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Diffstat (limited to 'scene/2d/animated_sprite.cpp')
-rw-r--r--scene/2d/animated_sprite.cpp78
1 files changed, 39 insertions, 39 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 510eaacccd..faecbf3e6d 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -222,32 +222,32 @@ void SpriteFrames::_set_animations(const Array& p_animations) {
void SpriteFrames::_bind_methods() {
- ClassDB::bind_method(_MD("add_animation","anim"),&SpriteFrames::add_animation);
- ClassDB::bind_method(_MD("has_animation","anim"),&SpriteFrames::has_animation);
- ClassDB::bind_method(_MD("remove_animation","anim"),&SpriteFrames::remove_animation);
- ClassDB::bind_method(_MD("rename_animation","anim","newname"),&SpriteFrames::rename_animation);
+ ClassDB::bind_method(D_METHOD("add_animation","anim"),&SpriteFrames::add_animation);
+ ClassDB::bind_method(D_METHOD("has_animation","anim"),&SpriteFrames::has_animation);
+ ClassDB::bind_method(D_METHOD("remove_animation","anim"),&SpriteFrames::remove_animation);
+ ClassDB::bind_method(D_METHOD("rename_animation","anim","newname"),&SpriteFrames::rename_animation);
- ClassDB::bind_method(_MD("set_animation_speed","anim","speed"),&SpriteFrames::set_animation_speed);
- ClassDB::bind_method(_MD("get_animation_speed","anim"),&SpriteFrames::get_animation_speed);
+ ClassDB::bind_method(D_METHOD("set_animation_speed","anim","speed"),&SpriteFrames::set_animation_speed);
+ ClassDB::bind_method(D_METHOD("get_animation_speed","anim"),&SpriteFrames::get_animation_speed);
- ClassDB::bind_method(_MD("set_animation_loop","anim","loop"),&SpriteFrames::set_animation_loop);
- ClassDB::bind_method(_MD("get_animation_loop","anim"),&SpriteFrames::get_animation_loop);
+ ClassDB::bind_method(D_METHOD("set_animation_loop","anim","loop"),&SpriteFrames::set_animation_loop);
+ ClassDB::bind_method(D_METHOD("get_animation_loop","anim"),&SpriteFrames::get_animation_loop);
- ClassDB::bind_method(_MD("add_frame","anim","frame","atpos"),&SpriteFrames::add_frame,DEFVAL(-1));
- ClassDB::bind_method(_MD("get_frame_count","anim"),&SpriteFrames::get_frame_count);
- ClassDB::bind_method(_MD("get_frame","anim","idx"),&SpriteFrames::get_frame);
- ClassDB::bind_method(_MD("set_frame","anim","idx","txt"),&SpriteFrames::set_frame);
- ClassDB::bind_method(_MD("remove_frame","anim","idx"),&SpriteFrames::remove_frame);
- ClassDB::bind_method(_MD("clear","anim"),&SpriteFrames::clear);
- ClassDB::bind_method(_MD("clear_all"),&SpriteFrames::clear_all);
+ ClassDB::bind_method(D_METHOD("add_frame","anim","frame","atpos"),&SpriteFrames::add_frame,DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("get_frame_count","anim"),&SpriteFrames::get_frame_count);
+ ClassDB::bind_method(D_METHOD("get_frame","anim","idx"),&SpriteFrames::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame","anim","idx","txt"),&SpriteFrames::set_frame);
+ ClassDB::bind_method(D_METHOD("remove_frame","anim","idx"),&SpriteFrames::remove_frame);
+ ClassDB::bind_method(D_METHOD("clear","anim"),&SpriteFrames::clear);
+ ClassDB::bind_method(D_METHOD("clear_all"),&SpriteFrames::clear_all);
- ClassDB::bind_method(_MD("_set_frames"),&SpriteFrames::_set_frames);
- ClassDB::bind_method(_MD("_get_frames"),&SpriteFrames::_get_frames);
+ ClassDB::bind_method(D_METHOD("_set_frames"),&SpriteFrames::_set_frames);
+ ClassDB::bind_method(D_METHOD("_get_frames"),&SpriteFrames::_get_frames);
ADD_PROPERTYNZ( PropertyInfo(Variant::ARRAY,"frames",PROPERTY_HINT_NONE,"",0),"_set_frames","_get_frames"); //compatibility
- ClassDB::bind_method(_MD("_set_animations"),&SpriteFrames::_set_animations);
- ClassDB::bind_method(_MD("_get_animations"),&SpriteFrames::_get_animations);
+ ClassDB::bind_method(D_METHOD("_set_animations"),&SpriteFrames::_set_animations);
+ ClassDB::bind_method(D_METHOD("_get_animations"),&SpriteFrames::_get_animations);
ADD_PROPERTYNZ( PropertyInfo(Variant::ARRAY,"animations",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_animations","_get_animations"); //compatibility
@@ -653,36 +653,36 @@ String AnimatedSprite::get_configuration_warning() const {
void AnimatedSprite::_bind_methods() {
- ClassDB::bind_method(_MD("set_sprite_frames","sprite_frames:SpriteFrames"),&AnimatedSprite::set_sprite_frames);
- ClassDB::bind_method(_MD("get_sprite_frames:SpriteFrames"),&AnimatedSprite::get_sprite_frames);
+ ClassDB::bind_method(D_METHOD("set_sprite_frames","sprite_frames:SpriteFrames"),&AnimatedSprite::set_sprite_frames);
+ ClassDB::bind_method(D_METHOD("get_sprite_frames:SpriteFrames"),&AnimatedSprite::get_sprite_frames);
- ClassDB::bind_method(_MD("set_animation","animation"),&AnimatedSprite::set_animation);
- ClassDB::bind_method(_MD("get_animation"),&AnimatedSprite::get_animation);
+ ClassDB::bind_method(D_METHOD("set_animation","animation"),&AnimatedSprite::set_animation);
+ ClassDB::bind_method(D_METHOD("get_animation"),&AnimatedSprite::get_animation);
- ClassDB::bind_method(_MD("_set_playing","playing"),&AnimatedSprite::_set_playing);
- ClassDB::bind_method(_MD("_is_playing"),&AnimatedSprite::_is_playing);
+ ClassDB::bind_method(D_METHOD("_set_playing","playing"),&AnimatedSprite::_set_playing);
+ ClassDB::bind_method(D_METHOD("_is_playing"),&AnimatedSprite::_is_playing);
- ClassDB::bind_method(_MD("play","anim"),&AnimatedSprite::play,DEFVAL(StringName()));
- ClassDB::bind_method(_MD("stop"),&AnimatedSprite::stop);
- ClassDB::bind_method(_MD("is_playing"),&AnimatedSprite::is_playing);
+ ClassDB::bind_method(D_METHOD("play","anim"),&AnimatedSprite::play,DEFVAL(StringName()));
+ ClassDB::bind_method(D_METHOD("stop"),&AnimatedSprite::stop);
+ ClassDB::bind_method(D_METHOD("is_playing"),&AnimatedSprite::is_playing);
- ClassDB::bind_method(_MD("set_centered","centered"),&AnimatedSprite::set_centered);
- ClassDB::bind_method(_MD("is_centered"),&AnimatedSprite::is_centered);
+ ClassDB::bind_method(D_METHOD("set_centered","centered"),&AnimatedSprite::set_centered);
+ ClassDB::bind_method(D_METHOD("is_centered"),&AnimatedSprite::is_centered);
- ClassDB::bind_method(_MD("set_offset","offset"),&AnimatedSprite::set_offset);
- ClassDB::bind_method(_MD("get_offset"),&AnimatedSprite::get_offset);
+ ClassDB::bind_method(D_METHOD("set_offset","offset"),&AnimatedSprite::set_offset);
+ ClassDB::bind_method(D_METHOD("get_offset"),&AnimatedSprite::get_offset);
- ClassDB::bind_method(_MD("set_flip_h","flip_h"),&AnimatedSprite::set_flip_h);
- ClassDB::bind_method(_MD("is_flipped_h"),&AnimatedSprite::is_flipped_h);
+ ClassDB::bind_method(D_METHOD("set_flip_h","flip_h"),&AnimatedSprite::set_flip_h);
+ ClassDB::bind_method(D_METHOD("is_flipped_h"),&AnimatedSprite::is_flipped_h);
- ClassDB::bind_method(_MD("set_flip_v","flip_v"),&AnimatedSprite::set_flip_v);
- ClassDB::bind_method(_MD("is_flipped_v"),&AnimatedSprite::is_flipped_v);
+ ClassDB::bind_method(D_METHOD("set_flip_v","flip_v"),&AnimatedSprite::set_flip_v);
+ ClassDB::bind_method(D_METHOD("is_flipped_v"),&AnimatedSprite::is_flipped_v);
- ClassDB::bind_method(_MD("set_frame","frame"),&AnimatedSprite::set_frame);
- ClassDB::bind_method(_MD("get_frame"),&AnimatedSprite::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame","frame"),&AnimatedSprite::set_frame);
+ ClassDB::bind_method(D_METHOD("get_frame"),&AnimatedSprite::get_frame);
- ClassDB::bind_method(_MD("_res_changed"),&AnimatedSprite::_res_changed);
+ ClassDB::bind_method(D_METHOD("_res_changed"),&AnimatedSprite::_res_changed);
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_SIGNAL(MethodInfo("animation_finished"));