diff options
Diffstat (limited to 'modules/gdscript/gdscript_analyzer.cpp')
-rw-r--r-- | modules/gdscript/gdscript_analyzer.cpp | 163 |
1 files changed, 82 insertions, 81 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index c2fd3b8a5d..12fabbbb63 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -250,9 +250,13 @@ Error GDScriptAnalyzer::check_class_member_name_conflict(const GDScriptParser::C } void GDScriptAnalyzer::get_class_node_current_scope_classes(GDScriptParser::ClassNode *p_node, List<GDScriptParser::ClassNode *> *p_list) { + ERR_FAIL_NULL(p_node); + ERR_FAIL_NULL(p_list); + if (p_list->find(p_node) != nullptr) { return; } + p_list->push_back(p_node); // TODO: Try to solve class inheritance if not yet resolving. @@ -2915,6 +2919,18 @@ GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const Str } } +void GDScriptAnalyzer::reduce_identifier_from_base_set_class(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType p_identifier_datatype) { + ERR_FAIL_NULL(p_identifier); + + p_identifier->set_datatype(p_identifier_datatype); + Error err = OK; + GDScript *scr = GDScriptCache::get_full_script(p_identifier_datatype.script_path, err).ptr(); + ERR_FAIL_COND_MSG(err != OK, "Error while getting full script."); + scr = scr->find_class(p_identifier_datatype.class_type->fqcn); + p_identifier->reduced_value = scr; + p_identifier->is_constant = true; +} + void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType *p_base) { if (!p_identifier->get_datatype().has_no_type()) { return; @@ -2993,108 +3009,91 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod } GDScriptParser::ClassNode *base_class = base.class_type; + List<GDScriptParser::ClassNode *> script_classes; + bool is_base = true; - // TODO: Switch current class/function/suite here to avoid misrepresenting identifiers (in recursive reduce calls). - while (base_class != nullptr) { - if (base_class->identifier && base_class->identifier->name == name) { - p_identifier->set_datatype(base_class->get_datatype()); + if (base_class != nullptr) { + get_class_node_current_scope_classes(base_class, &script_classes); + } + + for (GDScriptParser::ClassNode *script_class : script_classes) { + if (p_base == nullptr && script_class->identifier && script_class->identifier->name == name) { + reduce_identifier_from_base_set_class(p_identifier, script_class->get_datatype()); return; } - if (base_class->has_member(name)) { - resolve_class_member(base_class, name, p_identifier); + if (script_class->has_member(name)) { + resolve_class_member(script_class, name, p_identifier); - GDScriptParser::ClassNode::Member member = base_class->get_member(name); - p_identifier->set_datatype(member.get_datatype()); + GDScriptParser::ClassNode::Member member = script_class->get_member(name); switch (member.type) { - case GDScriptParser::ClassNode::Member::CONSTANT: + case GDScriptParser::ClassNode::Member::CONSTANT: { + p_identifier->set_datatype(member.get_datatype()); p_identifier->is_constant = true; p_identifier->reduced_value = member.constant->initializer->reduced_value; p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT; p_identifier->constant_source = member.constant; - break; - case GDScriptParser::ClassNode::Member::ENUM_VALUE: + return; + } + + case GDScriptParser::ClassNode::Member::ENUM_VALUE: { + p_identifier->set_datatype(member.get_datatype()); p_identifier->is_constant = true; p_identifier->reduced_value = member.enum_value.value; p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT; - break; - case GDScriptParser::ClassNode::Member::ENUM: + return; + } + + case GDScriptParser::ClassNode::Member::ENUM: { + p_identifier->set_datatype(member.get_datatype()); p_identifier->is_constant = true; p_identifier->reduced_value = member.m_enum->dictionary; p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT; - break; - case GDScriptParser::ClassNode::Member::VARIABLE: - p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_VARIABLE; - p_identifier->variable_source = member.variable; - member.variable->usages += 1; - break; - case GDScriptParser::ClassNode::Member::SIGNAL: - p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_SIGNAL; - break; - case GDScriptParser::ClassNode::Member::FUNCTION: - p_identifier->set_datatype(make_callable_type(member.function->info)); - break; - case GDScriptParser::ClassNode::Member::CLASS: - if (p_base != nullptr && p_base->is_constant) { - p_identifier->is_constant = true; - p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT; - - Error err = OK; - GDScript *scr = GDScriptCache::get_full_script(base.script_path, err).ptr(); - ERR_FAIL_COND_MSG(err != OK, "Error while getting subscript full script."); - scr = scr->find_class(p_identifier->get_datatype().class_type->fqcn); - p_identifier->reduced_value = scr; - } - break; - default: - break; // Type already set. - } - return; - } - - // Check outer constants. - // TODO: Allow outer static functions. - if (base_class->outer != nullptr) { - List<GDScriptParser::ClassNode *> script_classes; - get_class_node_current_scope_classes(base_class->outer, &script_classes); - for (GDScriptParser::ClassNode *script_class : script_classes) { - if (script_class->identifier && script_class->identifier->name == name) { - p_identifier->set_datatype(script_class->get_datatype()); return; } - if (script_class->has_member(name)) { - resolve_class_member(script_class, name, p_identifier); + case GDScriptParser::ClassNode::Member::VARIABLE: { + if (is_base && !base.is_meta_type) { + p_identifier->set_datatype(member.get_datatype()); + p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_VARIABLE; + p_identifier->variable_source = member.variable; + member.variable->usages += 1; + return; + } + } break; - GDScriptParser::ClassNode::Member member = script_class->get_member(name); - switch (member.type) { - case GDScriptParser::ClassNode::Member::CONSTANT: - // TODO: Make sure loops won't cause problem. And make special error message for those. - p_identifier->set_datatype(member.get_datatype()); - p_identifier->is_constant = true; - p_identifier->reduced_value = member.constant->initializer->reduced_value; - return; - case GDScriptParser::ClassNode::Member::ENUM_VALUE: - p_identifier->set_datatype(member.get_datatype()); - p_identifier->is_constant = true; - p_identifier->reduced_value = member.enum_value.value; - return; - case GDScriptParser::ClassNode::Member::ENUM: - p_identifier->set_datatype(member.get_datatype()); - p_identifier->is_constant = true; - p_identifier->reduced_value = member.m_enum->dictionary; - return; - case GDScriptParser::ClassNode::Member::CLASS: - p_identifier->set_datatype(member.get_datatype()); - return; - default: - break; + case GDScriptParser::ClassNode::Member::SIGNAL: { + if (is_base && !base.is_meta_type) { + p_identifier->set_datatype(member.get_datatype()); + p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_SIGNAL; + return; } + } break; + + case GDScriptParser::ClassNode::Member::FUNCTION: { + if (is_base && !base.is_meta_type) { + p_identifier->set_datatype(make_callable_type(member.function->info)); + return; + } + } break; + + case GDScriptParser::ClassNode::Member::CLASS: { + reduce_identifier_from_base_set_class(p_identifier, member.get_datatype()); + return; + } + + default: { + // Do nothing } } } - base_class = base_class->base_type.class_type; + if (is_base) { + is_base = script_class->base_type.class_type != nullptr; + if (!is_base && p_base != nullptr) { + break; + } + } } // Check native members. No need for native class recursion because Node exposes all Object's properties. @@ -3225,18 +3224,20 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident } if (found_source) { - if ((p_identifier->source == GDScriptParser::IdentifierNode::MEMBER_VARIABLE || p_identifier->source == GDScriptParser::IdentifierNode::INHERITED_VARIABLE) && parser->current_function && parser->current_function->is_static) { + bool source_is_variable = p_identifier->source == GDScriptParser::IdentifierNode::MEMBER_VARIABLE || p_identifier->source == GDScriptParser::IdentifierNode::INHERITED_VARIABLE; + bool source_is_signal = p_identifier->source == GDScriptParser::IdentifierNode::MEMBER_SIGNAL; + if ((source_is_variable || source_is_signal) && parser->current_function && parser->current_function->is_static) { // Get the parent function above any lambda. GDScriptParser::FunctionNode *parent_function = parser->current_function; while (parent_function->source_lambda) { parent_function = parent_function->source_lambda->parent_function; } - push_error(vformat(R"*(Cannot access instance variable "%s" from the static function "%s()".)*", p_identifier->name, parent_function->identifier->name), p_identifier); + push_error(vformat(R"*(Cannot access %s "%s" from the static function "%s()".)*", source_is_signal ? "signal" : "instance variable", p_identifier->name, parent_function->identifier->name), p_identifier); } if (!lambda_stack.is_empty()) { - // If the identifier is a member variable (including the native class properties), we consider the lambda to be using `self`, so we keep a reference to the current instance. - if (p_identifier->source == GDScriptParser::IdentifierNode::MEMBER_VARIABLE || p_identifier->source == GDScriptParser::IdentifierNode::INHERITED_VARIABLE) { + // If the identifier is a member variable (including the native class properties) or a signal, we consider the lambda to be using `self`, so we keep a reference to the current instance. + if (source_is_variable || source_is_signal) { mark_lambda_use_self(); return; // No need to capture. } |