diff options
Diffstat (limited to 'platform/uwp/joystick_uwp.cpp')
-rw-r--r-- | platform/uwp/joystick_uwp.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/platform/uwp/joystick_uwp.cpp b/platform/uwp/joystick_uwp.cpp index bcd867b14c..ad0516992b 100644 --- a/platform/uwp/joystick_uwp.cpp +++ b/platform/uwp/joystick_uwp.cpp @@ -32,15 +32,15 @@ using namespace Windows::Gaming::Input; using namespace Windows::Foundation; -void JoystickWinrt::register_events() { +void JoystickUWP::register_events() { Gamepad::GamepadAdded += - ref new EventHandler<Gamepad^>(this, &JoystickWinrt::OnGamepadAdded); + ref new EventHandler<Gamepad^>(this, &JoystickUWP::OnGamepadAdded); Gamepad::GamepadRemoved += - ref new EventHandler<Gamepad^>(this, &JoystickWinrt::OnGamepadRemoved); + ref new EventHandler<Gamepad^>(this, &JoystickUWP::OnGamepadRemoved); } -uint32_t JoystickWinrt::process_controllers(uint32_t p_last_id) { +uint32_t JoystickUWP::process_controllers(uint32_t p_last_id) { for (int i = 0; i < MAX_CONTROLLERS; i++) { @@ -74,20 +74,20 @@ uint32_t JoystickWinrt::process_controllers(uint32_t p_last_id) { return p_last_id; } -JoystickWinrt::JoystickWinrt() { +JoystickUWP::JoystickUWP() { for (int i = 0; i < MAX_CONTROLLERS; i++) controllers[i].id = i; } -JoystickWinrt::JoystickWinrt(InputDefault * p_input) { +JoystickUWP::JoystickUWP(InputDefault * p_input) { input = p_input; - JoystickWinrt(); + JoystickUWP(); } -void JoystickWinrt::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { +void JoystickUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { short idx = -1; @@ -106,10 +106,10 @@ void JoystickWinrt::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::I controllers[idx].id = idx; controllers[idx].type = ControllerType::GAMEPAD_CONTROLLER; - input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__WINRT_GAMEPAD__"); + input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__UWP_GAMEPAD__"); } -void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { +void JoystickUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { short idx = -1; @@ -136,7 +136,7 @@ void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming: input->joy_connection_changed(idx, false, "Xbox Controller"); } -InputDefault::JoyAxis JoystickWinrt::axis_correct(double p_val, bool p_negate, bool p_trigger) const { +InputDefault::JoyAxis JoystickUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { InputDefault::JoyAxis jx; |