diff options
Diffstat (limited to 'modules/freetype/SCsub')
-rw-r--r-- | modules/freetype/SCsub | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub new file mode 100644 index 0000000000..10c58558a5 --- /dev/null +++ b/modules/freetype/SCsub @@ -0,0 +1,88 @@ +Import('env') + +# Not building in a separate env as core needs it + +# Thirdparty source files +if (env["freetype"] != "system"): # builtin + thirdparty_dir = "#thirdparty/freetype/" + thirdparty_sources = [ + "src/autofit/autofit.c", + "src/base/ftapi.c", + "src/base/ftbase.c", + "src/base/ftbbox.c", + "src/base/ftbdf.c", + "src/base/ftbitmap.c", + "src/base/ftcid.c", + "src/base/ftdebug.c", + "src/base/ftfntfmt.c", + "src/base/ftfstype.c", + "src/base/ftgasp.c", + "src/base/ftglyph.c", + "src/base/ftgxval.c", + "src/base/ftinit.c", + "src/base/ftlcdfil.c", + "src/base/ftmm.c", + "src/base/ftotval.c", + "src/base/ftpatent.c", + "src/base/ftpfr.c", + "src/base/ftpic.c", + "src/base/ftstroke.c", + "src/base/ftsynth.c", + "src/base/ftsystem.c", + "src/base/fttype1.c", + "src/base/ftwinfnt.c", + "src/bdf/bdf.c", + "src/cache/ftcache.c", + "src/cff/cff.c", + "src/cid/type1cid.c", + "src/gxvalid/gxvalid.c", + "src/otvalid/otvalid.c", + "src/pcf/pcf.c", + "src/pfr/pfr.c", + "src/psaux/psaux.c", + "src/pshinter/pshinter.c", + "src/psnames/psnames.c", + "src/raster/raster.c", + "src/sfnt/sfnt.c", + "src/smooth/smooth.c", + "src/truetype/truetype.c", + "src/type1/type1.c", + "src/type42/type42.c", + "src/winfonts/winfnt.c", + ] + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + + # Include header for WinRT to fix build issues + if "platform" in env and env["platform"] == "winrt": + env.Append(CCFLAGS = ['/FI', '"modules/freetype/winrtdef.h"']) + + env.Append(CPPPATH = [thirdparty_dir, thirdparty_dir + "/include"]) + + # also requires libpng headers + if (env["libpng"] != "system"): # builtin + env.Append(CPPPATH = ["#thirdparty/libpng"]) + + """ FIXME: Remove this commented code if Windows can handle the monolithic lib + # fix for Windows' shell miserably failing on long lines, split in two libraries + half1 = [] + half2 = [] + for x in thirdparty_sources: + if (x.find("src/base") != -1 and x.find("src/sfnt") != -1): + half1.append(x) + else: + half2.append(x) + + lib = env.Library("freetype_builtin1", half2) + env.Append(LIBS = [lib]) + lib = env.Library("freetype_builtin2", half1) + env.Append(LIBS = [lib]) + """ + + lib = env.Library("freetype_builtin", thirdparty_sources) + env.Append(LIBS = [lib]) + +# Godot source files +env.add_source_files(env.modules_sources, "*.cpp") +env.Append(CCFLAGS = ['-DFREETYPE_ENABLED']) + +Export('env') |