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-rw-r--r--misc/msvs/props.template2
-rw-r--r--misc/msvs/vcxproj.template10
2 files changed, 5 insertions, 7 deletions
diff --git a/misc/msvs/props.template b/misc/msvs/props.template
index 9ecd49a25e..8facaf7f36 100644
--- a/misc/msvs/props.template
+++ b/misc/msvs/props.template
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='%%VSCONF%%'">
+ <PropertyGroup Condition="'$(GodotConfiguration)|$(GodotPlatform)'=='%%VSCONF%%'">
<NMakeBuildCommandLine>%%BUILD%%</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>%%REBUILD%%</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>%%CLEAN%%</NMakeCleanCommandLine>
diff --git a/misc/msvs/vcxproj.template b/misc/msvs/vcxproj.template
index a1cf22bfb9..30f29a55f8 100644
--- a/misc/msvs/vcxproj.template
+++ b/misc/msvs/vcxproj.template
@@ -9,23 +9,21 @@
<Keyword>MakeFileProj</Keyword>
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
</PropertyGroup>
- <PropertyGroup>
- %%PROPERTIES%%
- </PropertyGroup>
+ %%PROPERTIES%%
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v143</PlatformToolset>
- <OutDir>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</OutDir>
- <IntDir>obj\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)\bin\$(GodotPlatform)\$(GodotConfiguration)\</OutDir>
+ <IntDir>obj\$(GodotPlatform)\$(GodotConfiguration)\</IntDir>
<LayoutDir>$(OutDir)\Layout</LayoutDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(GodotPlatform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(GodotPlatform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>