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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
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platform
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uwp
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export
/
export_plugin.cpp
Commit message (
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Author
Age
Files
Lines
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UWP: Remove platform port, needs to be redone from scratch for 4.x
Rémi Verschelde
2023-09-07
1
-525
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+0
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Merge pull request #79351 from Repiteo/dotnet-handle-warnings
Yuri Sizov
2023-07-26
1
-2
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+4
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Allow MSVC dev_mode builds to succeed with dotnet
Thaddeus Crews
2023-07-17
1
-2
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+4
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iOS: Add `export_project_only` flag
Phil Hudson
2023-07-17
1
-1
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+1
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Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-0
/
+1
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Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
Yuri Sizov
2023-07-12
1
-2
/
+1
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Added Image's `load_svg_from_(buffer|string)`
Felipe Augusto Marques
2023-06-23
1
-2
/
+1
*
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Change explicit 'Godot 4.0' references to 'Godot 4'
Rémi Verschelde
2023-07-10
1
-4
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+4
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SCons: Move platform logo/run icon to `export` folder
Rémi Verschelde
2023-06-20
1
-1
/
+1
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Allow exporting release Android builds without a debug keystore
Michael Alexsander
2023-06-19
1
-1
/
+1
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Style: Harmonize header includes in platform ports
Rémi Verschelde
2023-06-08
1
-1
/
+2
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Store sensitive export options in dedicated credentials file
Andreas Raddau
2023-05-10
1
-4
/
+4
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[Export] Add readable descriptions and validation warnings to the export opti...
bruvzg
2023-04-19
1
-1
/
+1
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Merge pull request #63312 from bruvzg/one_click
Rémi Verschelde
2023-01-13
1
-2
/
+16
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[Export] Add one-click deploy over SSH for the desktop exports.
bruvzg
2022-12-29
1
-2
/
+16
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
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Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-4
/
+4
*
Refactor the export checking logic to improve separation of concerns
Fredia Huya-Kouadio
2022-08-14
1
-2
/
+21
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Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-0
/
+1
*
Update export dialog to handle many architectures
Aaron Franke
2022-07-29
1
-41
/
+22
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Make some editor export methods const
Aaron Franke
2022-07-29
1
-2
/
+2
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Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
1
-3
/
+1
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Fix ZipIO crash when reused (and possible leaks).
bruvzg
2022-05-11
1
-1
/
+2
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-3
/
+2
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-0
/
+3
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HTML5: Explain why export templates are missing
Rémi Verschelde
2022-03-26
1
-0
/
+8
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Implement GDExtension export plugin.
bruvzg
2022-03-16
1
-1
/
+1
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Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
1
-14
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+14
*
Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-05
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-4
/
+4
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
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Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
1
-1
/
+1
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Split uwp platform export template into multiple files
Sergey Minakov
2021-08-12
1
-0
/
+498