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Diffstat (limited to 'misc/dist/linux/godot.6')
-rw-r--r-- | misc/dist/linux/godot.6 | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index beb92c96b5..b128bd4dc0 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -1,11 +1,11 @@ -.TH GODOT "6" "January 2020" "godot 4.0" "Games" +.TH GODOT "6" "January 2020" "redot 4.0" "Games" .SH NAME -godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor +redot \- multi\-platform 2D and 3D game engine with a feature\-rich editor .SH SYNOPSIS -.B godot -[\fI\,options\/\fR] [path to scene or 'project.godot' file] +.B redot +[\fI\,options\/\fR] [path to scene or 'project.godot' or 'project.redot' file] .SH DESCRIPTION -Godot Engine is an advanced, feature\-packed, multi\-platform 2D and 3D game +Redot Engine is an advanced, feature\-packed, multi\-platform 2D and 3D game engine. .br It provides a huge set of common tools, so you can just focus on making @@ -166,7 +166,7 @@ Build the scripting solutions (e.g. for C# projects). Implies \-\-editor and req Generate GDExtension header file 'gdextension_interface.h' in the current folder. This file is the base file required to implement a GDExtension. .TP \fB\-\-dump\-extension\-api\fR -Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder. +Generate JSON dump of the Redot API for GDExtension bindings named 'extension_api.json' in the current folder. .TP \fB\-\-test\fR <test> Run a unit test ('string', 'math', 'physics', 'physics_2d', 'render', 'oa_hash_map', 'gui', 'shaderlang', 'gd_tokenizer', 'gd_parser', 'gd_compiler', 'gd_bytecode', 'ordered_hash_map', 'astar'). @@ -177,7 +177,7 @@ User\-specific configuration folder, contains persistent editor settings, script .RE XDG_DATA_HOME/godot/ or ~/.local/share/godot/ .RS -Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path), as well as export templates. +Contains the default configuration and user data folders for Redot\-made games (\fIuser://\fR path), as well as export templates. .RE XDG_DATA_CACHE/godot/ or ~/.cache/godot/ .RS @@ -192,12 +192,12 @@ Additional documentation files. Detailed licensing information. .RE .SH "SEE ALSO" -See the project website at \fIhttps://godotengine.org\fR and the source -code repository at \fIhttps://github.com/godotengine/godot\fR for more details. +See the project website at \fIhttps://redotengine.org\fR and the source +code repository at \fIhttps://github.com/redotengine/redot\fR for more details. .SH BUGS -Godot Engine is a free and open source project and welcomes any kind of +Redot Engine is a free and open source project and welcomes any kind of contributions. In particular, you can report issues or make suggestions on -Godot's issue tracker at \fIhttps://github.com/godotengine/godot/issues\fR. +Redot's issue tracker at \fIhttps://github.com/redotengine/redot/issues\fR. .SH AUTHOR -Man page written by Rémi Verschelde <remi@godotengine.org> on behalf of the -Godot Engine development team. +Man page written by Bioblaze Payne <bioblazepayne@gmail.com> on behalf of the +Redot Engine development team. |