tilemap_used_rect = tile_map->get_used_rect(); + + Rect2i displayed_rect = tilemap_used_rect.intersection(screen_rect); + displayed_rect = displayed_rect.grow(fading); + + // Reduce the drawn area to avoid crashes if needed. + int max_size = 100; + if (displayed_rect.size.x > max_size) { + displayed_rect = displayed_rect.grow_individual(-(displayed_rect.size.x - max_size) / 2, 0, -(displayed_rect.size.x - max_size) / 2, 0); + } + if (displayed_rect.size.y > max_size) { + displayed_rect = displayed_rect.grow_individual(0, -(displayed_rect.size.y - max_size) / 2, 0, -(displayed_rect.size.y - max_size) / 2); + } + + // Draw the grid. + for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) { + for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) { + Vector2i pos_in_rect = Vector2i(x, y) - displayed_rect.position; + + // Fade out the border of the grid. + float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f); + float right_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.x, (float)(displayed_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f); + float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f); + float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); + float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); + + Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); + tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 0.5, 0.2, 0.5 * opacity), false); + } + } + + // Draw the IDs for debug. + /*Ref<Font> font = get_theme_font("font", "Label"); + for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) { + for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) { + p_overlay->draw_string(font, xform.xform(tile_map->map_to_world(Vector2(x, y))) + Vector2i(-tile_shape_size.x / 2, 0), vformat("%s", Vector2(x, y))); + } + }*/ + + // Draw the plugins. + tile_map_editor_plugins[tabs->get_current_tab()]->forward_canvas_draw_over_viewport(p_overlay); +} + +void TileMapEditor::edit(TileMap *p_tile_map) { + if (p_tile_map && p_tile_map->get_instance_id() == tile_map_id) { + return; + } + + // Disconnect to changes. + TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + if (tile_map) { + tile_map->disconnect("changed", callable_mp(this, &TileMapEditor::_tile_map_changed)); + } + + // Change the edited object. + if (p_tile_map) { + tile_map_id = p_tile_map->get_instance_id(); + tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id)); + // Connect to changes. + if (!tile_map->is_connected("changed", callable_mp(this, &TileMapEditor::_tile_map_changed))) { + tile_map->connect("changed", callable_mp(this, &TileMapEditor::_tile_map_changed)); + } + } else { + tile_map_id = ObjectID(); + } + + // Call the plugins. + tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id); + + _tile_map_changed(); +} + +TileMapEditor::TileMapEditor() { + set_process_internal(true); + + // TileMap editor plugins + tile_map_editor_plugins.push_back(memnew(TileMapEditorTilesPlugin)); + tile_map_editor_plugins.push_back(memnew(TileMapEditorTerrainsPlugin)); + + // Tabs. + tabs = memnew(Tabs); + tabs->set_clip_tabs(false); + for (int i = 0; i < tile_map_editor_plugins.size(); i++) { + tabs->add_tab(tile_map_editor_plugins[i]->get_name()); + } + tabs->connect("tab_changed", callable_mp(this, &TileMapEditor::_tab_changed)); + + // --- TileMap toolbar --- + tilemap_toolbar = memnew(HBoxContainer); + //tilemap_toolbar->add_child(memnew(VSeparator)); + tilemap_toolbar->add_child(tabs); + //tilemap_toolbar->add_child(memnew(VSeparator)); + for (int i = 0; i < tile_map_editor_plugins.size(); i++) { + tile_map_editor_plugins[i]->get_toolbar()->hide(); + tilemap_toolbar->add_child(tile_map_editor_plugins[i]->get_toolbar()); + } + + missing_tileset_label = memnew(Label); + missing_tileset_label->set_text(TTR("The edited TileMap node has no TileSet resource.")); + missing_tileset_label->set_h_size_flags(SIZE_EXPAND_FILL); + missing_tileset_label->set_v_size_flags(SIZE_EXPAND_FILL); + missing_tileset_label->set_align(Label::ALIGN_CENTER); + missing_tileset_label->set_valign(Label::VALIGN_CENTER); + missing_tileset_label->hide(); + add_child(missing_tileset_label); + + for (int i = 0; i < tile_map_editor_plugins.size(); i++) { + add_child(tile_map_editor_plugins[i]); + tile_map_editor_plugins[i]->set_h_size_flags(SIZE_EXPAND_FILL); + tile_map_editor_plugins[i]->set_v_size_flags(SIZE_EXPAND_FILL); + tile_map_editor_plugins[i]->set_visible(i == 0); + } + + _tab_changed(0); +} + +TileMapEditor::~TileMapEditor() { +} |