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Diffstat (limited to 'modules/mono/mono_gd/gd_mono_cache.cpp')
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.cpp350
1 files changed, 53 insertions, 297 deletions
diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp
index 69d8c7edc9..bfd803f326 100644
--- a/modules/mono/mono_gd/gd_mono_cache.cpp
+++ b/modules/mono/mono_gd/gd_mono_cache.cpp
@@ -30,310 +30,66 @@
#include "gd_mono_cache.h"
-#include "gd_mono.h"
-#include "gd_mono_class.h"
-#include "gd_mono_marshal.h"
-#include "gd_mono_method.h"
-#include "gd_mono_utils.h"
+#include "core/error/error_macros.h"
namespace GDMonoCache {
-CachedData cached_data;
+ManagedCallbacks managed_callbacks;
+bool godot_api_cache_updated = false;
-#define CACHE_AND_CHECK(m_var, m_val) \
- { \
- CRASH_COND(m_var != nullptr); \
- m_var = m_val; \
- ERR_FAIL_COND_MSG(m_var == nullptr, "Mono Cache: Member " #m_var " is null."); \
- }
-
-#define CACHE_CLASS_AND_CHECK(m_class, m_val) CACHE_AND_CHECK(cached_data.class_##m_class, m_val)
-#define CACHE_NS_CLASS_AND_CHECK(m_ns, m_class, m_val) CACHE_AND_CHECK(cached_data.class_##m_ns##_##m_class, m_val)
-#define CACHE_RAW_MONO_CLASS_AND_CHECK(m_class, m_val) CACHE_AND_CHECK(cached_data.rawclass_##m_class, m_val)
-#define CACHE_FIELD_AND_CHECK(m_class, m_field, m_val) CACHE_AND_CHECK(cached_data.field_##m_class##_##m_field, m_val)
-#define CACHE_METHOD_AND_CHECK(m_class, m_method, m_val) CACHE_AND_CHECK(cached_data.method_##m_class##_##m_method, m_val)
-#define CACHE_PROPERTY_AND_CHECK(m_class, m_property, m_val) CACHE_AND_CHECK(cached_data.property_##m_class##_##m_property, m_val)
+void update_godot_api_cache(const ManagedCallbacks &p_managed_callbacks) {
+ int checked_count = 0;
-#define CACHE_METHOD_THUNK_AND_CHECK_IMPL(m_var, m_val) \
- { \
- CRASH_COND(!m_var.is_null()); \
- ERR_FAIL_COND_MSG(m_val == nullptr, "Mono Cache: Method for member " #m_var " is null."); \
- m_var.set_from_method(m_val); \
- ERR_FAIL_COND_MSG(m_var.is_null(), "Mono Cache: Member " #m_var " is null."); \
+#define CHECK_CALLBACK_NOT_NULL_IMPL(m_var, m_class, m_method) \
+ { \
+ ERR_FAIL_COND_MSG(m_var == nullptr, \
+ "Mono Cache: Managed callback for '" #m_class "_" #m_method "' is null."); \
+ checked_count += 1; \
}
-#define CACHE_METHOD_THUNK_AND_CHECK(m_class, m_method, m_val) CACHE_METHOD_THUNK_AND_CHECK_IMPL(cached_data.methodthunk_##m_class##_##m_method, m_val)
-
-void CachedData::clear_corlib_cache() {
- corlib_cache_updated = false;
-
- class_MonoObject = nullptr;
- class_bool = nullptr;
- class_int8_t = nullptr;
- class_int16_t = nullptr;
- class_int32_t = nullptr;
- class_int64_t = nullptr;
- class_uint8_t = nullptr;
- class_uint16_t = nullptr;
- class_uint32_t = nullptr;
- class_uint64_t = nullptr;
- class_float = nullptr;
- class_double = nullptr;
- class_String = nullptr;
- class_IntPtr = nullptr;
-
- class_System_Collections_IEnumerable = nullptr;
- class_System_Collections_ICollection = nullptr;
- class_System_Collections_IDictionary = nullptr;
-
-#ifdef DEBUG_ENABLED
- class_System_Diagnostics_StackTrace = nullptr;
- methodthunk_System_Diagnostics_StackTrace_GetFrames.nullify();
- method_System_Diagnostics_StackTrace_ctor_bool = nullptr;
- method_System_Diagnostics_StackTrace_ctor_Exception_bool = nullptr;
-#endif
-
- class_KeyNotFoundException = nullptr;
-}
-
-void CachedData::clear_godot_api_cache() {
- godot_api_cache_updated = false;
-
- rawclass_Dictionary = nullptr;
-
- class_Vector2 = nullptr;
- class_Vector2i = nullptr;
- class_Rect2 = nullptr;
- class_Rect2i = nullptr;
- class_Transform2D = nullptr;
- class_Vector3 = nullptr;
- class_Vector3i = nullptr;
- class_Vector4 = nullptr;
- class_Vector4i = nullptr;
- class_Basis = nullptr;
- class_Quaternion = nullptr;
- class_Transform3D = nullptr;
- class_Projection = nullptr;
- class_AABB = nullptr;
- class_Color = nullptr;
- class_Plane = nullptr;
- class_StringName = nullptr;
- class_NodePath = nullptr;
- class_RID = nullptr;
- class_GodotObject = nullptr;
- class_GodotResource = nullptr;
- class_Node = nullptr;
- class_Control = nullptr;
- class_Node3D = nullptr;
- class_WeakRef = nullptr;
- class_Callable = nullptr;
- class_SignalInfo = nullptr;
- class_Array = nullptr;
- class_Dictionary = nullptr;
- class_MarshalUtils = nullptr;
- class_ISerializationListener = nullptr;
-
-#ifdef DEBUG_ENABLED
- class_DebuggingUtils = nullptr;
- methodthunk_DebuggingUtils_GetStackFrameInfo.nullify();
-#endif
-
- class_ExportAttribute = nullptr;
- field_ExportAttribute_hint = nullptr;
- field_ExportAttribute_hintString = nullptr;
- class_SignalAttribute = nullptr;
- class_ToolAttribute = nullptr;
- class_RPCAttribute = nullptr;
- property_RPCAttribute_Mode = nullptr;
- property_RPCAttribute_CallLocal = nullptr;
- property_RPCAttribute_TransferMode = nullptr;
- property_RPCAttribute_TransferChannel = nullptr;
- class_GodotMethodAttribute = nullptr;
- field_GodotMethodAttribute_methodName = nullptr;
- class_ScriptPathAttribute = nullptr;
- field_ScriptPathAttribute_path = nullptr;
- class_AssemblyHasScriptsAttribute = nullptr;
- field_AssemblyHasScriptsAttribute_requiresLookup = nullptr;
- field_AssemblyHasScriptsAttribute_scriptTypes = nullptr;
-
- field_GodotObject_ptr = nullptr;
- field_StringName_ptr = nullptr;
- field_NodePath_ptr = nullptr;
- field_Image_ptr = nullptr;
- field_RID_ptr = nullptr;
-
- methodthunk_GodotObject_Dispose.nullify();
- methodthunk_Array_GetPtr.nullify();
- methodthunk_Dictionary_GetPtr.nullify();
- methodthunk_SignalAwaiter_SignalCallback.nullify();
- methodthunk_GodotTaskScheduler_Activate.nullify();
-
- methodthunk_Delegate_Equals.nullify();
-
- methodthunk_DelegateUtils_TrySerializeDelegate.nullify();
- methodthunk_DelegateUtils_TryDeserializeDelegate.nullify();
-
- // Start of MarshalUtils methods
-
- methodthunk_MarshalUtils_TypeIsGenericArray.nullify();
- methodthunk_MarshalUtils_TypeIsGenericDictionary.nullify();
- methodthunk_MarshalUtils_TypeIsSystemGenericList.nullify();
- methodthunk_MarshalUtils_TypeIsSystemGenericDictionary.nullify();
- methodthunk_MarshalUtils_TypeIsGenericIEnumerable.nullify();
- methodthunk_MarshalUtils_TypeIsGenericICollection.nullify();
- methodthunk_MarshalUtils_TypeIsGenericIDictionary.nullify();
- methodthunk_MarshalUtils_TypeHasFlagsAttribute.nullify();
-
- methodthunk_MarshalUtils_GetGenericTypeDefinition.nullify();
-
- methodthunk_MarshalUtils_ArrayGetElementType.nullify();
- methodthunk_MarshalUtils_DictionaryGetKeyValueTypes.nullify();
-
- methodthunk_MarshalUtils_MakeGenericArrayType.nullify();
- methodthunk_MarshalUtils_MakeGenericDictionaryType.nullify();
-
- // End of MarshalUtils methods
-
- task_scheduler_handle = Ref<MonoGCHandleRef>();
-}
-
-#define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class))
-#define GODOT_API_NS_CLASS(m_ns, m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(m_ns, #m_class))
-
-void update_corlib_cache() {
- CACHE_CLASS_AND_CHECK(MonoObject, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_object_class()));
- CACHE_CLASS_AND_CHECK(bool, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_boolean_class()));
- CACHE_CLASS_AND_CHECK(int8_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_sbyte_class()));
- CACHE_CLASS_AND_CHECK(int16_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_int16_class()));
- CACHE_CLASS_AND_CHECK(int32_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_int32_class()));
- CACHE_CLASS_AND_CHECK(int64_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_int64_class()));
- CACHE_CLASS_AND_CHECK(uint8_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_byte_class()));
- CACHE_CLASS_AND_CHECK(uint16_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_uint16_class()));
- CACHE_CLASS_AND_CHECK(uint32_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_uint32_class()));
- CACHE_CLASS_AND_CHECK(uint64_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_uint64_class()));
- CACHE_CLASS_AND_CHECK(float, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_single_class()));
- CACHE_CLASS_AND_CHECK(double, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_double_class()));
- CACHE_CLASS_AND_CHECK(String, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_string_class()));
- CACHE_CLASS_AND_CHECK(IntPtr, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_intptr_class()));
-
- CACHE_CLASS_AND_CHECK(System_Collections_IEnumerable, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IEnumerable"));
- CACHE_CLASS_AND_CHECK(System_Collections_ICollection, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "ICollection"));
- CACHE_CLASS_AND_CHECK(System_Collections_IDictionary, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IDictionary"));
-
-#ifdef DEBUG_ENABLED
- CACHE_CLASS_AND_CHECK(System_Diagnostics_StackTrace, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Diagnostics", "StackTrace"));
- CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method("GetFrames"));
- CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(bool)", true));
- CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_Exception_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(System.Exception,bool)", true));
-#endif
-
- CACHE_METHOD_THUNK_AND_CHECK(Delegate, Equals, GDMono::get_singleton()->get_corlib_assembly()->get_class("System", "Delegate")->get_method_with_desc("System.Delegate:Equals(object)", true));
-
- CACHE_CLASS_AND_CHECK(KeyNotFoundException, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections.Generic", "KeyNotFoundException"));
-
- cached_data.corlib_cache_updated = true;
-}
-
-void update_godot_api_cache() {
- CACHE_CLASS_AND_CHECK(Vector2, GODOT_API_CLASS(Vector2));
- CACHE_CLASS_AND_CHECK(Vector2i, GODOT_API_CLASS(Vector2i));
- CACHE_CLASS_AND_CHECK(Rect2, GODOT_API_CLASS(Rect2));
- CACHE_CLASS_AND_CHECK(Rect2i, GODOT_API_CLASS(Rect2i));
- CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D));
- CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3));
- CACHE_CLASS_AND_CHECK(Vector3i, GODOT_API_CLASS(Vector3i));
- CACHE_CLASS_AND_CHECK(Vector4, GODOT_API_CLASS(Vector4));
- CACHE_CLASS_AND_CHECK(Vector4i, GODOT_API_CLASS(Vector4i));
- CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis));
- CACHE_CLASS_AND_CHECK(Quaternion, GODOT_API_CLASS(Quaternion));
- CACHE_CLASS_AND_CHECK(Transform3D, GODOT_API_CLASS(Transform3D));
- CACHE_CLASS_AND_CHECK(Projection, GODOT_API_CLASS(Projection));
- CACHE_CLASS_AND_CHECK(AABB, GODOT_API_CLASS(AABB));
- CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color));
- CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane));
- CACHE_CLASS_AND_CHECK(StringName, GODOT_API_CLASS(StringName));
- CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath));
- CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(RID));
- CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object));
- CACHE_CLASS_AND_CHECK(GodotResource, GODOT_API_CLASS(Resource));
- CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node));
- CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control));
- CACHE_CLASS_AND_CHECK(Node3D, GODOT_API_CLASS(Node3D));
- CACHE_CLASS_AND_CHECK(WeakRef, GODOT_API_CLASS(WeakRef));
- CACHE_CLASS_AND_CHECK(Callable, GODOT_API_CLASS(Callable));
- CACHE_CLASS_AND_CHECK(SignalInfo, GODOT_API_CLASS(SignalInfo));
- CACHE_CLASS_AND_CHECK(Array, GODOT_API_NS_CLASS(BINDINGS_NAMESPACE_COLLECTIONS, Array));
- CACHE_CLASS_AND_CHECK(Dictionary, GODOT_API_NS_CLASS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary));
- CACHE_CLASS_AND_CHECK(MarshalUtils, GODOT_API_CLASS(MarshalUtils));
- CACHE_CLASS_AND_CHECK(ISerializationListener, GODOT_API_CLASS(ISerializationListener));
-
-#ifdef DEBUG_ENABLED
- CACHE_CLASS_AND_CHECK(DebuggingUtils, GODOT_API_CLASS(DebuggingUtils));
-#endif
-
- // Attributes
- CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute));
- CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint"));
- CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString"));
- CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute));
- CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
- CACHE_CLASS_AND_CHECK(RPCAttribute, GODOT_API_CLASS(RPCAttribute));
- CACHE_PROPERTY_AND_CHECK(RPCAttribute, Mode, CACHED_CLASS(RPCAttribute)->get_property("Mode"));
- CACHE_PROPERTY_AND_CHECK(RPCAttribute, CallLocal, CACHED_CLASS(RPCAttribute)->get_property("CallLocal"));
- CACHE_PROPERTY_AND_CHECK(RPCAttribute, TransferMode, CACHED_CLASS(RPCAttribute)->get_property("TransferMode"));
- CACHE_PROPERTY_AND_CHECK(RPCAttribute, TransferChannel, CACHED_CLASS(RPCAttribute)->get_property("TransferChannel"));
- CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute));
- CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName"));
- CACHE_CLASS_AND_CHECK(ScriptPathAttribute, GODOT_API_CLASS(ScriptPathAttribute));
- CACHE_FIELD_AND_CHECK(ScriptPathAttribute, path, CACHED_CLASS(ScriptPathAttribute)->get_field("path"));
- CACHE_CLASS_AND_CHECK(AssemblyHasScriptsAttribute, GODOT_API_CLASS(AssemblyHasScriptsAttribute));
- CACHE_FIELD_AND_CHECK(AssemblyHasScriptsAttribute, requiresLookup, CACHED_CLASS(AssemblyHasScriptsAttribute)->get_field("requiresLookup"));
- CACHE_FIELD_AND_CHECK(AssemblyHasScriptsAttribute, scriptTypes, CACHED_CLASS(AssemblyHasScriptsAttribute)->get_field("scriptTypes"));
-
- CACHE_FIELD_AND_CHECK(GodotObject, ptr, CACHED_CLASS(GodotObject)->get_field(BINDINGS_PTR_FIELD));
- CACHE_FIELD_AND_CHECK(StringName, ptr, CACHED_CLASS(StringName)->get_field(BINDINGS_PTR_FIELD));
- CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD));
- CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD));
-
- CACHE_METHOD_THUNK_AND_CHECK(GodotObject, Dispose, CACHED_CLASS(GodotObject)->get_method("Dispose", 0));
- CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, GODOT_API_NS_CLASS(BINDINGS_NAMESPACE_COLLECTIONS, Array)->get_method("GetPtr", 0));
- CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, GODOT_API_NS_CLASS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary)->get_method("GetPtr", 0));
- CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1));
- CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0));
-
- CACHE_METHOD_THUNK_AND_CHECK(DelegateUtils, TrySerializeDelegate, GODOT_API_CLASS(DelegateUtils)->get_method("TrySerializeDelegate", 2));
- CACHE_METHOD_THUNK_AND_CHECK(DelegateUtils, TryDeserializeDelegate, GODOT_API_CLASS(DelegateUtils)->get_method("TryDeserializeDelegate", 2));
-
- // Start of MarshalUtils methods
-
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericArray, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericArray", 1));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericDictionary, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericDictionary", 1));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsSystemGenericList, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsSystemGenericList", 1));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsSystemGenericDictionary, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsSystemGenericDictionary", 1));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericIEnumerable, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericIEnumerable", 1));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericICollection, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericICollection", 1));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericIDictionary, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericIDictionary", 1));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeHasFlagsAttribute, GODOT_API_CLASS(MarshalUtils)->get_method("TypeHasFlagsAttribute", 1));
-
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GetGenericTypeDefinition, GODOT_API_CLASS(MarshalUtils)->get_method("GetGenericTypeDefinition", 2));
-
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArrayGetElementType, GODOT_API_CLASS(MarshalUtils)->get_method("ArrayGetElementType", 2));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryGetKeyValueTypes, GODOT_API_CLASS(MarshalUtils)->get_method("DictionaryGetKeyValueTypes", 3));
-
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, MakeGenericArrayType, GODOT_API_CLASS(MarshalUtils)->get_method("MakeGenericArrayType", 1));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, MakeGenericDictionaryType, GODOT_API_CLASS(MarshalUtils)->get_method("MakeGenericDictionaryType", 2));
-
- // End of MarshalUtils methods
-
-#ifdef DEBUG_ENABLED
- CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, GODOT_API_CLASS(DebuggingUtils)->get_method("GetStackFrameInfo", 4));
-#endif
-
- // TODO Move to CSharpLanguage::init() and do handle disposal
- MonoObject *task_scheduler = mono_object_new(mono_domain_get(), GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr());
- GDMonoUtils::runtime_object_init(task_scheduler, GODOT_API_CLASS(GodotTaskScheduler));
- cached_data.task_scheduler_handle = MonoGCHandleRef::create_strong(task_scheduler);
+#define CHECK_CALLBACK_NOT_NULL(m_class, m_method) CHECK_CALLBACK_NOT_NULL_IMPL(p_managed_callbacks.m_class##_##m_method, m_class, m_method)
+
+ CHECK_CALLBACK_NOT_NULL(SignalAwaiter, SignalCallback);
+ CHECK_CALLBACK_NOT_NULL(DelegateUtils, InvokeWithVariantArgs);
+ CHECK_CALLBACK_NOT_NULL(DelegateUtils, DelegateEquals);
+ CHECK_CALLBACK_NOT_NULL(DelegateUtils, TrySerializeDelegateWithGCHandle);
+ CHECK_CALLBACK_NOT_NULL(DelegateUtils, TryDeserializeDelegateWithGCHandle);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, FrameCallback);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, CreateManagedForGodotObjectBinding);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, CreateManagedForGodotObjectScriptInstance);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, GetScriptNativeName);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, SetGodotObjectPtr);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, RaiseEventSignal);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, ScriptIsOrInherits);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, AddScriptBridge);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, GetOrCreateScriptBridgeForPath);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, RemoveScriptBridge);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, TryReloadRegisteredScriptWithClass);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, UpdateScriptClassInfo);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, SwapGCHandleForType);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, GetPropertyInfoList);
+ CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, GetPropertyDefaultValues);
+ CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, Call);
+ CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, Set);
+ CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, Get);
+ CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, CallDispose);
+ CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, CallToString);
+ CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, HasMethodUnknownParams);
+ CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, SerializeState);
+ CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, DeserializeState);
+ CHECK_CALLBACK_NOT_NULL(GCHandleBridge, FreeGCHandle);
+ CHECK_CALLBACK_NOT_NULL(DebuggingUtils, GetCurrentStackInfo);
+ CHECK_CALLBACK_NOT_NULL(DisposablesTracker, OnGodotShuttingDown);
+ CHECK_CALLBACK_NOT_NULL(GD, OnCoreApiAssemblyLoaded);
+
+ managed_callbacks = p_managed_callbacks;
+
+ // It's easy to forget to add new callbacks here, so this should help
+ if (checked_count * sizeof(void *) != sizeof(ManagedCallbacks)) {
+ int missing_count = (sizeof(ManagedCallbacks) / sizeof(void *)) - checked_count;
+ WARN_PRINT("The presence of " + itos(missing_count) + " callback(s) was not validated");
+ }
- cached_data.godot_api_cache_updated = true;
+ godot_api_cache_updated = true;
}
} // namespace GDMonoCache