diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/collada/collada.cpp | 6 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/version_control_editor_plugin.cpp | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp index 1bb49a4167..e38171eef9 100644 --- a/editor/collada/collada.cpp +++ b/editor/collada/collada.cpp @@ -616,7 +616,7 @@ void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String & if (colorarr.size() >= 3) { - // alpha strangely not allright? maybe it needs to be multiplied by value as a channel intensity + // alpha strangely not alright? maybe it needs to be multiplied by value as a channel intensity Color color(colorarr[0], colorarr[1], colorarr[2], 1.0); if (what == "diffuse") effect.diffuse.color = color; @@ -854,7 +854,7 @@ void Collada::_parse_light(XMLParser &parser) { COLLADA_PRINT("colorarr size: " + rtos(colorarr.size())); if (colorarr.size() >= 4) { - // alpha strangely not allright? maybe it needs to be multiplied by value as a channel intensity + // alpha strangely not alright? maybe it needs to be multiplied by value as a channel intensity Color color(colorarr[0], colorarr[1], colorarr[2], 1.0); light.color = color; } @@ -2297,7 +2297,7 @@ bool Collada::_optimize_skeletons(VisualScene *p_vscene, Node *p_node) { //replace parent by this... Node *parent = node->parent; - //i wonder if this is allright.. i think it is since created skeleton (first joint) is already animated by bone.. + //i wonder if this is alright.. i think it is since created skeleton (first joint) is already animated by bone.. node->id = parent->id; node->name = parent->name; node->xform_list = parent->xform_list; diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index ecc631d045..18049e62b4 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -5186,7 +5186,7 @@ void SpatialEditor::snap_selected_nodes_to_floor() { // The maximum height an object can travel to be snapped const float max_snap_height = 20.0; - // Will be set to `true` if at least one node from the selection was sucessfully snapped + // Will be set to `true` if at least one node from the selection was successfully snapped bool snapped_to_floor = false; if (keys.size()) { diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index c059977487..ad3cf3febd 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -564,7 +564,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { diff_heading = memnew(Label); diff_heading->set_text(TTR("Status")); - diff_heading->set_tooltip(TTR("View file diffs before commiting them to the latest version")); + diff_heading->set_tooltip(TTR("View file diffs before committing them to the latest version")); diff_hbc->add_child(diff_heading); diff_file_name = memnew(Label); |