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-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.cpp157
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diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp
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--- a/platform/javascript/api/javascript_tools_editor_plugin.cpp
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-/*************************************************************************/
-/* javascript_tools_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED)
-#include "javascript_tools_editor_plugin.h"
-
-#include "core/config/engine.h"
-#include "core/config/project_settings.h"
-#include "core/io/dir_access.h"
-#include "core/io/file_access.h"
-#include "core/os/time.h"
-#include "editor/editor_node.h"
-
-#include <emscripten/emscripten.h>
-
-// JavaScript functions defined in library_godot_editor_tools.js
-extern "C" {
-extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
-}
-
-static void _javascript_editor_init_callback() {
- EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin));
-}
-
-void JavaScriptToolsEditorPlugin::initialize() {
- EditorNode::add_init_callback(_javascript_editor_init_callback);
-}
-
-JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin() {
- add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip));
-}
-
-void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
- if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) {
- ERR_PRINT("Downloading the project as a ZIP archive is only available in Editor mode.");
- return;
- }
- String resource_path = ProjectSettings::get_singleton()->get_resource_path();
-
- Ref<FileAccess> io_fa;
- zlib_filefunc_def io = zipio_create_io(&io_fa);
-
- // Name the downloaded ZIP file to contain the project name and download date for easier organization.
- // Replace characters not allowed (or risky) in Windows file names with safe characters.
- // In the project name, all invalid characters become an empty string so that a name
- // like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge".
- const String project_name = GLOBAL_GET("application/config/name");
- const String project_name_safe = project_name.to_lower().replace(" ", "_");
- const String datetime_safe =
- Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_");
- const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip"));
- const String output_path = String("/tmp").plus_file(output_name);
-
- zipFile zip = zipOpen2(output_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io);
- const String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/";
- _zip_recursive(resource_path, base_path, zip);
- zipClose(zip, nullptr);
- {
- Ref<FileAccess> f = FileAccess::open(output_path, FileAccess::READ);
- ERR_FAIL_COND_MSG(f.is_null(), "Unable to create ZIP file.");
- Vector<uint8_t> buf;
- buf.resize(f->get_length());
- f->get_buffer(buf.ptrw(), buf.size());
- godot_js_os_download_buffer(buf.ptr(), buf.size(), output_name.utf8().get_data(), "application/zip");
- }
-
- // Remove the temporary file since it was sent to the user's native filesystem as a download.
- DirAccess::remove_file_or_error(output_path);
-}
-
-void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) {
- Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
- if (f.is_null()) {
- WARN_PRINT("Unable to open file for zipping: " + p_path);
- return;
- }
- Vector<uint8_t> data;
- uint64_t len = f->get_length();
- data.resize(len);
- f->get_buffer(data.ptrw(), len);
-
- String path = p_path.replace_first(p_base_path, "");
- zipOpenNewFileInZip(p_zip,
- path.utf8().get_data(),
- nullptr,
- nullptr,
- 0,
- nullptr,
- 0,
- nullptr,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
- zipWriteInFileInZip(p_zip, data.ptr(), data.size());
- zipCloseFileInZip(p_zip);
-}
-
-void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) {
- Ref<DirAccess> dir = DirAccess::open(p_path);
- if (dir.is_null()) {
- WARN_PRINT("Unable to open directory for zipping: " + p_path);
- return;
- }
- dir->list_dir_begin();
- String cur = dir->get_next();
- String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
- while (!cur.is_empty()) {
- String cs = p_path.plus_file(cur);
- if (cur == "." || cur == ".." || cur == project_data_dir_name) {
- // Skip
- } else if (dir->current_is_dir()) {
- String path = cs.replace_first(p_base_path, "") + "/";
- zipOpenNewFileInZip(p_zip,
- path.utf8().get_data(),
- nullptr,
- nullptr,
- 0,
- nullptr,
- 0,
- nullptr,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
- zipCloseFileInZip(p_zip);
- _zip_recursive(cs, p_base_path, p_zip);
- } else {
- _zip_file(cs, p_base_path, p_zip);
- }
- cur = dir->get_next();
- }
-}
-#endif