summaryrefslogtreecommitdiffstats
path: root/modules/gdscript/gdscript_analyzer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdscript/gdscript_analyzer.cpp')
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp32
1 files changed, 20 insertions, 12 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index ddfdc937c4..8afcb431ec 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -431,7 +431,7 @@ Error GDScriptAnalyzer::resolve_class_inheritance(GDScriptParser::ClassNode *p_c
return err;
}
base = info_parser->get_parser()->head->get_datatype();
- } else if (class_exists(name) && ClassDB::can_instantiate(name)) {
+ } else if (class_exists(name)) {
base.kind = GDScriptParser::DataType::NATIVE;
base.native_type = name;
} else {
@@ -4010,6 +4010,25 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, bo
return false;
}
+ StringName base_native = p_base_type.native_type;
+ if (base_native != StringName()) {
+ // Empty native class might happen in some Script implementations.
+ // Just ignore it.
+ if (!class_exists(base_native)) {
+ push_error(vformat("Native class %s used in script doesn't exist or isn't exposed.", base_native), p_source);
+ return false;
+ } else if (p_is_constructor && !ClassDB::can_instantiate(base_native)) {
+ if (p_base_type.kind == GDScriptParser::DataType::CLASS) {
+ push_error(vformat(R"(Class "%s" cannot be constructed as it is based on abstract native class "%s".)", p_base_type.class_type->fqcn.get_file(), base_native), p_source);
+ } else if (p_base_type.kind == GDScriptParser::DataType::SCRIPT) {
+ push_error(vformat(R"(Script "%s" cannot be constructed as it is based on abstract native class "%s".)", p_base_type.script_path.get_file(), base_native), p_source);
+ } else {
+ push_error(vformat(R"(Native class "%s" cannot be constructed as it is abstract.)", base_native), p_source);
+ }
+ return false;
+ }
+ }
+
if (p_is_constructor) {
function_name = "_init";
r_static = true;
@@ -4070,17 +4089,6 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, bo
}
}
- StringName base_native = p_base_type.native_type;
-#ifdef DEBUG_ENABLED
- if (base_native != StringName()) {
- // Empty native class might happen in some Script implementations.
- // Just ignore it.
- if (!class_exists(base_native)) {
- ERR_FAIL_V_MSG(false, vformat("Native class %s used in script doesn't exist or isn't exposed.", base_native));
- }
- }
-#endif
-
if (p_is_constructor) {
// Native types always have a default constructor.
r_return_type = p_base_type;