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+/**************************************************************************/
+/* gdscript_utility_callable.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "gdscript_utility_callable.h"
+
+#include "core/templates/hashfuncs.h"
+
+bool GDScriptUtilityCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
+ return p_a->hash() == p_b->hash();
+}
+
+bool GDScriptUtilityCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
+ return p_a->hash() < p_b->hash();
+}
+
+uint32_t GDScriptUtilityCallable::hash() const {
+ return h;
+}
+
+String GDScriptUtilityCallable::get_as_text() const {
+ String scope;
+ switch (type) {
+ case TYPE_INVALID:
+ scope = "<invalid scope>";
+ break;
+ case TYPE_GLOBAL:
+ scope = "@GlobalScope";
+ break;
+ case TYPE_GDSCRIPT:
+ scope = "@GDScript";
+ break;
+ }
+ return vformat("%s::%s (Callable)", scope, function_name);
+}
+
+CallableCustom::CompareEqualFunc GDScriptUtilityCallable::get_compare_equal_func() const {
+ return compare_equal;
+}
+
+CallableCustom::CompareLessFunc GDScriptUtilityCallable::get_compare_less_func() const {
+ return compare_less;
+}
+
+bool GDScriptUtilityCallable::is_valid() const {
+ return type != TYPE_INVALID;
+}
+
+StringName GDScriptUtilityCallable::get_method() const {
+ return function_name;
+}
+
+ObjectID GDScriptUtilityCallable::get_object() const {
+ return ObjectID();
+}
+
+void GDScriptUtilityCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
+ switch (type) {
+ case TYPE_INVALID:
+ ERR_PRINT(vformat(R"(Trying to call invalid utility function "%s".)", function_name));
+ break;
+ case TYPE_GLOBAL:
+ Variant::call_utility_function(function_name, &r_return_value, p_arguments, p_argcount, r_call_error);
+ break;
+ case TYPE_GDSCRIPT:
+ gdscript_function(&r_return_value, p_arguments, p_argcount, r_call_error);
+ break;
+ }
+}
+
+GDScriptUtilityCallable::GDScriptUtilityCallable(const StringName &p_function_name) {
+ function_name = p_function_name;
+ if (GDScriptUtilityFunctions::function_exists(p_function_name)) {
+ type = TYPE_GDSCRIPT;
+ gdscript_function = GDScriptUtilityFunctions::get_function(p_function_name);
+ } else if (Variant::has_utility_function(p_function_name)) {
+ type = TYPE_GLOBAL;
+ } else {
+ ERR_PRINT(vformat(R"(Unknown utility function "%s".)", p_function_name));
+ }
+ h = p_function_name.hash();
+}