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Redot Engine – Multi-platform 2D and 3D game engine
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multiplayer
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multiplayer_spawner.cpp
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Merge commit godotengine/godot@9e6098432aac35bae42c9089a29ba2a80320d823
Spartan322
2024-11-20
1
-2
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+8
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Handle scene UIDs in MultiplayerSpawner
kobewi
2024-11-14
1
-2
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+8
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Merge pull request #91084 from OwenAEdwards/master
Rémi Verschelde
2024-06-21
1
-1
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+1
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Modified MultPlayer spawnable scene path error checking.
Owen Edwards
2024-04-23
1
-1
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+1
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-1
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+0
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Add shorthand for using singleton string names
kobewi
2024-05-11
1
-2
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+2
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Fix node config warning not updating for Multiplayer{Spawner,Synchronizer}
Haoyu Qiu
2024-03-24
1
-0
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+1
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Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-2
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+2
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Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-2
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+2
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[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-26
1
-3
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+3
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Do not serialize `MultiplayerSpawner.spawn_function`
Ninni Pipping
2023-06-18
1
-1
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+1
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[MP] Fix MultiplayerSpawner not connecting to child_entered_tree.
Fabio Alessandrelli
2023-02-12
1
-0
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+18
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[MP] Fix nested spawning during "ready".
Fabio Alessandrelli
2023-01-17
1
-6
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+2
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[MP] Convert _spawn_custom to a Callable property.
Fabio Alessandrelli
2023-01-09
1
-16
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+14
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Fix typos with codespell
Rémi Verschelde
2022-09-30
1
-1
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+1
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Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-2
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+2
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[MP] Add warnings to spawner and synchronizer.
Fabio Alessandrelli
2022-09-17
1
-0
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+20
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do not load PackedScene from spawner until instantiating
Nathan Franke
2022-09-13
1
-6
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+6
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[Multiplayer] Fix crash in spawner get_spawnable_scene.
Fabio Alessandrelli
2022-09-12
1
-0
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+1
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Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-06
1
-2
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+2
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document multiplayer replication classes, small changes to multiplayer spawner
Nathan Franke
2022-07-30
1
-7
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+6
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Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-2
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+2
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
1
-0
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+302