diff options
Diffstat (limited to 'modules/mono/editor/godotsharp_export.cpp')
-rw-r--r-- | modules/mono/editor/godotsharp_export.cpp | 204 |
1 files changed, 30 insertions, 174 deletions
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 590ec007ad..020bb70a08 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -30,180 +30,28 @@ #include "godotsharp_export.h" -#include "core/version.h" +#include <mono/metadata/image.h> -#include "../csharp_script.h" -#include "../godotsharp_defs.h" -#include "../godotsharp_dirs.h" -#include "../mono_gd/gd_mono_class.h" -#include "../mono_gd/gd_mono_marshal.h" -#include "csharp_project.h" -#include "godotsharp_builds.h" +#include "../mono_gd/gd_mono.h" +#include "../mono_gd/gd_mono_assembly.h" -static MonoString *godot_icall_GodotSharpExport_GetTemplatesDir() { - String current_version = VERSION_FULL_CONFIG; - String templates_dir = EditorSettings::get_singleton()->get_templates_dir().plus_file(current_version); - return GDMonoMarshal::mono_string_from_godot(ProjectSettings::get_singleton()->globalize_path(templates_dir)); -} - -static MonoString *godot_icall_GodotSharpExport_GetDataDirName() { - String appname = ProjectSettings::get_singleton()->get("application/config/name"); - String appname_safe = OS::get_singleton()->get_safe_dir_name(appname); - return GDMonoMarshal::mono_string_from_godot("data_" + appname_safe); -} - -void GodotSharpExport::register_internal_calls() { - static bool registered = false; - ERR_FAIL_COND(registered); - registered = true; - - mono_add_internal_call("GodotSharpTools.Editor.GodotSharpExport::GetTemplatesDir", (void *)godot_icall_GodotSharpExport_GetTemplatesDir); - mono_add_internal_call("GodotSharpTools.Editor.GodotSharpExport::GetDataDirName", (void *)godot_icall_GodotSharpExport_GetDataDirName); -} - -void GodotSharpExport::_export_file(const String &p_path, const String &p_type, const Set<String> &) { - - if (p_type != CSharpLanguage::get_singleton()->get_type()) - return; - - ERR_FAIL_COND(p_path.get_extension() != CSharpLanguage::get_singleton()->get_extension()); - - // TODO what if the source file is not part of the game's C# project - - if (!GLOBAL_GET("mono/export/include_scripts_content")) { - // We don't want to include the source code on exported games - add_file(p_path, Vector<uint8_t>(), false); - skip(); - } -} - -void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug, const String &p_path, int p_flags) { - - // TODO right now there is no way to stop the export process with an error - - ERR_FAIL_COND(!GDMono::get_singleton()->is_runtime_initialized()); - ERR_FAIL_NULL(TOOLS_DOMAIN); - ERR_FAIL_NULL(GDMono::get_singleton()->get_editor_tools_assembly()); - - if (FileAccess::exists(GodotSharpDirs::get_project_sln_path())) { - String build_config = p_debug ? "Debug" : "Release"; - - String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata." + String(p_debug ? "debug" : "release")); - Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path); - ERR_FAIL_COND(metadata_err != OK); - - ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path)); - - // Turn export features into defines - Vector<String> godot_defines; - for (Set<String>::Element *E = p_features.front(); E; E = E->next()) { - godot_defines.push_back(E->get()); - } - ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config, godot_defines)); - - // Add dependency assemblies - - Map<String, String> dependencies; - - String project_dll_name = ProjectSettings::get_singleton()->get("application/config/name"); - String project_dll_name_safe = OS::get_singleton()->get_safe_dir_name(project_dll_name); - if (project_dll_name_safe.empty()) { - project_dll_name_safe = "UnnamedProject"; - } - - String project_dll_src_dir = GodotSharpDirs::get_res_temp_assemblies_base_dir().plus_file(build_config); - String project_dll_src_path = project_dll_src_dir.plus_file(project_dll_name_safe + ".dll"); - dependencies.insert(project_dll_name_safe, project_dll_src_path); - - { - MonoDomain *export_domain = GDMonoUtils::create_domain("GodotEngine.ProjectExportDomain"); - ERR_FAIL_NULL(export_domain); - _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(export_domain); - - _GDMONO_SCOPE_DOMAIN_(export_domain); +String get_assemblyref_name(MonoImage *p_image, int index) { + const MonoTableInfo *table_info = mono_image_get_table_info(p_image, MONO_TABLE_ASSEMBLYREF); - GDMonoAssembly *scripts_assembly = NULL; - bool load_success = GDMono::get_singleton()->load_assembly_from(project_dll_name_safe, - project_dll_src_path, &scripts_assembly, /* refonly: */ true); + uint32_t cols[MONO_ASSEMBLYREF_SIZE]; - ERR_EXPLAIN("Cannot load assembly (refonly): " + project_dll_name_safe); - ERR_FAIL_COND(!load_success); + mono_metadata_decode_row(table_info, index, cols, MONO_ASSEMBLYREF_SIZE); - Vector<String> search_dirs; - String templates_dir = EditorSettings::get_singleton()->get_templates_dir().plus_file(VERSION_FULL_CONFIG); - String android_bcl_dir = templates_dir.plus_file("android-bcl"); - - String custom_lib_dir; - - if (p_features.find("Android") && DirAccess::exists(android_bcl_dir)) { - custom_lib_dir = android_bcl_dir; - } - - GDMonoAssembly::fill_search_dirs(search_dirs, build_config, custom_lib_dir); - - Error depend_error = _get_assembly_dependencies(scripts_assembly, search_dirs, dependencies); - ERR_FAIL_COND(depend_error != OK); - } - - for (Map<String, String>::Element *E = dependencies.front(); E; E = E->next()) { - String depend_src_path = E->value(); - String depend_dst_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(depend_src_path.get_file()); - ERR_FAIL_COND(!_add_file(depend_src_path, depend_dst_path)); - } - } - - // Mono specific export template extras (data dir) - - GDMonoClass *export_class = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Editor", "GodotSharpExport"); - ERR_FAIL_NULL(export_class); - GDMonoMethod *export_begin_method = export_class->get_method("_ExportBegin", 4); - ERR_FAIL_NULL(export_begin_method); - - MonoArray *features = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), p_features.size()); - int i = 0; - for (const Set<String>::Element *E = p_features.front(); E; E = E->next()) { - MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get()); - mono_array_setref(features, i, boxed); - i++; - } - - MonoBoolean debug = p_debug; - MonoString *path = GDMonoMarshal::mono_string_from_godot(p_path); - uint32_t flags = p_flags; - void *args[4] = { features, &debug, path, &flags }; - MonoException *exc = NULL; - export_begin_method->invoke_raw(NULL, args, &exc); - - if (exc) { - GDMonoUtils::debug_print_unhandled_exception(exc); - ERR_FAIL(); - } -} - -bool GodotSharpExport::_add_file(const String &p_src_path, const String &p_dst_path, bool p_remap) { - - FileAccessRef f = FileAccess::open(p_src_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, false); - - Vector<uint8_t> data; - data.resize(f->get_len()); - f->get_buffer(data.ptrw(), data.size()); - - add_file(p_dst_path, data, p_remap); - - return true; + return String::utf8(mono_metadata_string_heap(p_image, cols[MONO_ASSEMBLYREF_NAME])); } -Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Map<String, String> &r_dependencies) { - +Error GodotSharpExport::get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies) { MonoImage *image = p_assembly->get_image(); for (int i = 0; i < mono_image_get_table_rows(image, MONO_TABLE_ASSEMBLYREF); i++) { - MonoAssemblyName *ref_aname = aname_prealloc; - mono_assembly_get_assemblyref(image, i, ref_aname); - String ref_name = mono_assembly_name_get_name(ref_aname); + String ref_name = get_assemblyref_name(image, i); - if (r_dependencies.find(ref_name)) + if (r_dependencies.has(ref_name)) continue; GDMonoAssembly *ref_assembly = NULL; @@ -242,9 +90,9 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c ERR_FAIL_V(ERR_CANT_RESOLVE); } - r_dependencies.insert(ref_name, ref_assembly->get_path()); + r_dependencies[ref_name] = ref_assembly->get_path(); - Error err = _get_assembly_dependencies(ref_assembly, p_search_dirs, r_dependencies); + Error err = get_assembly_dependencies(ref_assembly, p_search_dirs, r_dependencies); if (err != OK) { ERR_EXPLAIN("Cannot load one of the dependencies for the assembly: " + ref_name); ERR_FAIL_V(err); @@ -254,14 +102,22 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c return OK; } -GodotSharpExport::GodotSharpExport() { - // MonoAssemblyName is an incomplete type (internal to mono), so we can't allocate it ourselves. - // There isn't any api to allocate an empty one either, so we need to do it this way. - aname_prealloc = mono_assembly_name_new("whatever"); - mono_assembly_name_free(aname_prealloc); // "it does not frees the object itself, only the name members" (typo included) -} +Error GodotSharpExport::get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_dependencies) { + MonoDomain *export_domain = GDMonoUtils::create_domain("GodotEngine.ProjectExportDomain"); + ERR_FAIL_NULL_V(export_domain, FAILED); + _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(export_domain); + + _GDMONO_SCOPE_DOMAIN_(export_domain); + + GDMonoAssembly *scripts_assembly = NULL; + bool load_success = GDMono::get_singleton()->load_assembly_from(p_project_dll_name, + p_project_dll_src_path, &scripts_assembly, /* refonly: */ true); + + ERR_EXPLAIN("Cannot load assembly (refonly): " + p_project_dll_name); + ERR_FAIL_COND_V(!load_success, ERR_CANT_RESOLVE); + + Vector<String> search_dirs; + GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_lib_dir); -GodotSharpExport::~GodotSharpExport() { - if (aname_prealloc) - mono_free(aname_prealloc); + return get_assembly_dependencies(scripts_assembly, search_dirs, r_dependencies); } |