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-rw-r--r--platform/windows/crash_handler_windows_seh.cpp249
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diff --git a/platform/windows/crash_handler_windows_seh.cpp b/platform/windows/crash_handler_windows_seh.cpp
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+++ b/platform/windows/crash_handler_windows_seh.cpp
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+/**************************************************************************/
+/* crash_handler_windows_seh.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "crash_handler_windows.h"
+
+#include "core/config/project_settings.h"
+#include "core/os/os.h"
+#include "core/string/print_string.h"
+#include "core/version.h"
+#include "main/main.h"
+
+#ifdef CRASH_HANDLER_EXCEPTION
+
+// Backtrace code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app
+
+#include <algorithm>
+#include <iterator>
+#include <string>
+#include <vector>
+
+#include <psapi.h>
+
+// Some versions of imagehlp.dll lack the proper packing directives themselves
+// so we need to do it.
+#pragma pack(push, before_imagehlp, 8)
+#include <imagehlp.h>
+#pragma pack(pop, before_imagehlp)
+
+struct module_data {
+ std::string image_name;
+ std::string module_name;
+ void *base_address = nullptr;
+ DWORD load_size;
+};
+
+class symbol {
+ typedef IMAGEHLP_SYMBOL64 sym_type;
+ sym_type *sym;
+ static const int max_name_len = 1024;
+
+public:
+ symbol(HANDLE process, DWORD64 address) :
+ sym((sym_type *)::operator new(sizeof(*sym) + max_name_len)) {
+ memset(sym, '\0', sizeof(*sym) + max_name_len);
+ sym->SizeOfStruct = sizeof(*sym);
+ sym->MaxNameLength = max_name_len;
+ DWORD64 displacement;
+
+ SymGetSymFromAddr64(process, address, &displacement, sym);
+ }
+
+ std::string name() { return std::string(sym->Name); }
+ std::string undecorated_name() {
+ if (*sym->Name == '\0') {
+ return "<couldn't map PC to fn name>";
+ }
+ std::vector<char> und_name(max_name_len);
+ UnDecorateSymbolName(sym->Name, &und_name[0], max_name_len, UNDNAME_COMPLETE);
+ return std::string(&und_name[0], strlen(&und_name[0]));
+ }
+};
+
+class get_mod_info {
+ HANDLE process;
+
+public:
+ get_mod_info(HANDLE h) :
+ process(h) {}
+
+ module_data operator()(HMODULE module) {
+ module_data ret;
+ char temp[4096];
+ MODULEINFO mi;
+
+ GetModuleInformation(process, module, &mi, sizeof(mi));
+ ret.base_address = mi.lpBaseOfDll;
+ ret.load_size = mi.SizeOfImage;
+
+ GetModuleFileNameEx(process, module, temp, sizeof(temp));
+ ret.image_name = temp;
+ GetModuleBaseName(process, module, temp, sizeof(temp));
+ ret.module_name = temp;
+ std::vector<char> img(ret.image_name.begin(), ret.image_name.end());
+ std::vector<char> mod(ret.module_name.begin(), ret.module_name.end());
+ SymLoadModule64(process, nullptr, &img[0], &mod[0], (DWORD64)ret.base_address, ret.load_size);
+ return ret;
+ }
+};
+
+DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
+ HANDLE process = GetCurrentProcess();
+ HANDLE hThread = GetCurrentThread();
+ DWORD offset_from_symbol = 0;
+ IMAGEHLP_LINE64 line = { 0 };
+ std::vector<module_data> modules;
+ DWORD cbNeeded;
+ std::vector<HMODULE> module_handles(1);
+
+ if (OS::get_singleton() == nullptr || OS::get_singleton()->is_disable_crash_handler() || IsDebuggerPresent()) {
+ return EXCEPTION_CONTINUE_SEARCH;
+ }
+
+ String msg;
+ const ProjectSettings *proj_settings = ProjectSettings::get_singleton();
+ if (proj_settings) {
+ msg = proj_settings->get("debug/settings/crash_handler/message");
+ }
+
+ // Tell MainLoop about the crash. This can be handled by users too in Node.
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
+ }
+
+ print_error("\n================================================================");
+ print_error(vformat("%s: Program crashed", __FUNCTION__));
+
+ // Print the engine version just before, so that people are reminded to include the version in backtrace reports.
+ if (String(VERSION_HASH).is_empty()) {
+ print_error(vformat("Engine version: %s", VERSION_FULL_NAME));
+ } else {
+ print_error(vformat("Engine version: %s (%s)", VERSION_FULL_NAME, VERSION_HASH));
+ }
+ print_error(vformat("Dumping the backtrace. %s", msg));
+
+ // Load the symbols:
+ if (!SymInitialize(process, nullptr, false)) {
+ return EXCEPTION_CONTINUE_SEARCH;
+ }
+
+ SymSetOptions(SymGetOptions() | SYMOPT_LOAD_LINES | SYMOPT_UNDNAME | SYMOPT_EXACT_SYMBOLS);
+ EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded);
+ module_handles.resize(cbNeeded / sizeof(HMODULE));
+ EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded);
+ std::transform(module_handles.begin(), module_handles.end(), std::back_inserter(modules), get_mod_info(process));
+ void *base = modules[0].base_address;
+
+ // Setup stuff:
+ CONTEXT *context = ep->ContextRecord;
+ STACKFRAME64 frame;
+ bool skip_first = false;
+
+ frame.AddrPC.Mode = AddrModeFlat;
+ frame.AddrStack.Mode = AddrModeFlat;
+ frame.AddrFrame.Mode = AddrModeFlat;
+
+#if defined(_M_X64)
+ frame.AddrPC.Offset = context->Rip;
+ frame.AddrStack.Offset = context->Rsp;
+ frame.AddrFrame.Offset = context->Rbp;
+#elif defined(_M_ARM64) || defined(_M_ARM64EC)
+ frame.AddrPC.Offset = context->Pc;
+ frame.AddrStack.Offset = context->Sp;
+ frame.AddrFrame.Offset = context->Fp;
+#elif defined(_M_ARM)
+ frame.AddrPC.Offset = context->Pc;
+ frame.AddrStack.Offset = context->Sp;
+ frame.AddrFrame.Offset = context->R11;
+#else
+ frame.AddrPC.Offset = context->Eip;
+ frame.AddrStack.Offset = context->Esp;
+ frame.AddrFrame.Offset = context->Ebp;
+
+ // Skip the first one to avoid a duplicate on 32-bit mode
+ skip_first = true;
+#endif
+
+ line.SizeOfStruct = sizeof(line);
+ IMAGE_NT_HEADERS *h = ImageNtHeader(base);
+ DWORD image_type = h->FileHeader.Machine;
+
+ int n = 0;
+ do {
+ if (skip_first) {
+ skip_first = false;
+ } else {
+ if (frame.AddrPC.Offset != 0) {
+ std::string fnName = symbol(process, frame.AddrPC.Offset).undecorated_name();
+
+ if (SymGetLineFromAddr64(process, frame.AddrPC.Offset, &offset_from_symbol, &line)) {
+ print_error(vformat("[%d] %s (%s:%d)", n, fnName.c_str(), (char *)line.FileName, (int)line.LineNumber));
+ } else {
+ print_error(vformat("[%d] %s", n, fnName.c_str()));
+ }
+ } else {
+ print_error(vformat("[%d] ???", n));
+ }
+
+ n++;
+ }
+
+ if (!StackWalk64(image_type, process, hThread, &frame, context, nullptr, SymFunctionTableAccess64, SymGetModuleBase64, nullptr)) {
+ break;
+ }
+ } while (frame.AddrReturn.Offset != 0 && n < 256);
+
+ print_error("-- END OF BACKTRACE --");
+ print_error("================================================================");
+
+ SymCleanup(process);
+
+ // Pass the exception to the OS
+ return EXCEPTION_CONTINUE_SEARCH;
+}
+#endif
+
+CrashHandler::CrashHandler() {
+ disabled = false;
+}
+
+CrashHandler::~CrashHandler() {
+}
+
+void CrashHandler::disable() {
+ if (disabled) {
+ return;
+ }
+
+ disabled = true;
+}
+
+void CrashHandler::initialize() {
+}