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Diffstat (limited to 'modules/visual_script/visual_script_property_selector.h')
-rw-r--r-- | modules/visual_script/visual_script_property_selector.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h new file mode 100644 index 0000000000..ec536f86a8 --- /dev/null +++ b/modules/visual_script/visual_script_property_selector.h @@ -0,0 +1,92 @@ +/*************************************************************************/ +/* visual_script_property_selector.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef VISUALSCRIPT_PROPERTYSELECTOR_H +#define VISUALSCRIPT_PROPERTYSELECTOR_H + +#include "editor/property_editor.h" +#include "editor_help.h" +#include "scene/gui/rich_text_label.h" + +class VisualScriptPropertySelector : public ConfirmationDialog { + GDCLASS(VisualScriptPropertySelector, ConfirmationDialog) + + LineEdit *search_box; + Tree *search_options; + + void _update_search(); + + void create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text); + + void get_visual_node_names(const String &root_filter, const Set<String> &filter, bool &found, TreeItem *const root, LineEdit *const search_box); + + void _sbox_input(const Ref<InputEvent> &p_ie); + + void _confirmed(); + void _text_changed(const String &p_newtext); + + EditorHelpBit *help_bit; + + bool properties; + bool visual_script_generic; + String selected; + Variant::Type type; + String base_type; + ObjectID script; + Object *instance; + bool virtuals_only; + + bool seq_connect = false; + + void _item_selected(); + + Vector<Variant::Type> type_filter; + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void select_method_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false); + void select_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false, bool p_seq_connect = false); + void select_from_script(const Ref<Script> &p_script, const String &p_current /*= ""*/); + void select_from_basic_type(Variant::Type p_type, const String &p_current = ""); + void select_from_action(const String &p_type, const String &p_current = ""); + void select_from_instance(Object *p_instance, const String &p_current = ""); + void select_from_visual_script(const String &p_base); + + void show_window(float p_screen_ratio); + + void set_type_filter(const Vector<Variant::Type> &p_type_filter); + + VisualScriptPropertySelector(); +}; + +#endif // VISUALSCRIPT_PROPERTYSELECTOR_H |