summaryrefslogtreecommitdiffstats
path: root/modules/mono/editor/editor_internal_calls.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/mono/editor/editor_internal_calls.cpp')
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp330
1 files changed, 97 insertions, 233 deletions
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index f830c7ffe1..1ef78c3ac2 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -46,179 +46,81 @@
#include "main/main.h"
#include "../csharp_script.h"
-#include "../glue/cs_glue_version.gen.h"
#include "../godotsharp_dirs.h"
-#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/macos_utils.h"
#include "code_completion.h"
-#include "godotsharp_export.h"
-MonoString *godot_icall_GodotSharpDirs_ResDataDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_res_data_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_ResMetadataDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_res_metadata_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_ResAssembliesBaseDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_res_assemblies_base_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_ResAssembliesDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_res_assemblies_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_ResConfigDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_res_config_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_ResTempDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_res_temp_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_res_temp_assemblies_base_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_ResTempAssembliesDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_res_temp_assemblies_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_MonoUserDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_mono_user_dir());
-}
+#include "../interop_types.h"
-MonoString *godot_icall_GodotSharpDirs_MonoLogsDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_mono_logs_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_MonoSolutionsDir() {
-#ifdef TOOLS_ENABLED
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_mono_solutions_dir());
-#else
- return nullptr;
+#ifdef __cplusplus
+extern "C" {
#endif
-}
-MonoString *godot_icall_GodotSharpDirs_BuildLogsDirs() {
-#ifdef TOOLS_ENABLED
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_build_logs_dir());
-#else
- return nullptr;
-#endif
+void godot_icall_GodotSharpDirs_ResMetadataDir(godot_string *r_dest) {
+ memnew_placement(r_dest, String(GodotSharpDirs::get_res_metadata_dir()));
}
-MonoString *godot_icall_GodotSharpDirs_ProjectSlnPath() {
-#ifdef TOOLS_ENABLED
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_project_sln_path());
-#else
- return nullptr;
-#endif
+void godot_icall_GodotSharpDirs_MonoUserDir(godot_string *r_dest) {
+ memnew_placement(r_dest, String(GodotSharpDirs::get_mono_user_dir()));
}
-MonoString *godot_icall_GodotSharpDirs_ProjectCsProjPath() {
+void godot_icall_GodotSharpDirs_BuildLogsDirs(godot_string *r_dest) {
#ifdef TOOLS_ENABLED
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_project_csproj_path());
+ memnew_placement(r_dest, String(GodotSharpDirs::get_build_logs_dir()));
#else
return nullptr;
#endif
}
-MonoString *godot_icall_GodotSharpDirs_DataEditorToolsDir() {
+void godot_icall_GodotSharpDirs_DataEditorToolsDir(godot_string *r_dest) {
#ifdef TOOLS_ENABLED
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_data_editor_tools_dir());
+ memnew_placement(r_dest, String(GodotSharpDirs::get_data_editor_tools_dir()));
#else
return nullptr;
#endif
}
-MonoString *godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir() {
-#ifdef TOOLS_ENABLED
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_data_editor_prebuilt_api_dir());
-#else
- return nullptr;
-#endif
-}
-
-MonoString *godot_icall_GodotSharpDirs_DataMonoEtcDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_data_mono_etc_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_DataMonoLibDir() {
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_data_mono_lib_dir());
-}
-
-MonoString *godot_icall_GodotSharpDirs_DataMonoBinDir() {
-#ifdef WINDOWS_ENABLED
- return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_data_mono_bin_dir());
-#else
- return nullptr;
-#endif
-}
-
-void godot_icall_EditorProgress_Create(MonoString *p_task, MonoString *p_label, int32_t p_amount, MonoBoolean p_can_cancel) {
- String task = GDMonoMarshal::mono_string_to_godot(p_task);
- String label = GDMonoMarshal::mono_string_to_godot(p_label);
+void godot_icall_EditorProgress_Create(const godot_string *p_task, const godot_string *p_label, int32_t p_amount, bool p_can_cancel) {
+ String task = *reinterpret_cast<const String *>(p_task);
+ String label = *reinterpret_cast<const String *>(p_label);
EditorNode::progress_add_task(task, label, p_amount, (bool)p_can_cancel);
}
-void godot_icall_EditorProgress_Dispose(MonoString *p_task) {
- String task = GDMonoMarshal::mono_string_to_godot(p_task);
+void godot_icall_EditorProgress_Dispose(const godot_string *p_task) {
+ String task = *reinterpret_cast<const String *>(p_task);
EditorNode::progress_end_task(task);
}
-MonoBoolean godot_icall_EditorProgress_Step(MonoString *p_task, MonoString *p_state, int32_t p_step, MonoBoolean p_force_refresh) {
- String task = GDMonoMarshal::mono_string_to_godot(p_task);
- String state = GDMonoMarshal::mono_string_to_godot(p_state);
+bool godot_icall_EditorProgress_Step(const godot_string *p_task, const godot_string *p_state, int32_t p_step, bool p_force_refresh) {
+ String task = *reinterpret_cast<const String *>(p_task);
+ String state = *reinterpret_cast<const String *>(p_state);
return EditorNode::progress_task_step(task, state, p_step, (bool)p_force_refresh);
}
-uint32_t godot_icall_ExportPlugin_GetExportedAssemblyDependencies(MonoObject *p_initial_assemblies,
- MonoString *p_build_config, MonoString *p_custom_bcl_dir, MonoObject *r_assembly_dependencies) {
- Dictionary initial_dependencies = GDMonoMarshal::mono_object_to_variant(p_initial_assemblies);
- String build_config = GDMonoMarshal::mono_string_to_godot(p_build_config);
- String custom_bcl_dir = GDMonoMarshal::mono_string_to_godot(p_custom_bcl_dir);
- Dictionary assembly_dependencies = GDMonoMarshal::mono_object_to_variant(r_assembly_dependencies);
-
- return GodotSharpExport::get_exported_assembly_dependencies(initial_dependencies, build_config, custom_bcl_dir, assembly_dependencies);
-}
-
-MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt(MonoString *p_config) {
- String config = GDMonoMarshal::mono_string_to_godot(p_config);
- String error_str = GDMono::get_singleton()->update_api_assemblies_from_prebuilt(config);
- return GDMonoMarshal::mono_string_from_godot(error_str);
-}
-
-MonoString *godot_icall_Internal_FullExportTemplatesDir() {
+void godot_icall_Internal_FullExportTemplatesDir(godot_string *r_dest) {
String full_templates_dir = EditorPaths::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
- return GDMonoMarshal::mono_string_from_godot(full_templates_dir);
-}
-
-MonoString *godot_icall_Internal_SimplifyGodotPath(MonoString *p_path) {
- String path = GDMonoMarshal::mono_string_to_godot(p_path);
- return GDMonoMarshal::mono_string_from_godot(path.simplify_path());
+ memnew_placement(r_dest, String(full_templates_dir));
}
-MonoBoolean godot_icall_Internal_IsMacOSAppBundleInstalled(MonoString *p_bundle_id) {
+bool godot_icall_Internal_IsMacOSAppBundleInstalled(const godot_string *p_bundle_id) {
#ifdef MACOS_ENABLED
- String bundle_id = GDMonoMarshal::mono_string_to_godot(p_bundle_id);
- return (MonoBoolean)macos_is_app_bundle_installed(bundle_id);
+ String bundle_id = *reinterpret_cast<const String *>(p_bundle_id);
+ return (bool)macos_is_app_bundle_installed(bundle_id);
#else
(void)p_bundle_id; // UNUSED
- return (MonoBoolean) false;
+ return (bool)false;
#endif
}
-MonoBoolean godot_icall_Internal_GodotIs32Bits() {
+bool godot_icall_Internal_GodotIs32Bits() {
return sizeof(void *) == 4;
}
-MonoBoolean godot_icall_Internal_GodotIsRealTDouble() {
+bool godot_icall_Internal_GodotIsRealTDouble() {
#ifdef REAL_T_IS_DOUBLE
- return (MonoBoolean) true;
+ return (bool)true;
#else
- return (MonoBoolean) false;
+ return (bool)false;
#endif
}
@@ -226,23 +128,15 @@ void godot_icall_Internal_GodotMainIteration() {
Main::iteration();
}
-uint64_t godot_icall_Internal_GetCoreApiHash() {
- return ClassDB::get_api_hash(ClassDB::API_CORE);
-}
-
-uint64_t godot_icall_Internal_GetEditorApiHash() {
- return ClassDB::get_api_hash(ClassDB::API_EDITOR);
-}
-
-MonoBoolean godot_icall_Internal_IsAssembliesReloadingNeeded() {
+bool godot_icall_Internal_IsAssembliesReloadingNeeded() {
#ifdef GD_MONO_HOT_RELOAD
- return (MonoBoolean)CSharpLanguage::get_singleton()->is_assembly_reloading_needed();
+ return (bool)CSharpLanguage::get_singleton()->is_assembly_reloading_needed();
#else
- return (MonoBoolean) false;
+ return (bool)false;
#endif
}
-void godot_icall_Internal_ReloadAssemblies(MonoBoolean p_soft_reload) {
+void godot_icall_Internal_ReloadAssemblies(bool p_soft_reload) {
#ifdef GD_MONO_HOT_RELOAD
mono_bind::GodotSharp::get_singleton()->call_deferred(SNAME("_reload_assemblies"), (bool)p_soft_reload);
#endif
@@ -252,24 +146,15 @@ void godot_icall_Internal_EditorDebuggerNodeReloadScripts() {
EditorDebuggerNode::get_singleton()->reload_scripts();
}
-MonoBoolean godot_icall_Internal_ScriptEditorEdit(MonoObject *p_resource, int32_t p_line, int32_t p_col, MonoBoolean p_grab_focus) {
- Ref<Resource> resource = GDMonoMarshal::mono_object_to_variant(p_resource);
- return (MonoBoolean)ScriptEditor::get_singleton()->edit(resource, p_line, p_col, (bool)p_grab_focus);
+bool godot_icall_Internal_ScriptEditorEdit(Resource *p_resource, int32_t p_line, int32_t p_col, bool p_grab_focus) {
+ Ref<Resource> resource = p_resource;
+ return (bool)ScriptEditor::get_singleton()->edit(resource, p_line, p_col, (bool)p_grab_focus);
}
void godot_icall_Internal_EditorNodeShowScriptScreen() {
EditorNode::get_singleton()->call("_editor_select", EditorNode::EDITOR_SCRIPT);
}
-MonoString *godot_icall_Internal_MonoWindowsInstallRoot() {
-#ifdef WINDOWS_ENABLED
- String install_root_dir = GDMono::get_singleton()->get_mono_reg_info().install_root_dir;
- return GDMonoMarshal::mono_string_from_godot(install_root_dir);
-#else
- return nullptr;
-#endif
-}
-
void godot_icall_Internal_EditorRunPlay() {
EditorNode::get_singleton()->run_play();
}
@@ -285,114 +170,93 @@ void godot_icall_Internal_ScriptEditorDebugger_ReloadScripts() {
}
}
-MonoArray *godot_icall_Internal_CodeCompletionRequest(int32_t p_kind, MonoString *p_script_file) {
- String script_file = GDMonoMarshal::mono_string_to_godot(p_script_file);
+void godot_icall_Internal_CodeCompletionRequest(int32_t p_kind, const godot_string *p_script_file, godot_packed_array *r_ret) {
+ String script_file = *reinterpret_cast<const String *>(p_script_file);
PackedStringArray suggestions = gdmono::get_code_completion((gdmono::CompletionKind)p_kind, script_file);
- return GDMonoMarshal::PackedStringArray_to_mono_array(suggestions);
+ memnew_placement(r_ret, PackedStringArray(suggestions));
}
float godot_icall_Globals_EditorScale() {
return EDSCALE;
}
-MonoObject *godot_icall_Globals_GlobalDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) {
- String setting = GDMonoMarshal::mono_string_to_godot(p_setting);
- Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value);
+void godot_icall_Globals_GlobalDef(const godot_string *p_setting, const godot_variant *p_default_value, bool p_restart_if_changed, godot_variant *r_result) {
+ String setting = *reinterpret_cast<const String *>(p_setting);
+ Variant default_value = *reinterpret_cast<const Variant *>(p_default_value);
Variant result = _GLOBAL_DEF(setting, default_value, (bool)p_restart_if_changed);
- return GDMonoMarshal::variant_to_mono_object(result);
+ memnew_placement(r_result, Variant(result));
}
-MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) {
- String setting = GDMonoMarshal::mono_string_to_godot(p_setting);
- Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value);
+void godot_icall_Globals_EditorDef(const godot_string *p_setting, const godot_variant *p_default_value, bool p_restart_if_changed, godot_variant *r_result) {
+ String setting = *reinterpret_cast<const String *>(p_setting);
+ Variant default_value = *reinterpret_cast<const Variant *>(p_default_value);
Variant result = _EDITOR_DEF(setting, default_value, (bool)p_restart_if_changed);
- return GDMonoMarshal::variant_to_mono_object(result);
+ memnew_placement(r_result, Variant(result));
}
-MonoObject *godot_icall_Globals_EditorShortcut(MonoString *p_setting) {
- String setting = GDMonoMarshal::mono_string_to_godot(p_setting);
+void godot_icall_Globals_EditorShortcut(const godot_string *p_setting, godot_variant *r_result) {
+ String setting = *reinterpret_cast<const String *>(p_setting);
Ref<Shortcut> result = ED_GET_SHORTCUT(setting);
- return GDMonoMarshal::variant_to_mono_object(result);
+ memnew_placement(r_result, Variant(result));
}
-MonoString *godot_icall_Globals_TTR(MonoString *p_text) {
- String text = GDMonoMarshal::mono_string_to_godot(p_text);
- return GDMonoMarshal::mono_string_from_godot(TTR(text));
+void godot_icall_Globals_TTR(const godot_string *p_text, godot_string *r_dest) {
+ String text = *reinterpret_cast<const String *>(p_text);
+ memnew_placement(r_dest, String(TTR(text)));
}
-MonoString *godot_icall_Utils_OS_GetPlatformName() {
+void godot_icall_Utils_OS_GetPlatformName(godot_string *r_dest) {
String os_name = OS::get_singleton()->get_name();
- return GDMonoMarshal::mono_string_from_godot(os_name);
+ memnew_placement(r_dest, String(os_name));
}
-MonoBoolean godot_icall_Utils_OS_UnixFileHasExecutableAccess(MonoString *p_file_path) {
+bool godot_icall_Utils_OS_UnixFileHasExecutableAccess(const godot_string *p_file_path) {
#ifdef UNIX_ENABLED
- String file_path = GDMonoMarshal::mono_string_to_godot(p_file_path);
+ String file_path = *reinterpret_cast<const String *>(p_file_path);
return access(file_path.utf8().get_data(), X_OK) == 0;
#else
ERR_FAIL_V(false);
#endif
}
-void register_editor_internal_calls() {
- // GodotSharpDirs
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResDataDir", godot_icall_GodotSharpDirs_ResDataDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResMetadataDir", godot_icall_GodotSharpDirs_ResMetadataDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesBaseDir", godot_icall_GodotSharpDirs_ResAssembliesBaseDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesDir", godot_icall_GodotSharpDirs_ResAssembliesDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResConfigDir", godot_icall_GodotSharpDirs_ResConfigDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempDir", godot_icall_GodotSharpDirs_ResTempDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesBaseDir", godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesDir", godot_icall_GodotSharpDirs_ResTempAssembliesDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoUserDir", godot_icall_GodotSharpDirs_MonoUserDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoLogsDir", godot_icall_GodotSharpDirs_MonoLogsDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoSolutionsDir", godot_icall_GodotSharpDirs_MonoSolutionsDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_BuildLogsDirs", godot_icall_GodotSharpDirs_BuildLogsDirs);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectSlnPath", godot_icall_GodotSharpDirs_ProjectSlnPath);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectCsProjPath", godot_icall_GodotSharpDirs_ProjectCsProjPath);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorToolsDir", godot_icall_GodotSharpDirs_DataEditorToolsDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorPrebuiltApiDir", godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoEtcDir", godot_icall_GodotSharpDirs_DataMonoEtcDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoLibDir", godot_icall_GodotSharpDirs_DataMonoLibDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoBinDir", godot_icall_GodotSharpDirs_DataMonoBinDir);
-
- // EditorProgress
- GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Create", godot_icall_EditorProgress_Create);
- GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Dispose", godot_icall_EditorProgress_Dispose);
- GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Step", godot_icall_EditorProgress_Step);
-
- // ExportPlugin
- GDMonoUtils::add_internal_call("GodotTools.Export.ExportPlugin::internal_GetExportedAssemblyDependencies", godot_icall_ExportPlugin_GetExportedAssemblyDependencies);
-
- // Internals
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", godot_icall_Internal_UpdateApiAssembliesFromPrebuilt);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_FullExportTemplatesDir", godot_icall_Internal_FullExportTemplatesDir);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", godot_icall_Internal_SimplifyGodotPath);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsMacOSAppBundleInstalled", godot_icall_Internal_IsMacOSAppBundleInstalled);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", godot_icall_Internal_GodotIs32Bits);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", godot_icall_Internal_GodotIsRealTDouble);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", godot_icall_Internal_GodotMainIteration);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetCoreApiHash", godot_icall_Internal_GetCoreApiHash);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", godot_icall_Internal_GetEditorApiHash);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", godot_icall_Internal_IsAssembliesReloadingNeeded);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", godot_icall_Internal_ReloadAssemblies);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", godot_icall_Internal_EditorDebuggerNodeReloadScripts);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", godot_icall_Internal_ScriptEditorEdit);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", godot_icall_Internal_EditorNodeShowScriptScreen);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", godot_icall_Internal_MonoWindowsInstallRoot);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", godot_icall_Internal_EditorRunPlay);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", godot_icall_Internal_EditorRunStop);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", godot_icall_Internal_ScriptEditorDebugger_ReloadScripts);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_CodeCompletionRequest", godot_icall_Internal_CodeCompletionRequest);
-
- // Globals
- GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", godot_icall_Globals_EditorScale);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", godot_icall_Globals_GlobalDef);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", godot_icall_Globals_EditorDef);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorShortcut", godot_icall_Globals_EditorShortcut);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_TTR", godot_icall_Globals_TTR);
-
- // Utils.OS
- GDMonoUtils::add_internal_call("GodotTools.Utils.OS::GetPlatformName", godot_icall_Utils_OS_GetPlatformName);
- GDMonoUtils::add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", godot_icall_Utils_OS_UnixFileHasExecutableAccess);
+#ifdef __cplusplus
+}
+#endif
+
+// The order in this array must match the declaration order of
+// the methods in 'GodotTools/Internals/Internal.cs'.
+static const void *unmanaged_callbacks[]{
+ (void *)godot_icall_GodotSharpDirs_ResMetadataDir,
+ (void *)godot_icall_GodotSharpDirs_MonoUserDir,
+ (void *)godot_icall_GodotSharpDirs_BuildLogsDirs,
+ (void *)godot_icall_GodotSharpDirs_DataEditorToolsDir,
+ (void *)godot_icall_EditorProgress_Create,
+ (void *)godot_icall_EditorProgress_Dispose,
+ (void *)godot_icall_EditorProgress_Step,
+ (void *)godot_icall_Internal_FullExportTemplatesDir,
+ (void *)godot_icall_Internal_IsMacOSAppBundleInstalled,
+ (void *)godot_icall_Internal_GodotIs32Bits,
+ (void *)godot_icall_Internal_GodotIsRealTDouble,
+ (void *)godot_icall_Internal_GodotMainIteration,
+ (void *)godot_icall_Internal_IsAssembliesReloadingNeeded,
+ (void *)godot_icall_Internal_ReloadAssemblies,
+ (void *)godot_icall_Internal_EditorDebuggerNodeReloadScripts,
+ (void *)godot_icall_Internal_ScriptEditorEdit,
+ (void *)godot_icall_Internal_EditorNodeShowScriptScreen,
+ (void *)godot_icall_Internal_EditorRunPlay,
+ (void *)godot_icall_Internal_EditorRunStop,
+ (void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts,
+ (void *)godot_icall_Internal_CodeCompletionRequest,
+ (void *)godot_icall_Globals_EditorScale,
+ (void *)godot_icall_Globals_GlobalDef,
+ (void *)godot_icall_Globals_EditorDef,
+ (void *)godot_icall_Globals_EditorShortcut,
+ (void *)godot_icall_Globals_TTR,
+ (void *)godot_icall_Utils_OS_GetPlatformName,
+ (void *)godot_icall_Utils_OS_UnixFileHasExecutableAccess,
+};
+
+const void **godotsharp::get_editor_interop_funcs(int32_t &r_size) {
+ r_size = sizeof(unmanaged_callbacks);
+ return unmanaged_callbacks;
}