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-rw-r--r--misc/dist/linux/godot.65
1 files changed, 4 insertions, 1 deletions
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6
index 2481869d8a..a00a69299c 100644
--- a/misc/dist/linux/godot.6
+++ b/misc/dist/linux/godot.6
@@ -105,8 +105,11 @@ Show collisions shapes when running the scene.
\fB\-\-debug\-navigation\fR
Show navigation polygons when running the scene.
.TP
+\fB\-\-max\-fps\fR <fps>
+Set a maximum number of frames per second rendered (can be used to limit power usage). A value of 0 results in unlimited framerate.
+.TP
\fB\-\-frame\-delay\fR <ms>
-Simulate high CPU load (delay each frame by <ms> milliseconds).
+Simulate high CPU load (delay each frame by <ms> milliseconds). Do not use as a FPS limiter; use --max-fps instead.
.TP
\fB\-\-time\-scale\fR <scale>
Force time scale (higher values are faster, 1.0 is normal speed).