diff options
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.h')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index b7c0fb8e45..dd9144c567 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -281,7 +281,7 @@ public: void clear_custom_types(); void add_custom_type(const String &p_name, const Ref<Script> &p_script, const String &p_description, int p_return_icon_type, const String &p_category, bool p_highend); - virtual Size2 get_minimum_size() const; + virtual Size2 get_minimum_size() const override; void edit(VisualShader *p_visual_shader); VisualShaderEditor(); }; @@ -294,11 +294,11 @@ class VisualShaderEditorPlugin : public EditorPlugin { Button *button; public: - virtual String get_name() const { return "VisualShader"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "VisualShader"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; VisualShaderEditorPlugin(EditorNode *p_node); ~VisualShaderEditorPlugin(); @@ -308,7 +308,7 @@ class VisualShaderNodePluginDefault : public VisualShaderNodePlugin { GDCLASS(VisualShaderNodePluginDefault, VisualShaderNodePlugin); public: - virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node); + virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) override; }; class EditorPropertyShaderMode : public EditorProperty { @@ -322,7 +322,7 @@ protected: public: void setup(const Vector<String> &p_options); - virtual void update_property(); + virtual void update_property() override; void set_option_button_clip(bool p_enable); EditorPropertyShaderMode(); }; @@ -331,10 +331,10 @@ class EditorInspectorShaderModePlugin : public EditorInspectorPlugin { GDCLASS(EditorInspectorShaderModePlugin, EditorInspectorPlugin); public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); - virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false); - virtual void parse_end(); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; + virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override; + virtual void parse_end() override; }; class VisualShaderNodePortPreview : public Control { @@ -349,7 +349,7 @@ protected: static void _bind_methods(); public: - virtual Size2 get_minimum_size() const; + virtual Size2 get_minimum_size() const override; void setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port); VisualShaderNodePortPreview(); }; @@ -358,9 +358,9 @@ class VisualShaderConversionPlugin : public EditorResourceConversionPlugin { GDCLASS(VisualShaderConversionPlugin, EditorResourceConversionPlugin); public: - virtual String converts_to() const; - virtual bool handles(const Ref<Resource> &p_resource) const; - virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const; + virtual String converts_to() const override; + virtual bool handles(const Ref<Resource> &p_resource) const override; + virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override; }; #endif // VISUAL_SHADER_EDITOR_PLUGIN_H |