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-rw-r--r--modules/multiplayer/multiplayer_spawner.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp
index 682d20022f..69a7545e51 100644
--- a/modules/multiplayer/multiplayer_spawner.cpp
+++ b/modules/multiplayer/multiplayer_spawner.cpp
@@ -97,7 +97,13 @@ PackedStringArray MultiplayerSpawner::get_configuration_warnings() const {
void MultiplayerSpawner::add_spawnable_scene(const String &p_path) {
SpawnableScene sc;
- sc.path = p_path;
+ if (p_path.begins_with("uid://")) {
+ sc.uid = p_path;
+ sc.path = ResourceUID::uid_to_path(p_path);
+ } else {
+ sc.uid = ResourceUID::path_to_uid(p_path);
+ sc.path = p_path;
+ }
if (Engine::get_singleton()->is_editor_hint()) {
ERR_FAIL_COND(!ResourceLoader::exists(p_path));
}
@@ -139,7 +145,7 @@ Vector<String> MultiplayerSpawner::_get_spawnable_scenes() const {
Vector<String> ss;
ss.resize(spawnable_scenes.size());
for (int i = 0; i < ss.size(); i++) {
- ss.write[i] = spawnable_scenes[i].path;
+ ss.write[i] = spawnable_scenes[i].uid;
}
return ss;
}