diff options
Diffstat (limited to 'platform/windows/native_menu_windows.h')
-rw-r--r-- | platform/windows/native_menu_windows.h | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/platform/windows/native_menu_windows.h b/platform/windows/native_menu_windows.h new file mode 100644 index 0000000000..6eab56d8b6 --- /dev/null +++ b/platform/windows/native_menu_windows.h @@ -0,0 +1,151 @@ +/**************************************************************************/ +/* native_menu_windows.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef NATIVE_MENU_WINDOWS_H +#define NATIVE_MENU_WINDOWS_H + +#include "core/templates/hash_map.h" +#include "core/templates/rid_owner.h" +#include "servers/native_menu.h" + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> + +class NativeMenuWindows : public NativeMenu { + GDCLASS(NativeMenuWindows, NativeMenu) + + enum GlobalMenuCheckType { + CHECKABLE_TYPE_NONE, + CHECKABLE_TYPE_CHECK_BOX, + CHECKABLE_TYPE_RADIO_BUTTON, + }; + + struct MenuItemData { + Callable callback; + Variant meta; + GlobalMenuCheckType checkable_type; + int max_states = 0; + int state = 0; + Ref<Image> img; + HBITMAP bmp = 0; + }; + + struct MenuData { + HMENU menu = 0; + bool is_rtl = false; + }; + + mutable RID_PtrOwner<MenuData> menus; + HashMap<HMENU, RID> menu_lookup; + + HBITMAP _make_bitmap(const Ref<Image> &p_img) const; + +public: + void _menu_activate(HMENU p_menu, int p_index) const; + + virtual bool has_feature(Feature p_feature) const override; + + virtual bool has_system_menu(SystemMenus p_menu_id) const override; + virtual RID get_system_menu(SystemMenus p_menu_id) const override; + + virtual RID create_menu() override; + virtual bool has_menu(const RID &p_rid) const override; + virtual void free_menu(const RID &p_rid) override; + + virtual Size2 get_size(const RID &p_rid) const override; + virtual void popup(const RID &p_rid, const Vector2i &p_position) override; + + virtual void set_interface_direction(const RID &p_rid, bool p_is_rtl) override; + virtual void set_popup_open_callback(const RID &p_rid, const Callable &p_callback) override; + virtual Callable get_popup_open_callback(const RID &p_rid) const override; + virtual void set_popup_close_callback(const RID &p_rid, const Callable &p_callback) override; + virtual Callable get_popup_close_callback(const RID &p_rid) const override; + virtual void set_minimum_width(const RID &p_rid, float p_width) override; + virtual float get_minimum_width(const RID &p_rid) const override; + + virtual int add_submenu_item(const RID &p_rid, const String &p_label, const RID &p_submenu_rid, const Variant &p_tag = Variant(), int p_index = -1) override; + virtual int add_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int add_check_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int add_icon_item(const RID &p_rid, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int add_icon_check_item(const RID &p_rid, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int add_radio_check_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int add_icon_radio_check_item(const RID &p_rid, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int add_multistate_item(const RID &p_rid, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int add_separator(const RID &p_rid, int p_index = -1) override; + + virtual int find_item_index_with_text(const RID &p_rid, const String &p_text) const override; + virtual int find_item_index_with_tag(const RID &p_rid, const Variant &p_tag) const override; + + virtual bool is_item_checked(const RID &p_rid, int p_idx) const override; + virtual bool is_item_checkable(const RID &p_rid, int p_idx) const override; + virtual bool is_item_radio_checkable(const RID &p_rid, int p_idx) const override; + virtual Callable get_item_callback(const RID &p_rid, int p_idx) const override; + virtual Callable get_item_key_callback(const RID &p_rid, int p_idx) const override; + virtual Variant get_item_tag(const RID &p_rid, int p_idx) const override; + virtual String get_item_text(const RID &p_rid, int p_idx) const override; + virtual RID get_item_submenu(const RID &p_rid, int p_idx) const override; + virtual Key get_item_accelerator(const RID &p_rid, int p_idx) const override; + virtual bool is_item_disabled(const RID &p_rid, int p_idx) const override; + virtual bool is_item_hidden(const RID &p_rid, int p_idx) const override; + virtual String get_item_tooltip(const RID &p_rid, int p_idx) const override; + virtual int get_item_state(const RID &p_rid, int p_idx) const override; + virtual int get_item_max_states(const RID &p_rid, int p_idx) const override; + virtual Ref<Texture2D> get_item_icon(const RID &p_rid, int p_idx) const override; + virtual int get_item_indentation_level(const RID &p_rid, int p_idx) const override; + + virtual void set_item_checked(const RID &p_rid, int p_idx, bool p_checked) override; + virtual void set_item_checkable(const RID &p_rid, int p_idx, bool p_checkable) override; + virtual void set_item_radio_checkable(const RID &p_rid, int p_idx, bool p_checkable) override; + virtual void set_item_callback(const RID &p_rid, int p_idx, const Callable &p_callback) override; + virtual void set_item_key_callback(const RID &p_rid, int p_idx, const Callable &p_key_callback) override; + virtual void set_item_hover_callbacks(const RID &p_rid, int p_idx, const Callable &p_callback) override; + virtual void set_item_tag(const RID &p_rid, int p_idx, const Variant &p_tag) override; + virtual void set_item_text(const RID &p_rid, int p_idx, const String &p_text) override; + virtual void set_item_submenu(const RID &p_rid, int p_idx, const RID &p_submenu_rid) override; + virtual void set_item_accelerator(const RID &p_rid, int p_idx, Key p_keycode) override; + virtual void set_item_disabled(const RID &p_rid, int p_idx, bool p_disabled) override; + virtual void set_item_hidden(const RID &p_rid, int p_idx, bool p_hidden) override; + virtual void set_item_tooltip(const RID &p_rid, int p_idx, const String &p_tooltip) override; + virtual void set_item_state(const RID &p_rid, int p_idx, int p_state) override; + virtual void set_item_max_states(const RID &p_rid, int p_idx, int p_max_states) override; + virtual void set_item_icon(const RID &p_rid, int p_idx, const Ref<Texture2D> &p_icon) override; + virtual void set_item_indentation_level(const RID &p_rid, int p_idx, int p_level) override; + + virtual int get_item_count(const RID &p_rid) const override; + virtual bool is_system_menu(const RID &p_rid) const override; + + virtual void remove_item(const RID &p_rid, int p_idx) override; + virtual void clear(const RID &p_rid) override; + + NativeMenuWindows(); + ~NativeMenuWindows(); +}; + +#endif // NATIVE_MENU_WINDOWS_H |