| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 1 | -24/+29 |
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| * | GLTF: Implement KHR_animation_pointer for animating custom properties | Aaron Franke | 2024-11-04 | 1 | -0/+1 |
| * | GLTF: Add functions to encode and decode Variants to/from accessors | Aaron Franke | 2024-11-04 | 1 | -0/+9 |
| * | GLTF: Implement the glTF Object Model to support JSON pointer properties | Aaron Franke | 2024-11-04 | 1 | -0/+4 |
| * | GLTF: Clean up animation code to make way for KHR_animation_pointer | Aaron Franke | 2024-11-04 | 1 | -13/+11 |
| * | GLTF: Move the component type enum into GLTFAccessor | Aaron Franke | 2024-11-04 | 1 | -11/+4 |
* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
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* | GLTF: Add append_gltf_node to GLTFState | Aaron Franke | 2024-09-02 | 1 | -6/+0 |
* | Add get_supported_gltf_extensions to GLTFDocument | Aaron Franke | 2024-08-28 | 1 | -0/+2 |
* | Move GLTFAccessorType into GLTFAccessor | Aaron Franke | 2024-07-04 | 1 | -4/+4 |
* | Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc | Aaron Franke | 2024-05-24 | 1 | -5/+4 |
* | Add bake_fps for FBXDocument, GLTFDocument and both import-export. | K. S. Ernest (iFire) Lee | 2024-05-23 | 1 | -2/+1 |
* | Fix method bindings in FBXDocument by making them virtual in GLTFDocument. | Lyuma | 2024-03-15 | 1 | -6/+6 |
* | Merge pull request #89418 from lyuma/gltf_vertex_packing | Rémi Verschelde | 2024-03-14 | 1 | -5/+10 |
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| * | glTF importer now only stores vertices referenced by the indices per surface. | Lyuma | 2024-03-13 | 1 | -5/+10 |
* | | Merge pull request #89356 from lyuma/vsk-gltf-sparse-accessors-4.3 | Rémi Verschelde | 2024-03-14 | 1 | -7/+2 |
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| * | | glTF export: morph targets are relative, so use zero as reference | Lyuma | 2024-03-12 | 1 | -1/+1 |
| * | | Update buffer view target handling, encode sparse accessors as vec3. | K. S. Ernest (iFire) Lee | 2024-03-12 | 1 | -7/+2 |
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* | | Merge pull request #89270 from Repiteo/enforce-typename-in-templates | Rémi Verschelde | 2024-03-14 | 1 | -1/+1 |
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| * | Enforce template syntax `typename` over `class` | Thaddeus Crews | 2024-03-07 | 1 | -1/+1 |
* | | gltf export: Remove snapping and fix validation | Lyuma | 2024-03-10 | 1 | -2/+4 |
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* | Add ufbx for FBX importing | K. S. Ernest (iFire) Lee | 2024-02-23 | 1 | -21/+16 |
* | Fix crash when importing a GLTF file with a skeleton as the root | Aaron Franke | 2024-02-04 | 1 | -1/+1 |
* | Add export settings to the export dialog for GLTF | Aaron Franke | 2023-12-30 | 1 | -0/+1 |
* | Implement glTF compat version system for files from older Godot versions | Aaron Franke | 2023-11-03 | 1 | -0/+3 |
* | GLTF: Add GODOT_single_root extension | Aaron Franke | 2023-09-26 | 1 | -6/+16 |
* | Merge pull request #80272 from aaronfranke/gltf-root-node-logic | Rémi Verschelde | 2023-09-16 | 1 | -1/+2 |
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| * | GLTF: Improve logic for keeping track of the real root node | Aaron Franke | 2023-09-03 | 1 | -1/+2 |
* | | GLTF: Allow specifying export image format including from extensions | Aaron Franke | 2023-09-14 | 1 | -0/+8 |
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* | Set base_path and filename during export | Aaron Franke | 2023-08-03 | 1 | -2/+2 |
* | GLTF: Preserve the original bytes when importing a texture | Aaron Franke | 2023-08-03 | 1 | -2/+2 |
* | More cosmetic improvements in the GLTF code | Aaron Franke | 2023-08-03 | 1 | -3/+3 |
* | Merge pull request #79775 from aaronfranke/gltf-node-gen-cosmetic | Rémi Verschelde | 2023-08-02 | 1 | -5/+3 |
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| * | Cosmetic changes in GLTF node generation code | Aaron Franke | 2023-07-30 | 1 | -5/+3 |
* | | Add copyright to GLTFState | Aaron Franke | 2023-07-10 | 1 | -1/+2 |
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* | Add support for extending GLTF with more texture formats & support WebP | Aaron Franke | 2023-05-22 | 1 | -0/+2 |
* | Fixes for gltf export. | K. S. Ernest (iFire) Lee | 2023-02-07 | 1 | -2/+1 |
* | Add remove immutable tracks option to glTF importer | Silc Renew | 2023-01-30 | 1 | -2/+2 |
* | Merge pull request #62499 from fire/gltf-binary-img-compression | Rémi Verschelde | 2023-01-27 | 1 | -1/+5 |
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| * | Handle gltf binary | K. S. Ernest (iFire) Lee | 2023-01-27 | 1 | -1/+5 |
* | | Avoid nested skeletons, and handle skinned meshes with children. | Lyuma | 2023-01-26 | 1 | -0/+2 |
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* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Consistently use `p_` for parameters in GLTFDocument | Aaron Franke | 2022-12-10 | 1 | -156/+156 |
* | GLTF: Clean up lots of includes | Aaron Franke | 2022-11-29 | 1 | -7/+0 |
* | Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim | Rémi Verschelde | 2022-11-29 | 1 | -7/+7 |
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| * | Add trimming option to cut un-keyed timeline before first key in gltf | Silc Renew | 2022-11-29 | 1 | -7/+7 |
* | | Add unregister for GLTFDocumentExtension | RedMser | 2022-11-22 | 1 | -0/+1 |
* | | Change the way GLTFDocumentExtension classes are registered | Aaron Franke | 2022-11-09 | 1 | -5/+5 |
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* | GLTF imports & exports material texture filters | The Tophat Demon | 2022-10-03 | 1 | -1/+8 |