diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 118 |
1 files changed, 99 insertions, 19 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 53145c3450..66d26c0a6c 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -56,6 +56,7 @@ #include "editor/shader_create_dialog.h" #include "editor/themes/editor_scale.h" #include "scene/animation/animation_tree.h" +#include "scene/audio/audio_stream_player.h" #include "scene/gui/check_box.h" #include "scene/property_utils.h" #include "scene/resources/packed_scene.h" @@ -254,8 +255,8 @@ void SceneTreeDock::instantiate_scenes(const Vector<String> &p_files, Node *p_pa _perform_instantiate_scenes(p_files, parent, -1); } -void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, Node *parent, int p_pos) { - ERR_FAIL_NULL(parent); +void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, Node *p_parent, int p_pos) { + ERR_FAIL_NULL(p_parent); Vector<Node *> instances; @@ -302,25 +303,25 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N } EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); - undo_redo->create_action(TTR("Instantiate Scene(s)")); + undo_redo->create_action_for_history(TTRN("Instantiate Scene", "Instantiate Scenes", instances.size()), editor_data->get_current_edited_scene_history_id()); + undo_redo->add_do_method(editor_selection, "clear"); for (int i = 0; i < instances.size(); i++) { Node *instantiated_scene = instances[i]; - undo_redo->add_do_method(parent, "add_child", instantiated_scene, true); + undo_redo->add_do_method(p_parent, "add_child", instantiated_scene, true); if (p_pos >= 0) { - undo_redo->add_do_method(parent, "move_child", instantiated_scene, p_pos + i); + undo_redo->add_do_method(p_parent, "move_child", instantiated_scene, p_pos + i); } undo_redo->add_do_method(instantiated_scene, "set_owner", edited_scene); - undo_redo->add_do_method(editor_selection, "clear"); undo_redo->add_do_method(editor_selection, "add_node", instantiated_scene); undo_redo->add_do_reference(instantiated_scene); - undo_redo->add_undo_method(parent, "remove_child", instantiated_scene); + undo_redo->add_undo_method(p_parent, "remove_child", instantiated_scene); - String new_name = parent->validate_child_name(instantiated_scene); + String new_name = p_parent->validate_child_name(instantiated_scene); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - undo_redo->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(parent), p_files[i], new_name); - undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).path_join(new_name))); + undo_redo->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(p_parent), p_files[i], new_name); + undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).path_join(new_name))); } undo_redo->commit_action(); @@ -330,6 +331,75 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N } } +void SceneTreeDock::_perform_create_audio_stream_players(const Vector<String> &p_files, Node *p_parent, int p_pos) { + ERR_FAIL_NULL(p_parent); + + StringName node_type = "AudioStreamPlayer"; + if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { + if (Object::cast_to<Node2D>(p_parent)) { + node_type = "AudioStreamPlayer2D"; + } else if (Object::cast_to<Node3D>(p_parent)) { + node_type = "AudioStreamPlayer3D"; + } + } + + Vector<Node *> nodes; + bool error = false; + + for (const String &path : p_files) { + Ref<AudioStream> stream = ResourceLoader::load(path); + if (stream.is_null()) { + current_option = -1; + accept->set_text(vformat(TTR("Error loading audio stream from %s"), path)); + accept->popup_centered(); + error = true; + break; + } + + Node *player = Object::cast_to<Node>(ClassDB::instantiate(node_type)); + player->set("stream", stream); + + // Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others. + const String &node_name = Node::adjust_name_casing(path.get_file().get_basename()); + if (!node_name.is_empty()) { + player->set_name(node_name); + } + + nodes.push_back(player); + } + + if (error) { + for (Node *node : nodes) { + memdelete(node); + } + return; + } + + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); + undo_redo->create_action_for_history(TTRN("Create AudioStreamPlayer", "Create AudioStreamPlayers", nodes.size()), editor_data->get_current_edited_scene_history_id()); + undo_redo->add_do_method(editor_selection, "clear"); + + for (int i = 0; i < nodes.size(); i++) { + Node *node = nodes[i]; + + undo_redo->add_do_method(p_parent, "add_child", node, true); + if (p_pos >= 0) { + undo_redo->add_do_method(p_parent, "move_child", node, p_pos + i); + } + undo_redo->add_do_method(node, "set_owner", edited_scene); + undo_redo->add_do_method(editor_selection, "add_node", node); + undo_redo->add_do_reference(node); + undo_redo->add_undo_method(p_parent, "remove_child", node); + + String new_name = p_parent->validate_child_name(node); + EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); + undo_redo->add_do_method(ed, "live_debug_create_node", edited_scene->get_path_to(p_parent), node->get_class(), new_name); + undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).path_join(new_name))); + } + + undo_redo->commit_action(); +} + void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) { // `move_child` + `get_index` doesn't really work for internal nodes. ERR_FAIL_COND_MSG(base->get_internal_mode() != INTERNAL_MODE_DISABLED, "Trying to replace internal node, this is not supported."); @@ -3196,15 +3266,13 @@ void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) { void SceneTreeDock::_files_dropped(const Vector<String> &p_files, NodePath p_to, int p_type) { Node *node = get_node(p_to); ERR_FAIL_NULL(node); + ERR_FAIL_COND(p_files.is_empty()); - if (scene_tree->get_scene_tree()->get_drop_mode_flags() & Tree::DROP_MODE_INBETWEEN) { - // Dropped PackedScene, instance it. - int to_pos = -1; - _normalize_drop(node, to_pos, p_type); - _perform_instantiate_scenes(p_files, node, to_pos); - } else { - const String &res_path = p_files[0]; - StringName res_type = EditorFileSystem::get_singleton()->get_file_type(res_path); + const String &res_path = p_files[0]; + const StringName res_type = EditorFileSystem::get_singleton()->get_file_type(res_path); + + // Dropping as property when possible. + if (p_type == 0 && p_files.size() == 1) { List<String> valid_properties; List<PropertyInfo> pinfo; @@ -3238,10 +3306,22 @@ void SceneTreeDock::_files_dropped(const Vector<String> &p_files, NodePath p_to, menu_properties->reset_size(); menu_properties->set_position(get_screen_position() + get_local_mouse_position()); menu_properties->popup(); - } else if (!valid_properties.is_empty()) { + return; + } + if (!valid_properties.is_empty()) { _perform_property_drop(node, valid_properties.front()->get(), ResourceLoader::load(res_path)); + return; } } + + // Either instantiate scenes or create AudioStreamPlayers. + int to_pos = -1; + _normalize_drop(node, to_pos, p_type); + if (res_type == "PackedScene") { + _perform_instantiate_scenes(p_files, node, to_pos); + } else { + _perform_create_audio_stream_players(p_files, node, to_pos); + } } void SceneTreeDock::_script_dropped(const String &p_file, NodePath p_to) { |