index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
platform
/
windows
/
gl_manager_windows_native.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Style: Add `WARNING:` as new comment admonition
Thaddeus Crews
2024-09-25
1
-2
/
+2
*
[Windows] Use default aggregate initialization for NVAPI settings
Aitor Guevara
2024-07-25
1
-2
/
+2
*
[Windows] Disable G-SYNC in windowed mode
Aitor Guevara
2024-06-29
1
-15
/
+28
*
Tweak warning messages related to V-Sync on OpenGL
Hugo Locurcio
2024-06-16
1
-2
/
+2
*
Merge pull request #85188 from aitorciki/nvdrs-fixes
Rémi Verschelde
2024-05-07
1
-16
/
+38
|
\
|
*
[Windows] Fix NVIDIA app profile creation
Aitor Guevara
2024-03-25
1
-16
/
+38
*
|
Polish interaction between windowing, input and rendering
Pedro J. Estébanez
2024-04-10
1
-21
/
+3
|
/
*
clang-tidy: Enforce `modernize-use-nullptr`
Thaddeus Crews
2024-03-12
1
-10
/
+10
*
Codestyle: Fix some comment issues
Rémi Verschelde
2023-11-21
1
-1
/
+1
*
Check nullptr in `_nvapi_disable_threaded_optimization` to prevent crash
jsjtxietian
2023-11-20
1
-2
/
+6
*
[Windows] Fix not applying NVIDIA profile to new executables
Aitor Guevara
2023-09-22
1
-4
/
+14
*
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...
bruvzg
2023-09-21
1
-0
/
+526