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-rw-r--r--platform/uwp/export/export_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/uwp/export/export_plugin.cpp b/platform/uwp/export/export_plugin.cpp
index 69de383efc..0332fbf718 100644
--- a/platform/uwp/export/export_plugin.cpp
+++ b/platform/uwp/export/export_plugin.cpp
@@ -30,7 +30,7 @@
#include "export_plugin.h"
-#include "../logo_svg.gen.h"
+#include "logo_svg.gen.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
@@ -128,7 +128,7 @@ void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options)
}
}
-bool EditorExportPlatformUWP::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+bool EditorExportPlatformUWP::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const {
#ifndef DEV_ENABLED
// We don't provide export templates for the UWP platform currently as it
// has not been ported for Godot 4.0. This is skipped in DEV_ENABLED so that