diff options
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r-- | modules/mono/csharp_script.cpp | 21 |
1 files changed, 17 insertions, 4 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 02220ab52f..0b21ba3347 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -607,7 +607,7 @@ struct CSharpScriptDepSort { void CSharpLanguage::reload_all_scripts() { -#ifdef DEBUG_ENABLED +#ifdef GD_MONO_HOT_RELOAD if (is_assembly_reloading_needed()) { reload_assemblies(false); } @@ -618,15 +618,20 @@ void CSharpLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft (void)p_script; // UNUSED + CRASH_COND(!Engine::get_singleton()->is_editor_hint()); + #ifdef TOOLS_ENABLED MonoReloadNode::get_singleton()->restart_reload_timer(); +#endif + +#ifdef GD_MONO_HOT_RELOAD if (is_assembly_reloading_needed()) { reload_assemblies(p_soft_reload); } #endif } -#ifdef TOOLS_ENABLED +#ifdef GD_MONO_HOT_RELOAD bool CSharpLanguage::is_assembly_reloading_needed() { if (!gdmono->is_runtime_initialized()) @@ -658,11 +663,13 @@ bool CSharpLanguage::is_assembly_reloading_needed() { return false; // No assembly to load } +#ifdef TOOLS_ENABLED if (!gdmono->get_core_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_CORE)) return false; // The core API assembly to load is invalidated if (!gdmono->get_editor_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR)) return false; // The editor API assembly to load is invalidated +#endif return true; } @@ -760,9 +767,11 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { PlaceHolderScriptInstance *placeholder = scr->placeholder_instance_create(obj); obj->set_script_instance(placeholder); +#ifdef TOOLS_ENABLED // Even though build didn't fail, this tells the placeholder to keep properties and // it allows using property_set_fallback for restoring the state without a valid script. scr->placeholder_fallback_enabled = true; +#endif // Restore Variant properties state, it will be kept by the placeholder until the next script reloading for (List<Pair<StringName, Variant> >::Element *G = scr->pending_reload_state[obj_id].properties.front(); G; G = G->next()) { @@ -778,13 +787,14 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { for (List<Ref<CSharpScript> >::Element *E = to_reload.front(); E; E = E->next()) { Ref<CSharpScript> scr = E->get(); +#ifdef TOOLS_ENABLED scr->exports_invalidated = true; +#endif scr->signals_invalidated = true; scr->reload(p_soft_reload); scr->update_exports(); { -#ifdef DEBUG_ENABLED for (Set<ObjectID>::Element *F = scr->pending_reload_instances.front(); F; F = F->next()) { ObjectID obj_id = F->get(); Object *obj = ObjectDB::get_instance(obj_id); @@ -843,17 +853,18 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { scr->pending_reload_state.erase(obj_id); } -#endif scr->pending_reload_instances.clear(); } } +#ifdef TOOLS_ENABLED // FIXME: Hack to refresh editor in order to display new properties and signals. See if there is a better alternative. if (Engine::get_singleton()->is_editor_hint()) { EditorNode::get_singleton()->get_inspector()->update_tree(); NodeDock::singleton->update_lists(); } +#endif } #endif @@ -2810,9 +2821,11 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r file->close(); memdelete(file); +#ifdef TOOLS_ENABLED if (ScriptServer::is_reload_scripts_on_save_enabled()) { CSharpLanguage::get_singleton()->reload_tool_script(p_resource, false); } +#endif return OK; } |