diff options
Diffstat (limited to 'modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs')
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs index cbe3afaedd..fb2beb6995 100644 --- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs +++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs @@ -125,6 +125,12 @@ namespace GodotTools.ProjectEditor // References var referenceGroup = root.AddItemGroup(); referenceGroup.AddItem("Reference", "System"); + var frameworkRefAssembliesItem = referenceGroup.AddItem("PackageReference", "Microsoft.NETFramework.ReferenceAssemblies"); + + // Use metadata (child nodes) instead of attributes for the PackageReference. + // This is for compatibility with 3.2, where GodotTools uses an old Microsoft.Build. + frameworkRefAssembliesItem.AddMetadata("Version", "1.0.0"); + frameworkRefAssembliesItem.AddMetadata("PrivateAssets", "All"); root.AddImport(Path.Combine("$(MSBuildBinPath)", "Microsoft.CSharp.targets").Replace("/", "\\")); |