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-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs77
1 files changed, 77 insertions, 0 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
new file mode 100644
index 0000000000..8cd7e76303
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
@@ -0,0 +1,77 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+
+namespace GodotTools.Core
+{
+ public static class StringExtensions
+ {
+ public static string RelativeToPath(this string path, string dir)
+ {
+ // Make sure the directory ends with a path separator
+ dir = Path.Combine(dir, " ").TrimEnd();
+
+ if (Path.DirectorySeparatorChar == '\\')
+ dir = dir.Replace("/", "\\") + "\\";
+
+ Uri fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute);
+ Uri relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute);
+
+ return relRoot.MakeRelativeUri(fullPath).ToString();
+ }
+
+ public static string NormalizePath(this string path)
+ {
+ bool rooted = path.IsAbsolutePath();
+
+ path = path.Replace('\\', '/');
+
+ string[] parts = path.Split(new[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
+
+ path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
+
+ return rooted ? Path.DirectorySeparatorChar.ToString() + path : path;
+ }
+
+ private static readonly string driveRoot = Path.GetPathRoot(Environment.CurrentDirectory);
+
+ public static bool IsAbsolutePath(this string path)
+ {
+ return path.StartsWith("/", StringComparison.Ordinal) ||
+ path.StartsWith("\\", StringComparison.Ordinal) ||
+ path.StartsWith(driveRoot, StringComparison.Ordinal);
+ }
+
+ public static string CsvEscape(this string value, char delimiter = ',')
+ {
+ bool hasSpecialChar = value.IndexOfAny(new char[] {'\"', '\n', '\r', delimiter}) != -1;
+
+ if (hasSpecialChar)
+ return "\"" + value.Replace("\"", "\"\"") + "\"";
+
+ return value;
+ }
+
+ public static string ToSafeDirName(this string dirName, bool allowDirSeparator)
+ {
+ var invalidChars = new List<string> {":", "*", "?", "\"", "<", ">", "|"};
+
+ if (allowDirSeparator)
+ {
+ // Directory separators are allowed, but disallow ".." to avoid going up the filesystem
+ invalidChars.Add("..");
+ }
+ else
+ {
+ invalidChars.Add("/");
+ }
+
+ string safeDirName = dirName.Replace("\\", "/").Trim();
+
+ foreach (string invalidChar in invalidChars)
+ safeDirName = safeDirName.Replace(invalidChar, "-");
+
+ return safeDirName;
+ }
+ }
+}