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-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index f98a30ebb3..ede8351e41 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -6300,6 +6300,7 @@ VisualShaderEditor::VisualShaderEditor() {
graph->connect("scroll_offset_changed", callable_mp(this, &VisualShaderEditor::_scroll_changed));
graph->connect("duplicate_nodes_request", callable_mp(this, &VisualShaderEditor::_duplicate_nodes));
graph->connect("copy_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes).bind(false));
+ graph->connect("cut_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes).bind(true));
graph->connect("paste_nodes_request", callable_mp(this, &VisualShaderEditor::_paste_nodes).bind(false, Point2()));
graph->connect("delete_nodes_request", callable_mp(this, &VisualShaderEditor::_delete_nodes_request));
graph->connect(SceneStringName(gui_input), callable_mp(this, &VisualShaderEditor::_graph_gui_input));