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-rw-r--r--platform/android/export/gradle_export_util.h45
1 files changed, 0 insertions, 45 deletions
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 7c773309e8..744022f1f9 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -74,51 +74,6 @@ Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_
// Creates strings.xml files inside the gradle project for different locales.
Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name);
-//Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) {
-// // Stores the string into the default values directory.
-// String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true));
-// store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string);
-
-// // Searches the Gradle project res/ directory to find all supported locales
-// DirAccessRef da = DirAccess::open("res://android/build/res");
-// if (!da) {
-// return ERR_CANT_OPEN;
-// }
-// da->list_dir_begin();
-// while (true) {
-// String file = da->get_next();
-// if (file == "") {
-// break;
-// }
-// if (!file.begins_with("values-")) {
-// // NOTE: This assumes all directories that start with "values-" are for localization.
-// continue;
-// }
-// String locale = file.replace("values-", "").replace("-r", "_");
-// String property_name = "application/config/name_" + locale;
-// String locale_directory = "res://android/build/res/" + file + "/godot_project_name_string.xml";
-// if (ProjectSettings::get_singleton()->has_setting(property_name)) {
-// String locale_project_name = ProjectSettings::get_singleton()->get(property_name);
-// String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true));
-// store_string_at_path(locale_directory, processed_xml_string);
-// } else {
-// // TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch
-// store_string_at_path(locale_directory, processed_default_xml_string);
-// }
-// }
-// da->list_dir_end();
-// return OK;
-//}
-
-//String bool_to_string(bool v) {
-// return v ? "true" : "false";
-//}
-
-//String _get_gles_tag() {
-// bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" &&
-// !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
-// return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
-//}
String bool_to_string(bool v);