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path: root/platform/windows/gl_manager_windows_native.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Style: Add `WARNING:` as new comment admonitionThaddeus Crews2024-09-251-2/+2
* [Windows] Use default aggregate initialization for NVAPI settingsAitor Guevara2024-07-251-2/+2
* [Windows] Disable G-SYNC in windowed modeAitor Guevara2024-06-291-15/+28
* Tweak warning messages related to V-Sync on OpenGLHugo Locurcio2024-06-161-2/+2
* Merge pull request #85188 from aitorciki/nvdrs-fixesRémi Verschelde2024-05-071-16/+38
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| * [Windows] Fix NVIDIA app profile creationAitor Guevara2024-03-251-16/+38
* | Polish interaction between windowing, input and renderingPedro J. Estébanez2024-04-101-21/+3
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* clang-tidy: Enforce `modernize-use-nullptr`Thaddeus Crews2024-03-121-10/+10
* Codestyle: Fix some comment issuesRémi Verschelde2023-11-211-1/+1
* Check nullptr in `_nvapi_disable_threaded_optimization` to prevent crashjsjtxietian2023-11-201-2/+6
* [Windows] Fix not applying NVIDIA profile to new executablesAitor Guevara2023-09-221-4/+14
* [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...bruvzg2023-09-211-0/+526