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-rw-r--r--modules/gdscript/gdscript_cache.cpp24
1 files changed, 13 insertions, 11 deletions
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 2b1184bcb9..b3c0744bdf 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -135,13 +135,23 @@ void GDScriptParserRef::clear() {
GDScriptParserRef::~GDScriptParserRef() {
clear();
+
if (!abandoned) {
- GDScriptCache::remove_parser(path);
+ MutexLock lock(GDScriptCache::singleton->mutex);
+ GDScriptCache::singleton->parser_map.erase(path);
}
}
GDScriptCache *GDScriptCache::singleton = nullptr;
+SafeBinaryMutex<GDScriptCache::BINARY_MUTEX_TAG> &_get_gdscript_cache_mutex() {
+ return GDScriptCache::mutex;
+}
+
+template <>
+thread_local SafeBinaryMutex<GDScriptCache::BINARY_MUTEX_TAG>::TLSData SafeBinaryMutex<GDScriptCache::BINARY_MUTEX_TAG>::tls_data(_get_gdscript_cache_mutex());
+SafeBinaryMutex<GDScriptCache::BINARY_MUTEX_TAG> GDScriptCache::mutex;
+
void GDScriptCache::move_script(const String &p_from, const String &p_to) {
if (singleton == nullptr || p_from == p_to) {
return;
@@ -153,15 +163,7 @@ void GDScriptCache::move_script(const String &p_from, const String &p_to) {
return;
}
- if (singleton->parser_map.has(p_from) && !p_from.is_empty()) {
- singleton->parser_map[p_to] = singleton->parser_map[p_from];
- }
- singleton->parser_map.erase(p_from);
-
- if (singleton->parser_inverse_dependencies.has(p_from) && !p_from.is_empty()) {
- singleton->parser_inverse_dependencies[p_to] = singleton->parser_inverse_dependencies[p_from];
- }
- singleton->parser_inverse_dependencies.erase(p_from);
+ remove_parser(p_from);
if (singleton->shallow_gdscript_cache.has(p_from) && !p_from.is_empty()) {
singleton->shallow_gdscript_cache[p_to] = singleton->shallow_gdscript_cache[p_from];
@@ -375,7 +377,7 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
// Allowing lifting the lock might cause a script to be reloaded multiple times,
// which, as a last resort deadlock prevention strategy, is a good tradeoff.
- uint32_t allowance_id = WorkerThreadPool::thread_enter_unlock_allowance_zone(&singleton->mutex);
+ uint32_t allowance_id = WorkerThreadPool::thread_enter_unlock_allowance_zone(singleton->mutex);
r_error = script->reload(true);
WorkerThreadPool::thread_exit_unlock_allowance_zone(allowance_id);
if (r_error) {