diff options
Diffstat (limited to 'scene/2d/gpu_particles_2d.cpp')
-rw-r--r-- | scene/2d/gpu_particles_2d.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index a76114a6c3..dc50ea8f19 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -53,6 +53,7 @@ void GPUParticles2D::set_amount(int p_amount) { amount = p_amount; RS::get_singleton()->particles_set_amount(particles, amount); } + void GPUParticles2D::set_lifetime(float p_lifetime) { ERR_FAIL_COND_MSG(p_lifetime <= 0, "Particles lifetime must be greater than 0."); lifetime = p_lifetime; @@ -72,18 +73,22 @@ void GPUParticles2D::set_one_shot(bool p_enable) { if (!one_shot) set_process_internal(false); } + void GPUParticles2D::set_pre_process_time(float p_time) { pre_process_time = p_time; RS::get_singleton()->particles_set_pre_process_time(particles, pre_process_time); } + void GPUParticles2D::set_explosiveness_ratio(float p_ratio) { explosiveness_ratio = p_ratio; RS::get_singleton()->particles_set_explosiveness_ratio(particles, explosiveness_ratio); } + void GPUParticles2D::set_randomness_ratio(float p_ratio) { randomness_ratio = p_ratio; RS::get_singleton()->particles_set_randomness_ratio(particles, randomness_ratio); } + void GPUParticles2D::set_visibility_rect(const Rect2 &p_visibility_rect) { visibility_rect = p_visibility_rect; AABB aabb; @@ -97,6 +102,7 @@ void GPUParticles2D::set_visibility_rect(const Rect2 &p_visibility_rect) { _change_notify("visibility_rect"); update(); } + void GPUParticles2D::set_use_local_coordinates(bool p_enable) { local_coords = p_enable; RS::get_singleton()->particles_set_use_local_coordinates(particles, local_coords); @@ -140,9 +146,11 @@ void GPUParticles2D::set_speed_scale(float p_scale) { bool GPUParticles2D::is_emitting() const { return RS::get_singleton()->particles_get_emitting(particles); } + int GPUParticles2D::get_amount() const { return amount; } + float GPUParticles2D::get_lifetime() const { return lifetime; } @@ -150,21 +158,27 @@ float GPUParticles2D::get_lifetime() const { bool GPUParticles2D::get_one_shot() const { return one_shot; } + float GPUParticles2D::get_pre_process_time() const { return pre_process_time; } + float GPUParticles2D::get_explosiveness_ratio() const { return explosiveness_ratio; } + float GPUParticles2D::get_randomness_ratio() const { return randomness_ratio; } + Rect2 GPUParticles2D::get_visibility_rect() const { return visibility_rect; } + bool GPUParticles2D::get_use_local_coordinates() const { return local_coords; } + Ref<Material> GPUParticles2D::get_process_material() const { return process_material; } |