diff options
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 256 |
1 files changed, 131 insertions, 125 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 4060f7f626..030c3f88b0 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -3658,141 +3658,143 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) { mr["metallicFactor"] = base_material->get_metallic(); mr["roughnessFactor"] = base_material->get_roughness(); - bool has_roughness = base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS).is_valid() && base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS)->get_image().is_valid(); - bool has_ao = base_material->get_feature(BaseMaterial3D::FEATURE_AMBIENT_OCCLUSION) && base_material->get_texture(BaseMaterial3D::TEXTURE_AMBIENT_OCCLUSION).is_valid(); - bool has_metalness = base_material->get_texture(BaseMaterial3D::TEXTURE_METALLIC).is_valid() && base_material->get_texture(BaseMaterial3D::TEXTURE_METALLIC)->get_image().is_valid(); - if (has_ao || has_roughness || has_metalness) { - Dictionary mrt; - Ref<Texture2D> roughness_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS); - BaseMaterial3D::TextureChannel roughness_channel = base_material->get_roughness_texture_channel(); - Ref<Texture2D> metallic_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_METALLIC); - BaseMaterial3D::TextureChannel metalness_channel = base_material->get_metallic_texture_channel(); - Ref<Texture2D> ao_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_AMBIENT_OCCLUSION); - BaseMaterial3D::TextureChannel ao_channel = base_material->get_ao_texture_channel(); - Ref<ImageTexture> orm_texture; - orm_texture.instantiate(); - Ref<Image> orm_image; - orm_image.instantiate(); - int32_t height = 0; - int32_t width = 0; - Ref<Image> ao_image; - if (has_ao) { - height = ao_texture->get_height(); - width = ao_texture->get_width(); - ao_image = ao_texture->get_image(); - Ref<ImageTexture> img_tex = ao_image; - if (img_tex.is_valid()) { - ao_image = img_tex->get_image(); - } - if (ao_image->is_compressed()) { - ao_image->decompress(); - } - } - Ref<Image> roughness_image; - if (has_roughness) { - height = roughness_texture->get_height(); - width = roughness_texture->get_width(); - roughness_image = roughness_texture->get_image(); - Ref<ImageTexture> img_tex = roughness_image; - if (img_tex.is_valid()) { - roughness_image = img_tex->get_image(); - } - if (roughness_image->is_compressed()) { - roughness_image->decompress(); - } - } - Ref<Image> metallness_image; - if (has_metalness) { - height = metallic_texture->get_height(); - width = metallic_texture->get_width(); - metallness_image = metallic_texture->get_image(); - Ref<ImageTexture> img_tex = metallness_image; - if (img_tex.is_valid()) { - metallness_image = img_tex->get_image(); - } - if (metallness_image->is_compressed()) { - metallness_image->decompress(); + if (_image_format != "None") { + bool has_roughness = base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS).is_valid() && base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS)->get_image().is_valid(); + bool has_ao = base_material->get_feature(BaseMaterial3D::FEATURE_AMBIENT_OCCLUSION) && base_material->get_texture(BaseMaterial3D::TEXTURE_AMBIENT_OCCLUSION).is_valid(); + bool has_metalness = base_material->get_texture(BaseMaterial3D::TEXTURE_METALLIC).is_valid() && base_material->get_texture(BaseMaterial3D::TEXTURE_METALLIC)->get_image().is_valid(); + if (has_ao || has_roughness || has_metalness) { + Dictionary mrt; + Ref<Texture2D> roughness_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS); + BaseMaterial3D::TextureChannel roughness_channel = base_material->get_roughness_texture_channel(); + Ref<Texture2D> metallic_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_METALLIC); + BaseMaterial3D::TextureChannel metalness_channel = base_material->get_metallic_texture_channel(); + Ref<Texture2D> ao_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_AMBIENT_OCCLUSION); + BaseMaterial3D::TextureChannel ao_channel = base_material->get_ao_texture_channel(); + Ref<ImageTexture> orm_texture; + orm_texture.instantiate(); + Ref<Image> orm_image; + orm_image.instantiate(); + int32_t height = 0; + int32_t width = 0; + Ref<Image> ao_image; + if (has_ao) { + height = ao_texture->get_height(); + width = ao_texture->get_width(); + ao_image = ao_texture->get_image(); + Ref<ImageTexture> img_tex = ao_image; + if (img_tex.is_valid()) { + ao_image = img_tex->get_image(); + } + if (ao_image->is_compressed()) { + ao_image->decompress(); + } } - } - Ref<Texture2D> albedo_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_ALBEDO); - if (albedo_texture.is_valid() && albedo_texture->get_image().is_valid()) { - height = albedo_texture->get_height(); - width = albedo_texture->get_width(); - } - orm_image->initialize_data(width, height, false, Image::FORMAT_RGBA8); - if (ao_image.is_valid() && ao_image->get_size() != Vector2(width, height)) { - ao_image->resize(width, height, Image::INTERPOLATE_LANCZOS); - } - if (roughness_image.is_valid() && roughness_image->get_size() != Vector2(width, height)) { - roughness_image->resize(width, height, Image::INTERPOLATE_LANCZOS); - } - if (metallness_image.is_valid() && metallness_image->get_size() != Vector2(width, height)) { - metallness_image->resize(width, height, Image::INTERPOLATE_LANCZOS); - } - for (int32_t h = 0; h < height; h++) { - for (int32_t w = 0; w < width; w++) { - Color c = Color(1.0f, 1.0f, 1.0f); - if (has_ao) { - if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == ao_channel) { - c.r = ao_image->get_pixel(w, h).r; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == ao_channel) { - c.r = ao_image->get_pixel(w, h).g; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == ao_channel) { - c.r = ao_image->get_pixel(w, h).b; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == ao_channel) { - c.r = ao_image->get_pixel(w, h).a; - } + Ref<Image> roughness_image; + if (has_roughness) { + height = roughness_texture->get_height(); + width = roughness_texture->get_width(); + roughness_image = roughness_texture->get_image(); + Ref<ImageTexture> img_tex = roughness_image; + if (img_tex.is_valid()) { + roughness_image = img_tex->get_image(); } - if (has_roughness) { - if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == roughness_channel) { - c.g = roughness_image->get_pixel(w, h).r; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == roughness_channel) { - c.g = roughness_image->get_pixel(w, h).g; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == roughness_channel) { - c.g = roughness_image->get_pixel(w, h).b; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == roughness_channel) { - c.g = roughness_image->get_pixel(w, h).a; - } + if (roughness_image->is_compressed()) { + roughness_image->decompress(); + } + } + Ref<Image> metallness_image; + if (has_metalness) { + height = metallic_texture->get_height(); + width = metallic_texture->get_width(); + metallness_image = metallic_texture->get_image(); + Ref<ImageTexture> img_tex = metallness_image; + if (img_tex.is_valid()) { + metallness_image = img_tex->get_image(); + } + if (metallness_image->is_compressed()) { + metallness_image->decompress(); } - if (has_metalness) { - if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == metalness_channel) { - c.b = metallness_image->get_pixel(w, h).r; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == metalness_channel) { - c.b = metallness_image->get_pixel(w, h).g; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == metalness_channel) { - c.b = metallness_image->get_pixel(w, h).b; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == metalness_channel) { - c.b = metallness_image->get_pixel(w, h).a; + } + Ref<Texture2D> albedo_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_ALBEDO); + if (albedo_texture.is_valid() && albedo_texture->get_image().is_valid()) { + height = albedo_texture->get_height(); + width = albedo_texture->get_width(); + } + orm_image->initialize_data(width, height, false, Image::FORMAT_RGBA8); + if (ao_image.is_valid() && ao_image->get_size() != Vector2(width, height)) { + ao_image->resize(width, height, Image::INTERPOLATE_LANCZOS); + } + if (roughness_image.is_valid() && roughness_image->get_size() != Vector2(width, height)) { + roughness_image->resize(width, height, Image::INTERPOLATE_LANCZOS); + } + if (metallness_image.is_valid() && metallness_image->get_size() != Vector2(width, height)) { + metallness_image->resize(width, height, Image::INTERPOLATE_LANCZOS); + } + for (int32_t h = 0; h < height; h++) { + for (int32_t w = 0; w < width; w++) { + Color c = Color(1.0f, 1.0f, 1.0f); + if (has_ao) { + if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == ao_channel) { + c.r = ao_image->get_pixel(w, h).r; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == ao_channel) { + c.r = ao_image->get_pixel(w, h).g; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == ao_channel) { + c.r = ao_image->get_pixel(w, h).b; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == ao_channel) { + c.r = ao_image->get_pixel(w, h).a; + } } + if (has_roughness) { + if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == roughness_channel) { + c.g = roughness_image->get_pixel(w, h).r; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == roughness_channel) { + c.g = roughness_image->get_pixel(w, h).g; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == roughness_channel) { + c.g = roughness_image->get_pixel(w, h).b; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == roughness_channel) { + c.g = roughness_image->get_pixel(w, h).a; + } + } + if (has_metalness) { + if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == metalness_channel) { + c.b = metallness_image->get_pixel(w, h).r; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == metalness_channel) { + c.b = metallness_image->get_pixel(w, h).g; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == metalness_channel) { + c.b = metallness_image->get_pixel(w, h).b; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == metalness_channel) { + c.b = metallness_image->get_pixel(w, h).a; + } + } + orm_image->set_pixel(w, h, c); } - orm_image->set_pixel(w, h, c); } - } - orm_image->generate_mipmaps(); - orm_texture->set_image(orm_image); - GLTFTextureIndex orm_texture_index = -1; - if (has_ao || has_roughness || has_metalness) { - orm_texture->set_name(material->get_name() + "_orm"); - orm_texture_index = _set_texture(p_state, orm_texture, base_material->get_texture_filter(), base_material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); - } - if (has_ao) { - Dictionary occt; - occt["index"] = orm_texture_index; - d["occlusionTexture"] = occt; - } - if (has_roughness || has_metalness) { - mrt["index"] = orm_texture_index; - Dictionary extensions = _serialize_texture_transform_uv1(material); - if (!extensions.is_empty()) { - mrt["extensions"] = extensions; - p_state->use_khr_texture_transform = true; + orm_image->generate_mipmaps(); + orm_texture->set_image(orm_image); + GLTFTextureIndex orm_texture_index = -1; + if (has_ao || has_roughness || has_metalness) { + orm_texture->set_name(material->get_name() + "_orm"); + orm_texture_index = _set_texture(p_state, orm_texture, base_material->get_texture_filter(), base_material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); + } + if (has_ao) { + Dictionary occt; + occt["index"] = orm_texture_index; + d["occlusionTexture"] = occt; + } + if (has_roughness || has_metalness) { + mrt["index"] = orm_texture_index; + Dictionary extensions = _serialize_texture_transform_uv1(material); + if (!extensions.is_empty()) { + mrt["extensions"] = extensions; + p_state->use_khr_texture_transform = true; + } + mr["metallicRoughnessTexture"] = mrt; } - mr["metallicRoughnessTexture"] = mrt; } } d["pbrMetallicRoughness"] = mr; - if (base_material->get_feature(BaseMaterial3D::FEATURE_NORMAL_MAPPING)) { + if (base_material->get_feature(BaseMaterial3D::FEATURE_NORMAL_MAPPING) && _image_format != "None") { Dictionary nt; Ref<ImageTexture> tex; tex.instantiate(); @@ -3845,7 +3847,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) { d["emissiveFactor"] = arr; } - if (base_material->get_feature(BaseMaterial3D::FEATURE_EMISSION)) { + if (base_material->get_feature(BaseMaterial3D::FEATURE_EMISSION) && _image_format != "None") { Dictionary et; Ref<Texture2D> emission_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_EMISSION); GLTFTextureIndex gltf_texture_index = -1; @@ -7336,6 +7338,10 @@ void GLTFDocument::unregister_all_gltf_document_extensions() { all_document_extensions.clear(); } +Vector<Ref<GLTFDocumentExtension>> GLTFDocument::get_all_gltf_document_extensions() { + return all_document_extensions; +} + PackedByteArray GLTFDocument::_serialize_glb_buffer(Ref<GLTFState> p_state, Error *r_err) { Error err = _encode_buffer_glb(p_state, ""); if (r_err) { |