diff options
Diffstat (limited to 'platform/windows/gl_manager_windows_native.cpp')
-rw-r--r-- | platform/windows/gl_manager_windows_native.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/windows/gl_manager_windows_native.cpp b/platform/windows/gl_manager_windows_native.cpp index a8c6efcea1..8af32395b7 100644 --- a/platform/windows/gl_manager_windows_native.cpp +++ b/platform/windows/gl_manager_windows_native.cpp @@ -104,7 +104,7 @@ static bool nvapi_err_check(const char *msg, int status) { } // On windows we have to disable threaded optimization when using NVIDIA graphics cards -// to avoid stuttering, see see https://stackoverflow.com/questions/36959508/nvidia-graphics-driver-causing-noticeable-frame-stuttering/37632948 +// to avoid stuttering, see https://stackoverflow.com/questions/36959508/nvidia-graphics-driver-causing-noticeable-frame-stuttering/37632948 // also see https://github.com/Ryujinx/Ryujinx/blob/master/src/Ryujinx.Common/GraphicsDriver/NVThreadedOptimization.cs void GLManagerNative_Windows::_nvapi_disable_threaded_optimization() { HMODULE nvapi = 0; |