diff options
Diffstat (limited to 'platform/android/export/gradle_export_util.h')
-rw-r--r-- | platform/android/export/gradle_export_util.h | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 097a2391ee..40b8e90c6f 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -47,20 +47,21 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut DisplayServer::ScreenOrientation _get_screen_orientation() { String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); DisplayServer::ScreenOrientation screen_orientation; - if (orientation_settings == "portrait") + if (orientation_settings == "portrait") { screen_orientation = DisplayServer::SCREEN_PORTRAIT; - else if (orientation_settings == "reverse_landscape") + } else if (orientation_settings == "reverse_landscape") { screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; - else if (orientation_settings == "reverse_portrait") + } else if (orientation_settings == "reverse_portrait") { screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; - else if (orientation_settings == "sensor_landscape") + } else if (orientation_settings == "sensor_landscape") { screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; - else if (orientation_settings == "sensor_portrait") + } else if (orientation_settings == "sensor_portrait") { screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; - else if (orientation_settings == "sensor") + } else if (orientation_settings == "sensor") { screen_orientation = DisplayServer::SCREEN_SENSOR; - else + } else { screen_orientation = DisplayServer::SCREEN_LANDSCAPE; + } return screen_orientation; } |