diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 613ba53fed..186a569183 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -367,8 +367,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node2D")) preferred = "Node2D"; - else if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Spatial")) - preferred = "Spatial"; + else if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node3D")) + preferred = "Node3D"; } create_dialog->set_preferred_search_result_type(preferred); create_dialog->popup_create(true); @@ -984,7 +984,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } else { switch (p_tool) { case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break; - case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break; + case TOOL_CREATE_3D_SCENE: new_node = memnew(Node3D); break; case TOOL_CREATE_USER_INTERFACE: { Control *node = memnew(Control); node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs. @@ -1053,7 +1053,7 @@ void SceneTreeDock::_notification(int p_what) { scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update)); } - SpatialEditorPlugin *spatial_editor_plugin = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D")); + Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D")); spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); @@ -1102,7 +1102,7 @@ void SceneTreeDock::_notification(int p_what) { button_3d = memnew(Button); beginner_node_shortcuts->add_child(button_3d); button_3d->set_text(TTR("3D Scene")); - button_3d->set_icon(get_theme_icon("Spatial", "EditorIcons")); + button_3d->set_icon(get_theme_icon("Node3D", "EditorIcons")); button_3d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_3D_SCENE, false)); Button *button_ui = memnew(Button); @@ -1614,8 +1614,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V if (p_keep_global_xform) { if (Object::cast_to<Node2D>(node)) editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Node2D>(node)->get_global_transform()); - if (Object::cast_to<Spatial>(node)) - editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Spatial>(node)->get_global_transform()); + if (Object::cast_to<Node3D>(node)) + editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Node3D>(node)->get_global_transform()); if (Object::cast_to<Control>(node)) editor_data->get_undo_redo().add_do_method(node, "set_global_position", Object::cast_to<Control>(node)->get_global_position()); } @@ -1655,8 +1655,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V if (p_keep_global_xform) { if (Object::cast_to<Node2D>(node)) editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Node2D>(node)->get_transform()); - if (Object::cast_to<Spatial>(node)) - editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Spatial>(node)->get_transform()); + if (Object::cast_to<Node3D>(node)) + editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Node3D>(node)->get_transform()); if (Object::cast_to<Control>(node)) editor_data->get_undo_redo().add_undo_method(node, "set_position", Object::cast_to<Control>(node)->get_position()); } @@ -1777,7 +1777,7 @@ void SceneTreeDock::_toggle_editable_children(Node *p_node) { if (editable) p_node->set_scene_instance_load_placeholder(false); - SpatialEditor::get_singleton()->update_all_gizmos(p_node); + Node3DEditor::get_singleton()->update_all_gizmos(p_node); scene_tree->update_tree(); } @@ -2568,7 +2568,7 @@ void SceneTreeDock::_focus_node() { CanvasItemEditorPlugin *editor = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D")); editor->get_canvas_item_editor()->focus_selection(); } else { - SpatialEditorPlugin *editor = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D")); + Node3DEditorPlugin *editor = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D")); editor->get_spatial_editor()->get_editor_viewport(0)->focus_selection(); } } |