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-rw-r--r--modules/gltf/gltf_document.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 1001b482cd..1901e89d51 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -311,13 +311,13 @@ private:
static float get_max_component(const Color &p_color);
public:
- Error append_from_file(String p_path, Ref<GLTFState> p_state, uint32_t p_flags = 0, String p_base_path = String());
- Error append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> p_state, uint32_t p_flags = 0);
- Error append_from_scene(Node *p_node, Ref<GLTFState> p_state, uint32_t p_flags = 0);
+ virtual Error append_from_file(String p_path, Ref<GLTFState> p_state, uint32_t p_flags = 0, String p_base_path = String());
+ virtual Error append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> p_state, uint32_t p_flags = 0);
+ virtual Error append_from_scene(Node *p_node, Ref<GLTFState> p_state, uint32_t p_flags = 0);
- Node *generate_scene(Ref<GLTFState> p_state, float p_bake_fps = 30.0f, bool p_trimming = false, bool p_remove_immutable_tracks = true);
- PackedByteArray generate_buffer(Ref<GLTFState> p_state);
- Error write_to_filesystem(Ref<GLTFState> p_state, const String &p_path);
+ virtual Node *generate_scene(Ref<GLTFState> p_state, float p_bake_fps = 30.0f, bool p_trimming = false, bool p_remove_immutable_tracks = true);
+ virtual PackedByteArray generate_buffer(Ref<GLTFState> p_state);
+ virtual Error write_to_filesystem(Ref<GLTFState> p_state, const String &p_path);
public:
Error _parse_gltf_state(Ref<GLTFState> p_state, const String &p_search_path);