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-rw-r--r--modules/nativescript/register_types.cpp93
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diff --git a/modules/nativescript/register_types.cpp b/modules/nativescript/register_types.cpp
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+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "register_types.h"
+
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+
+#include "nativescript.h"
+
+#include "core/os/os.h"
+
+NativeScriptLanguage *native_script_language;
+
+typedef void (*native_script_init_fn)(void *);
+
+void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
+ if (p_handle == NULL) {
+ ERR_PRINT("No valid library handle, can't call nativescript init procedure");
+ return;
+ }
+
+ void *library_proc;
+ Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
+ p_handle,
+ *(String *)p_proc_name,
+ library_proc);
+ if (err != OK) {
+ ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
+ return;
+ }
+
+ native_script_init_fn fn = (native_script_init_fn)library_proc;
+
+ fn(args[0]);
+}
+
+ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
+ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
+
+void register_nativescript_types() {
+ native_script_language = memnew(NativeScriptLanguage);
+
+ ClassDB::register_class<NativeScript>();
+
+ ScriptServer::register_language(native_script_language);
+
+ GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_init_call_type, init_call_cb);
+
+ resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
+ ResourceSaver::add_resource_format_saver(resource_saver_gdns);
+
+ resource_loader_gdns = memnew(ResourceFormatLoaderNativeScript);
+ ResourceLoader::add_resource_format_loader(resource_loader_gdns);
+}
+
+void unregister_nativescript_types() {
+
+ memdelete(resource_loader_gdns);
+
+ memdelete(resource_saver_gdns);
+
+ if (native_script_language) {
+ ScriptServer::unregister_language(native_script_language);
+ memdelete(native_script_language);
+ }
+}