diff options
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 0595357926..f8797ded66 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1670,7 +1670,7 @@ void VisualShaderEditor::_update_uniforms(bool p_update_refs) { } } -void VisualShaderEditor::_update_uniform_refs(RBSet<String> &p_deleted_names) { +void VisualShaderEditor::_update_uniform_refs(HashSet<String> &p_deleted_names) { for (int i = 0; i < VisualShader::TYPE_MAX; i++) { VisualShader::Type type = VisualShader::Type(i); @@ -2288,7 +2288,7 @@ void VisualShaderEditor::_uniform_line_edit_changed(const String &p_text, int p_ undo_redo->add_do_method(this, "_update_uniforms", true); undo_redo->add_undo_method(this, "_update_uniforms", true); - RBSet<String> changed_names; + HashSet<String> changed_names; changed_names.insert(node->get_uniform_name()); _update_uniform_refs(changed_names); @@ -3108,7 +3108,7 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) { } } - RBSet<String> uniform_names; + HashSet<String> uniform_names; for (const int &F : p_nodes) { Ref<VisualShaderNode> node = visual_shader->get_node(type, F); @@ -3212,8 +3212,8 @@ void VisualShaderEditor::_convert_constants_to_uniforms(bool p_vice_versa) { undo_redo->create_action(TTR("Convert Uniform Node(s) To Constant(s)")); } - const RBSet<int> ¤t_set = p_vice_versa ? selected_uniforms : selected_constants; - RBSet<String> deleted_names; + const HashSet<int> ¤t_set = p_vice_versa ? selected_uniforms : selected_constants; + HashSet<String> deleted_names; for (const int &E : current_set) { int node_id = E; @@ -3789,7 +3789,7 @@ void VisualShaderEditor::_dup_copy_nodes(int p_type, List<CopyItem> &r_items, Li selection_center.x = 0.0f; selection_center.y = 0.0f; - RBSet<int> nodes; + HashSet<int> nodes; for (int i = 0; i < graph->get_child_count(); i++) { GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); @@ -3869,8 +3869,8 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, c int base_id = visual_shader->get_valid_node_id(type); int id_from = base_id; HashMap<int, int> connection_remap; - RBSet<int> unsupported_set; - RBSet<int> added_set; + HashSet<int> unsupported_set; + HashSet<int> added_set; for (CopyItem &item : r_items) { if (item.disabled) { |